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mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_level_param...
[mesa.git]
/
src
/
mesa
/
main
/
uniforms.c
2011-08-30
Eric Anholt
mesa: Fix glGetUniform() type conversions.
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-25
Brian Paul
Merge branch 'kasanen-post-process-v2'
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2011-08-20
Kenneth Graunke
mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers...
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2011-08-04
Bryan Cain
Merge branch 'glsl-to-tgsi'
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2011-08-01
Bryan Cain
mesa, glsl_to_tgsi: add native support for integers...
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2011-08-01
Bryan Cain
mesa: support boolean and integer-based parameters...
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2011-07-21
Brian Paul
Merge branch 'gallium-polygon-stipple'
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2011-07-11
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-07-07
Henri Verbeet
mesa: Allow sampling from units >= MAX_TEXTURE_UNITS...
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2011-06-09
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-06-08
Brian Paul
mesa: remove old comment
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2011-06-08
Brian Paul
mesa: add more sampler types to is_sampler_type()
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2011-06-04
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-06-03
Christian König
Merge remote-tracking branch 'mareko/r300g-draw-instanc...
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2011-06-03
Brian Paul
mesa: fix typo (s/GLGL/GLSL/)
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2011-06-03
Brian Paul
mesa: 80-column wrapping
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2011-06-03
Brian Paul
mesa: consolidate glGetUniform code
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2011-06-03
Brian Paul
mesa: refactor/consolidate uniform lookup code
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2011-06-01
Marek Olšák
mesa: UseShaderProgramEXT and Uniform* shouldn't be...
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2011-05-07
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-04-26
Brian Paul
Squashed commit of the following:
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2011-04-23
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-29
Ian Romanick
glsl: Move _mesa_builtin_uniform_desc from uniforms...
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2011-03-19
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-11
Eric Anholt
mesa: Add gl_MESAFogParamsOptimized for our special...
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2011-03-11
Eric Anholt
mesa: Add a builtin uniform for the ATI_envmap_bumpmap...
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2011-02-24
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-02-01
Ian Romanick
mesa: glGetUniform only returns a single element of...
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-10
Christian König
Merge remote branch 'vdpau/pipe-video' into pipe-video
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2011-01-08
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-07
Jian Zhao
mesa: fix an error in uniform arrays in row calculating.
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2011-01-07
Vinson Lee
mesa: Directly include mfeatures.h in files that perfor...
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2011-01-06
Vinson Lee
mesa: Include mtypes.h in files that use gl_context...
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-11-11
Christian König
Merge remote branch 'origin/master' into pipe-video
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2010-10-29
Chia-I Wu
Merge branch 'glapi-reorg'
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2010-10-29
Brian Paul
mesa: add glGetUniformuiv(), plug in uint glUniform...
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2010-10-28
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-27
Ian Romanick
mesa: Track an ActiveProgram distinct from CurrentProgram
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2010-10-26
Thomas Balling Sør...
Merge branch 'pipe-video' of git://anongit.freedesktop...
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2010-10-26
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-30
Eric Anholt
mesa: Don't reference a W component in setting up a...
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2010-09-28
Eric Anholt
mesa: Move the list of builtin uniform info from ir_to_...
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-24
Eric Anholt
glsl: Set up uniform initializers by walking the shader...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
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2010-07-10
Zack Rusin
mesa: make uniform work with geometry shaders
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2010-07-03
Chia-I Wu
mesa: Fix OpenGL ES-only builds.
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2010-06-29
Zack Rusin
mesa: initial support for ARB_geometry_shader4
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-11
Brian Paul
mesa: rename src/mesa/shader/ to src/mesa/program/
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2010-06-11
Brian Paul
mesa: move uniforms.c to main/
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