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mesa/es: Remove redundant light pname and light validation
[mesa.git]
/
src
/
mesa
/
main
/
uniforms.c
2012-07-31
Eric Anholt
mesa: Return -1 for glGetUniformLocation on UBOs.
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2012-07-31
Eric Anholt
mesa: Add support for GL_ARB_ubo's glGetActiveUniformNa...
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2012-07-31
Eric Anholt
mesa: Add support for most of the other pnames of glGet...
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2012-07-31
Eric Anholt
mesa: Add support for getting active uniform block...
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2012-07-31
Eric Anholt
mesa: Add support for glUniformBlockBinding() and the...
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2012-07-20
Eric Anholt
mesa: Add implementation of glGetUniformBlockIndex().
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2012-07-20
Eric Anholt
mesa: Add support for glGetActiveUniformsiv on non...
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2012-07-20
Eric Anholt
mesa: Add support for glGetUniformIndices().
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2012-07-20
Eric Anholt
mesa: Move the _mesa_uniform_merge_location_offset...
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2012-05-23
Ian Romanick
glsl: Initialize samplers to 0, propagate sampler value...
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2012-03-13
Dylan Noblesmith
mesa: add back glGetnUniform*v() overflow error reporting
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2012-01-11
Ian Romanick
linker: Calculate the sampler to texture target mapping...
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-11-07
Ian Romanick
mesa: Add _mesa_uniform_{attach,detach_all}_driver_stor...
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2011-11-07
Ian Romanick
mesa: Move most of uniforms.c to uniform_query.cpp
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2011-11-07
Ian Romanick
mesa: Refactor parameter validate for GetUniform, Unifo...
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2011-11-07
Ian Romanick
mesa: Move {split,merge}_location_offset to uniforms.h
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2011-11-07
Ian Romanick
mesa: Make get_uniform available outside compilation...
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2011-11-07
Ian Romanick
mesa: Move the link check from _mesa_get_uniform_locati...
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2011-11-03
Chia-I Wu
mesa: add support for GL_OES_EGL_image_external
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2011-10-19
Ian Romanick
mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
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2011-10-07
Ian Romanick
mesa: Silence several 'warning: unused parameter' in...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-09-15
Dave Airlie
uniforms: accept all int/unsigned int sampler types...
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2011-09-06
Bryan Cain
mesa: add a UniformBooleanTrue option
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2011-08-30
Eric Anholt
mesa: Fix glGetUniform() type conversions.
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-25
Brian Paul
Merge branch 'kasanen-post-process-v2'
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2011-08-20
Kenneth Graunke
mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers...
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2011-08-04
Bryan Cain
Merge branch 'glsl-to-tgsi'
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2011-08-01
Bryan Cain
mesa, glsl_to_tgsi: add native support for integers...
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2011-08-01
Bryan Cain
mesa: support boolean and integer-based parameters...
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2011-07-21
Brian Paul
Merge branch 'gallium-polygon-stipple'
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2011-07-11
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-07-07
Henri Verbeet
mesa: Allow sampling from units >= MAX_TEXTURE_UNITS...
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2011-06-09
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-06-08
Brian Paul
mesa: remove old comment
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2011-06-08
Brian Paul
mesa: add more sampler types to is_sampler_type()
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2011-06-04
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-06-03
Christian König
Merge remote-tracking branch 'mareko/r300g-draw-instanc...
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2011-06-03
Brian Paul
mesa: fix typo (s/GLGL/GLSL/)
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2011-06-03
Brian Paul
mesa: 80-column wrapping
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2011-06-03
Brian Paul
mesa: consolidate glGetUniform code
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2011-06-03
Brian Paul
mesa: refactor/consolidate uniform lookup code
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2011-06-01
Marek Olšák
mesa: UseShaderProgramEXT and Uniform* shouldn't be...
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2011-05-07
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-04-26
Brian Paul
Squashed commit of the following:
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2011-04-23
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-29
Ian Romanick
glsl: Move _mesa_builtin_uniform_desc from uniforms...
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2011-03-19
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-11
Eric Anholt
mesa: Add gl_MESAFogParamsOptimized for our special...
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2011-03-11
Eric Anholt
mesa: Add a builtin uniform for the ATI_envmap_bumpmap...
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2011-02-24
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-02-01
Ian Romanick
mesa: glGetUniform only returns a single element of...
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-10
Christian König
Merge remote branch 'vdpau/pipe-video' into pipe-video
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2011-01-08
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-07
Jian Zhao
mesa: fix an error in uniform arrays in row calculating.
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2011-01-07
Vinson Lee
mesa: Directly include mfeatures.h in files that perfor...
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2011-01-06
Vinson Lee
mesa: Include mtypes.h in files that use gl_context...
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-11-11
Christian König
Merge remote branch 'origin/master' into pipe-video
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2010-10-29
Chia-I Wu
Merge branch 'glapi-reorg'
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2010-10-29
Brian Paul
mesa: add glGetUniformuiv(), plug in uint glUniform...
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2010-10-28
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-27
Ian Romanick
mesa: Track an ActiveProgram distinct from CurrentProgram
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2010-10-26
Thomas Balling Sør...
Merge branch 'pipe-video' of git://anongit.freedesktop...
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2010-10-26
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-30
Eric Anholt
mesa: Don't reference a W component in setting up a...
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2010-09-28
Eric Anholt
mesa: Move the list of builtin uniform info from ir_to_...
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-24
Eric Anholt
glsl: Set up uniform initializers by walking the shader...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
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2010-07-10
Zack Rusin
mesa: make uniform work with geometry shaders
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2010-07-03
Chia-I Wu
mesa: Fix OpenGL ES-only builds.
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2010-06-29
Zack Rusin
mesa: initial support for ARB_geometry_shader4
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-11
Brian Paul
mesa: rename src/mesa/shader/ to src/mesa/program/
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2010-06-11
Brian Paul
mesa: move uniforms.c to main/
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