mesa: Clean up header file inclusion in transformfeedback.h.
[mesa.git] / src / mesa / main /
2010-12-07 Vinson Leemesa: Clean up header file inclusion in transformfeedba...
2010-12-07 Vinson Leemesa: Clean up header file inclusion in texrender.h.
2010-12-07 Brian Paulmesa: consolidate glTexImage1/2/3D() code
2010-12-07 Brian Paulmesa: set gl_texture_object::_Complete=FALSE in incompl...
2010-12-07 Brian Paulmesa: test for cube map completeness in glGenerateMipmap()
2010-12-04 Vinson Leemesa: Clean up header file inclusion in texobj.h.
2010-12-04 Vinson Leemesa: Clean up header file inclusion in texgetimage.h.
2010-12-04 Vinson Leemesa: Clean up header file inclusion in texformat.h.
2010-12-04 Vinson Leemesa: Clean up header file inclusion in texenvprogram.h.
2010-12-04 Vinson Leemesa: Clean up header file inclusion in texcompress_s3tc.h.
2010-12-04 Vinson Leemesa: Clean up header file inclusion in texcompress.h.
2010-12-03 Brian Paulmesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
2010-12-03 Brian Paulmesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment...
2010-12-03 Brian Paulmesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
2010-12-03 Brian Paulmesa: replace more MAX_WIDTH stack allocations with...
2010-12-02 Brian Paulmesa: replace large/MAX_WIDTH stack allocations with...
2010-12-02 Brian Paulmesa: replace large/MAX_WIDTH stack allocations with...
2010-12-02 José Fonsecamesa: Temporary hack to prevent stack overflow on windows
2010-12-02 Eric Anholtmesa: Add getters for ARB_copy_buffer's attachment...
2010-12-02 Eric Anholtmesa: Add getters for the rest of the supported draw...
2010-12-02 Brian Paulmesa: raise max texture sizes to 16K
2010-12-01 Ian Romanickglsl: Lower ir_binop_pow to a sequence of EXP2 and...
2010-12-01 Ian Romanickglsl: Use M_LOG2E constant instead of calling log2
2010-11-29 pontus lidmanmesa: check for posix_memalign() errors
2010-11-24 Kenneth Graunkemesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
2010-11-24 Brian Paulmesa: added _mesa_format_image_size64()
2010-11-24 Brian Paulmesa: add assertion and update comment in _mesa_format_...
2010-11-24 Brian Paulmesa: use gl_shader_type enum
2010-11-23 Brian Paulmesa: replace #defines with new gl_shader_type enum
2010-11-23 Vinson Leemesa: Clean up header file inclusion in syncobj.h.
2010-11-23 Xiang, Haihaomesa: fix regression from b4bb6680200b5a898583392f4c831...
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-21 Brian Paulmesa: fix get_texture_dimensions() for texture array...
2010-11-21 Brian Paulmesa: hook up GL 3.x entrypoints
2010-11-21 Brian Paulmesa: fix error msg typo
2010-11-21 Vinson Leemesa: Clean up header file inclusion in stencil.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in shared.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in shaderapi.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in scissor.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in renderbuffer.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in readpix.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in rastpos.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in polygon.h.
2010-11-18 Brian Paulmesa: pass gl_format to _mesa_init_teximage_fields()
2010-11-18 Chia-I Wumesa: Clean up core.h.
2010-11-18 Brian Paulmesa: upgrade to glext.h version 66
2010-11-18 Eric Anholtmesa: Don't spam the console in a debug build unless...
2010-11-17 Brian Paulmesa: minor clean-ups in context code
2010-11-17 Brian Paulmesa: reorder texture_error_check() params
2010-11-17 Brian Paulmesa: 80-column wrapping
2010-11-17 Brian Paulmesa: whitespace cleanups
2010-11-17 Brian Paulmesa: fix error messages and minor reindenting
2010-11-16 Vinson Leemesa: Add definitions for inverse hyperbolic function...
2010-11-16 Brian Paulmesa: add more work-arounds for acoshf(), asinhf()...
2010-11-13 Vinson Leemesa: Clean up header file inclusion in points.h.
2010-11-12 Brian Paulmesa: consolidate assertions in teximage code
2010-11-11 Brian Paulmesa: fix glDeleteBuffers() regression
2010-11-11 Brian Paulmesa: make glIsBuffer() return false for never bound...
2010-11-11 Brian Paulmesa: handle more pixel types in mipmap generation...
2010-11-11 Brian Paulmesa: add missing formats in _mesa_format_to_type_and_c...
2010-11-11 Brian Paulmesa: improve error message
2010-11-11 Brian Paulmesa: #include mfeatures.h in enums.h
2010-11-11 Vinson Leemesa: Fix printf format warnings.
2010-11-11 Ian Romanickmesa: Allow query of MAX_SAMPLES with EXT_framebuffer_m...
2010-11-10 Roland Scheideggermesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH...
2010-11-10 Vinson Leemesa: Clean up header file inclusion in pixelstore.h.
2010-11-10 Vinson Leemesa: Clean up header file inclusion in pixel.h.
2010-11-09 Brian Paulmesa: no-op glBufferSubData() on size==0
2010-11-09 Vinson Leemesa: Clean up header file inclusion in nvprogram.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in multisample.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in matrix.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in lines.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in light.h.
2010-11-09 Vinson Leemesa: Add missing header and forward declarations in...
2010-11-09 Vinson Leemesa: Clean up header file inclusion in image.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in histogram.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in hint.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in framebuffer.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in fog.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in ffvertex_prog.h.
2010-11-09 Vinson Leemesa: Clean up header file inclusion in fbobject.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in extensions.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in enable.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in drawtex.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in drawpix.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in depthstencil.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in depth.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in debug.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in convolve.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in colortab.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in buffers.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in blend.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in attrib.h.
2010-11-08 Vinson Leemesa: Clean up header file inclusion in atifragshader.h.
2010-11-08 Brian Paulmesa: make fixed-pt and byte-valued arrays a runtime...
2010-11-08 Brian Paulmesa: remove stray GL_FLOAT case in _mesa_is_legal_form...
2010-11-08 Brian Paulmesa: implement uint texstore code
2010-11-08 Brian Paulmesa: rename vars in pixel pack/unpack code
2010-11-08 Brian Paulmesa: consolidate pixel packing/unpacking code
2010-11-07 Vinson Leemesa: Clean up header file inclusion in arrayobj.h.
next