replaced components with internalFormat
[mesa.git] / src / mesa / main /
2000-02-21 Brian Paulfixed off by one error in matrix stack depths (Eero...
2000-02-21 Brian Paulfixed minor bug in copytexsubimage_error_check()
2000-02-21 Brian Paulfixed bug in GL_UNSIGNED_INT_10_10_10_2 unpacking
2000-02-21 Brian Paulfixed GL_SRC_ALPHA_SATURATE bug, lots clean-up
2000-02-21 Brian Pauladded CHAN_MAX, CHAN_MAXF
2000-02-17 Brian Paulremoved driver RendererString() and ExtensionString...
2000-02-12 Brian Paulnow using dynamically allocated api dispatch tables
2000-02-12 Brian Paulalways include <float.h>
2000-02-12 Brian Paulfixed reference count but in DeleteTextures()
2000-02-11 Brian Pauladded code for all GL_MESA_window_pos functions
2000-02-11 Jouk Jansen Committing in .
2000-02-08 Brian PaulglDrawPixels w/ format=GL_COLOR_INDEX was broken
2000-02-08 Jouk Jansen Committing in .
2000-02-08 Brian Pauladded a few missing ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH...
2000-02-06 Brian Paulupdated with new info
2000-02-06 Brian Pauladded missing glGet cases for GL_EXT_compiled_vertex_array
2000-02-05 Brian Pauldisabled locked arrays in glDrawRangeElements()
2000-02-05 Brian PaulGL_ARRAY_ELEMENT_LOCK_FIRST/COUNT_SGI changed to _EXT...
2000-02-03 Brian Pauladded SUB_PIXEL_BITS
2000-02-03 Brian Pauladded point/line size limits to gl_constants struct
2000-02-03 Brian Pauladded Const.SubPixelBits
2000-02-03 Jouk Jansen Committing in .
2000-02-02 Brian Paulminor clean-ups
2000-02-02 Brian Paulchanged _gl prefix to _mesa_ on fog functions
2000-02-02 Brian Paulreplaced gl_ prefix with _mesa_ prefix on depth funcs
2000-02-02 Brian Paulreplaced gl_ prefix with _mesa_ prefix on blend funcs
2000-02-02 Brian Paulreplaced gl_ prefix with _mesa_ prefix
2000-02-02 Brian Pauladded check for IntegerAccumScaler > 0 in GL_RETURN...
2000-02-02 Brian Paulchanged prefix to _mesa_ for a few accum functions
2000-02-02 Brian Pauldon't include dispatch.h
2000-02-02 Brian Pauladded comments
2000-02-02 Brian Paulinclude buffers.h
2000-02-02 Brian Paulupdated source files
2000-02-02 Brian Paulmoved exec dispatch init to state.c
2000-02-02 Brian Paulupdated includes for source file reorg
2000-02-02 Brian Paulmoved state functions to state.c
2000-02-02 Brian Paulremoved glmisc.c, added buffers.c, hint.c, state.c
2000-02-02 Brian Paulfunctions from context.c
2000-02-02 Brian Paulfunctions from old glmisc.c file
2000-02-01 Brian Paulpatch for XFree86 building
2000-01-31 Brian Pauldefined FLT_MIN if undefined
2000-01-31 Brian Pauladded mutexes for thread safety
2000-01-31 Brian Pauladded _mesa_TexImage3DEXT()
2000-01-31 Brian Pauladded save_TexImage3DEXT()
2000-01-31 Brian Paulchanged message format, added GL_EXT_texture3d
2000-01-28 Brian Pauladded -I. to .S.o rule
2000-01-28 Brian Paulrenamed _glapi_CurrentContext to _glapi_Context
2000-01-28 Brian Paulmoved entrypoints here from glapi.c
2000-01-28 Brian Paulenable/disable no-context warnings depending on MESA_DEBUG
2000-01-25 Brian Paulfixed VB->IndexPtr==NULL bug (Richard Guenther)
2000-01-24 Brian Paulchanged VB_MAX, no longer dependant on FX symbol
2000-01-24 Brian Paulreplaced HashLookup() with _mesa_HashLookup()
2000-01-24 Brian Paulprefixed hash functions with _mesa_
2000-01-23 Brian Pauladded new SVGA driver files
2000-01-18 Brian Paulreplaced some spaces with a tab
2000-01-18 Brian Paulgeneric_noop() now returns 0
2000-01-18 Brian Paulrenamed CURRENT_INPUT to _mesa_CurrentInput
2000-01-17 Brian Pauladded X86-optimized message for MESA_INFO
2000-01-17 Brian Pauladded missing POINT/LINE RANGE/GRANULARITY tokens
2000-01-17 Brian PaulZ values were wrong in selection mode (Holger Waechtler...
2000-01-14 Brian Pauladded gl_initialize_context_data(), gl_free_context_dat...
2000-01-13 Brian Pauladded _mesa_ArrayElement() proto
2000-01-13 Brian Pauladded gl_register_config_var() proto
2000-01-13 Brian Paulinit a few vars to silence compiler warnings
2000-01-13 Brian Paulinclude dispatch.h
2000-01-13 Brian Paulclean up of eval_coord1/2f()
2000-01-13 Brian Paulcommented out gl_reinit_light_attrib()
2000-01-13 Brian Paulcommented out unused function
2000-01-13 Brian Paulminor clean-up
2000-01-13 Brian Paulmade some functions static
2000-01-07 Brian Pauladded missing glHintPGI() function
2000-01-07 Brian Paulremoved cpp conditionals from _mesa_init_exec_table()
2000-01-06 Brian Paulnew Clear function mask
2000-01-05 Brian Paulminor clean-up in _mesa_unpack_ubyte_color_span()
2000-01-05 Brian Paulremoved _glapi_ThreadSafe
2000-01-04 Brian Paulstart search at 1 in HashFindFreeKeyBlock()
1999-12-17 Brian Pauloptimized GET_IMMEDIATE for thread safety
1999-12-17 Brian Paulprint thread safety info if MESA_INFO set
1999-12-17 Brian Paulupdated with latest source files
1999-12-17 Brian Paulreplaced mthreads.c with glthread.c
1999-12-17 Brian Paulfurther simplification of thread-related code, misc...
1999-12-17 Brian Paulfixed thread problems
1999-12-15 Brian Paulremoved _GLAPI_ extension testing
1999-12-13 Jouk Jansen Committing in .
1999-12-10 Brian Paulimplemented GL_ARB_tranpose_matrix
1999-12-10 Brian Paulchanges in hardware depth buffer support
1999-12-10 Brian Paulupdated for hardware stencil support
1999-12-10 Brian Pauladded stencil buffer functions
1999-12-10 Brian Paulcode clean-up
1999-12-10 Brian Paulremoved gl_get_proc_address()
1999-12-04 Brian PaulClearing stencil buffer now observes the stencil write...
1999-12-04 Brian Paulminor stencil-related changes
1999-12-02 Brian Paultest for null newCtx before newCtx->FirstTimeCurrent
1999-12-01 Brian Paulgl_BindTexture was broken when target==GL_TEXTURE_3D
1999-11-30 Brian Paulprint debug info in gl_make_current() if MESA_INFO...
1999-11-29 Jouk Jansen Committing in .
1999-11-28 Brian Paulremoved realglx.c
1999-11-27 Brian Paulmove dispatch table size check into _mesa_init_no_op_ta...
1999-11-27 Brian Pauladded call to _mesa_init_no_op_table()
1999-11-27 Brian Pauladded _mesa_init_no_op_table()
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