dri_util: move drawable functions
[mesa.git] / src / mesa / main /
2011-11-04 Eric Anholtmesa: Add a function for comparing gl_format to format...
2011-11-04 Eric Anholtswrast: Make the packed depth/stencil read fastpath...
2011-11-04 Eric Anholtswrast: Directly map the stencil buffer in read_stencil...
2011-11-03 nobledtexgetimage: add missing return on error
2011-11-03 Chia-I Wumesa: add support for GL_OES_EGL_image_external
2011-11-03 Chia-I Wumesa: clean up validate_texture_wrap_mode
2011-11-03 Chia-I Wumesa: fix a logic error in glFramebufferTexture2D
2011-11-03 Chia-I Wumesa: add GL_OES_EGL_image_external to the extension...
2011-11-03 Chia-I Wumesa: add missing defines for GL_OES_EGL_image_external
2011-11-03 Chia-I Wumesa, i965: prepare for more than 8 texture targets
2011-11-03 Chia-I Wuglapi: regenerate files
2011-11-03 Yuanhan Liumesa: fix the low limit of width and height for glRende...
2011-11-03 Yuanhan Liumesa: fix inital value for new renderbuffer
2011-11-03 Yuanhan Liumesa: complete the GL_TEXTURE_SWIZZLE* setup
2011-11-03 Yuanhan Liumesa: remove the redundant check
2011-11-02 Paul Berrymesa: Set the "Integer" field of gl_client_array properly.
2011-11-01 Eric Anholtmesa: Make unpack_uint_z_row return 32 bits of data.
2011-11-01 Eric AnholtAdd MapRenderbuffer implementations for software drivers.
2011-11-01 Eric Anholtmesa: Add a driver hook for mapping renderbuffers.
2011-11-01 Brian Paulmesa: make save_EndConditionalRender param list (void...
2011-11-01 Vinson Leemesa: Fix memory leak in out-of-memory path.
2011-11-01 Nicholas Miellmesa: Add NV_fog_distance to the fixed-function vertex...
2011-11-01 Nicholas Miellmesa: Add the basics for the NV_fog_distance extension
2011-10-31 Brian Paulmesa: add note about immutable textures for _mesa_test_...
2011-10-31 Brian Paulswrast: implement GL_ARB_texture_storage
2011-10-31 Brian Paulmesa: plug in dispatch functions for GL_ARB_texture_storage
2011-10-31 Brian Paulmesa: init extension entry for GL_ARB_texture_storage
2011-10-31 Brian Paulmesa: display list dispatch for GL_ARB_texture_storage
2011-10-31 Brian Paulmesa: new glTexImage error checks for GL_ARB_texture_st...
2011-10-31 Brian Paulmesa: glGetTexParameter support for GL_ARB_texture_storage
2011-10-31 Brian Paulmesa: implement new functions for GL_ARB_texture_storage
2011-10-31 Brian Paulglapi: regenerated API files for GL_ARB_texture_storage
2011-10-31 Brian Paulmesa: add new driver hook for AllocTextureStorage()
2011-10-31 Brian Paulmesa: add new fields for GL_ARB_texture_storage
2011-10-28 Eric Anholtmesa: Don't do [0, 1] clamping on glGetTexImage() of...
2011-10-27 Paul Berryglsl: Distinguish between no interpolation qualifier...
2011-10-27 Paul Berrymesa: Expose GLSL interpolation qualifiers in gl_fragme...
2011-10-27 Marek Olšákmesa: initialize ARB_transform_feedback2 dispatch
2011-10-27 Marek Olšákmesa: improve EXT_transform_feedback display list support
2011-10-27 Marek Olšákmesa: fix GL error checking in TransformFeedbackVaryings
2011-10-26 Eric Anholtglsl: Rename remaining internal builtins from gl_MESA...
2011-10-26 Eric Anholtmesa: Apply StripTextureBorder to CopyTexImage as well.
2011-10-26 Eric Anholtmesa: Fold gallium's texture border stripping into...
2011-10-26 Eric Anholtmesa: Skip texstore for 0-sized texture data.
2011-10-26 Ian Romanickglsl: Add uniform_locations_assigned parameter to do_de...
2011-10-25 Kenneth Graunkemesa: Remove unnecessary and incorrect TexEnv parameter...
2011-10-25 Brian Paulmesa: fix comment language
2011-10-24 Vinson Leemesa: Fix memory leak in out-of-memory path.
2011-10-24 Tom FogalOnly use gcc visibility support with gcc4+.
2011-10-24 Mathias Fröhlichmesa: Avoid ABA problem on buffer object bind.
2011-10-24 Brian Paulmesa: remove dead code from teximage.c
2011-10-23 Mathias Fröhlichmesa: Fix multithreaded buffer object refcounting.
2011-10-23 Brian Paulmesa: remove _mesa_alloc_texmemory(), _mesa_free_texmem...
2011-10-23 Brian Paulmesa: move gl_texture_image::Data, RowStride, ImageOffs...
2011-10-23 Brian Paulmesa: improve the warning message in _mesa_choose_tex_f...
2011-10-22 Alan CoopersmithConvert additional GNUC_MINOR checks to multiplied...
2011-10-22 Alan CoopersmithFix gcc version checks for _mesa_bitcount
2011-10-20 Eric Anholtmesa: Fix detection of whether an ARB_vp is enabled...
2011-10-20 Eric Anholtmesa: Round the argument to PixelStoref instead of...
2011-10-20 Yuanhan Liumesa: handle PBO access error in display list mode
2011-10-19 Brian Paulmesa: better debug messages in _mesa_test_texobj_comple...
2011-10-19 Yuanhan Liumesa: handle the pbo case for save_Bitmap
2011-10-19 Yuanhan Liumesa: fix inverted pbo test error at _mesa_GetnCompress...
2011-10-19 Yuanhan Liumesa: generate error if pbo offset is not aligned with...
2011-10-19 Brian Paulmesa: use format string in _mesa_error() call to silenc...
2011-10-19 Ian Romanickmesa: Use glsl_type::gl_type in glGetActiveUniform
2011-10-19 Ian Romanickmesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
2011-10-19 Ian Romanickmesa: Simplify uniform debug logging logic
2011-10-18 Chad Versacemesa: Add dd_function_table::PrepareExecBegin
2011-10-18 Chad Versacemesa: Declare _mesa_RenderMode as non-static
2011-10-18 Eric Anholtmesa: Make the program texel offsets limits available...
2011-10-18 Eric Anholtmesa: Convert fixed function fragment program generator...
2011-10-18 Eric Anholtmesa: Add a flag for shader programs to allow SSO linka...
2011-10-18 Eric Anholtff_fragment_shader: Use FRAG_RESULT_COLOR to write...
2011-10-17 Yuanhan Liumesa: add a function to do the image data copy stuff...
2011-10-13 Brian Paulmesa: remove unused gl_sampler_object::_CompleteTexture...
2011-10-13 Brian Pauls/format/baseFormat/ to be more explicit
2011-10-13 Brian Paulmesa: remove redundant buffer checks in copytexsubimage...
2011-10-13 Brian Paulmesa: remove redundant buffer checks in copytexture_err...
2011-10-13 Brian Paulmesa: check attachment Type field in renderbuffer_exists()
2011-10-13 Brian Paulmesa: consolidate _mesa_source/dest_buffer_exists()
2011-10-12 Brian Paulmesa: make _mesa_update_depth/stencil_buffer() static
2011-10-11 Ian Romanickmesa: Only allow queries of window system FBO on deskto...
2011-10-11 Ian Romanickmesa: Accept GL_DEPTH and GL_STENCIL for window system...
2011-10-10 Eric Anholtmesa: Prevent repeated glDeleteProgram() from blowing...
2011-10-08 Dave Airliemesa/texformat: add integer fallbacks to other formats
2011-10-08 Dave Airliemesa: add packing for int/uint
2011-10-07 Ian Romanickmesa: Silence several 'warning: unused parameter' in...
2011-10-07 Ian Romanickmesa: Simplify validate_shader_program after previous...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Chad Versacemesa: Close Doxygen group
2011-10-07 Brian Paulmesa: fix software mipmap generation code for packed...
2011-10-07 Brian Paulmesa: update gl_texture_image comments
2011-10-07 Brian Paulmesa: fix image unpacking when storing compressed textures
2011-10-07 Paul Berrymesa: Create _mesa_bitcount_64() to replace i965's...
2011-10-06 Kenneth Graunkemesa/es: Allow GL_CLIP_PLANE0+6 and GL_CLIP_PLANE0+7.
2011-10-06 Kenneth Graunkemesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
2011-10-06 Brian Paulmesa: remove some unneeded forward struct declarations
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