projects
/
mesa.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
i965: Implement ARB_compute_variable_group_size
[mesa.git]
/
src
/
mesa
/
main
/
2020-04-07
Simon Ser
mesa: add support for NV_pixel_buffer_object
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: split _mesa_primitive_restart_index into a functi...
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: precompute _mesa_primitive_restart_index during...
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: remove no longer needed _mesa_is_bufferobj function
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: remove NullBufferObj
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: don't ever bind NullBufferObj to glBindBuffer...
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: don't ever bind NullBufferObj for glBindBuffer...
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: don't ever set NullBufferObj in gl_vertex_array_b...
tree
|
commitdiff
2020-04-06
Marek Olšák
mesa: optimize initialization of new VAOs
tree
|
commitdiff
2020-04-03
Pierre-Eric Pellou...
mesa: update pipeline when re-linking a program in use
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: remove unused macro
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_RASTERIZER_D...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_CUBE...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_FRAGMENT_SHA...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for AMD_depth_clamp...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_DEPTH_BOUNDS...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_STENCIL_TEST...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_RECT...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGR...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGR...
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean-up extension-checks for point-sprites
tree
|
commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: correct extension-checks for GL_BLACKHOLE_RE...
tree
|
commitdiff
2020-03-31
Rob Clark
util: move ALIGN/ROUND_DOWN_TO to u_math.h
tree
|
commitdiff
2020-03-28
Vinson Lee
mesa: Change _mesa_exec_malloc argument type.
tree
|
commitdiff
2020-03-27
Marek Olšák
Move compiler.h and imports.h/c from src/mesa/main...
tree
|
commitdiff
2020-03-26
Icecream95
mesa/format_utils: Add a fast-path for RGBA to BGRA
tree
|
commitdiff
2020-03-26
Marek Olšák
mesa: allow out-of-order drawing to optimize immediate...
tree
|
commitdiff
2020-03-24
Neil Roberts
glsl: Add an IR lowering pass to convert mediump operat...
tree
|
commitdiff
2020-03-24
Lionel Landwerlin
i965/iris: fix crash when calling GetPerfQueryDataINTEL
tree
|
commitdiff
2020-03-21
Marek Olšák
vbo,gallium: make glBegin/End buffer size configurable...
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: ignore vertex arrays with user pointers if...
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: track which vertex array attribs are enabled
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: rename non_vbo helper functions
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: handle buffer unbinding via glDeleteBuffers
tree
|
commitdiff
2020-03-21
Marek Olšák
mesa: put gl_thread_state inside gl_context to remove...
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: rename marshal.h/c to glthread_marshal.h...
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: move buffer functions into glthread_bufferobj.c
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: autogenerate prototypes for custom-marshalled...
tree
|
commitdiff
2020-03-21
Marek Olšák
glthread: remove _mesa_post_marshal_hook, because it...
tree
|
commitdiff
2020-03-20
Caio Marcelo de...
mesa/main: Fix overflow in validation of DispatchComput...
tree
|
commitdiff
2020-03-20
Marek Olšák
glthread: clean up debug_print_sync code
tree
|
commitdiff
2020-03-20
Marek Olšák
glthread: remove debug_print_marshal function
tree
|
commitdiff
2020-03-20
Marek Olšák
glthread: don't execute any custom VAO and BindBuffer...
tree
|
commitdiff
2020-03-20
Marek Olšák
glthread: align the batch buffer to 8 bytes for pointer...
tree
|
commitdiff
2020-03-19
Marek Olšák
mesa: remove redundant api_loopback functions
tree
|
commitdiff
2020-03-19
Marek Olšák
mesa: use vbo_attrib_tmp.h to generate display list...
tree
|
commitdiff
2020-03-11
Marek Olšák
mesa: don't unroll glMultiDrawElements with user indice...
tree
|
commitdiff
2020-03-10
Mathias Fröhlich
mesa: Provide gl_vertex_format accessors.
tree
|
commitdiff
2020-03-10
Mathias Fröhlich
mesa: Remove now unused _mesa_draw_attrib.
tree
|
commitdiff
2020-03-10
Mathias Fröhlich
mesa: Remove now unused _mesa_draw_attrib_and_binding.
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: fix a crash with incorrect glShaderSource...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add custom marshalling for glNamedBuffer...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: merge glBufferSubData and glNamedBufferSubDat...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: merge glBufferData and glNamedBufferData...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: replace custom glBindBuffer marshalling with...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: track for each VAO whether the user has set...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add marshal_call_after and remove custom...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add support for glMemoryObjectParameteriv...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add support for glCallLists, glPatchParameterfv
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add support for glClearNamedFramebuffer,...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add support for glFog, glLight, glLightModel...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add support for TexParameteri and SamplerPara...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: replace custom ClearBuffer marshalling with...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: add GL_DRAW_INDIRECT_BUFFER tracking and...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: don't insert _mesa_post_marshal_hook into...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: simplify repeated function sequences in marsh...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: use int instead of size_t where it's OK
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: reduce pointer dereferences in glthread_unmar...
tree
|
commitdiff
2020-03-06
Marek Olšák
glthread: inline _mesa_unmarshal_dispatch_cmd and conve...
tree
|
commitdiff
2020-03-05
Marek Olšák
mesa: deduplicate draw indirect functions
tree
|
commitdiff
2020-03-05
Marek Olšák
mesa: optimize get_index_size
tree
|
commitdiff
2020-03-05
Marek Olšák
mesa: remove _mesa_index_buffer::index_size in favor...
tree
|
commitdiff
2020-03-05
Marek Olšák
Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
tree
|
commitdiff
2020-03-05
Marek Olšák
mesa: replace some index_size multiplications and divis...
tree
|
commitdiff
2020-03-05
Marek Olšák
mesa: add index_size_shift = log2(index_size) into...
tree
|
commitdiff
2020-03-03
Louis-Francis Ratt...
glsl/linker: add xfb workaround for modified built...
tree
|
commitdiff
2020-03-03
Louis-Francis Ratt...
glsl/linker: add DisableTransformFeedbackPacking workaround
tree
|
commitdiff
2020-03-01
Ilia Mirkin
mesa: fix _mesa_draw_nonzero_divisor_bits to return...
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: fix 11 warnings
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: fix incorrect prim.begin/end for glMultiDrawElements
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: optimize glMultiDrawArrays, call Draw only once...
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: don't unroll glMultiDrawElements if one count...
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: clean up glMultiDrawElements code, use alloca...
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: move num_instances and base_instance out of _mesa...
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: remove redundant _mesa_prim::is_indexed
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa/i965: remove _mesa_prim::indirect_offset
tree
|
commitdiff
2020-02-28
Marek Olšák
mesa: remove unused "indirect" parameter from Driver...
tree
|
commitdiff
2020-02-27
Mathias Fröhlich
mesa: Flush vertices before changing the OpenGL state.
tree
|
commitdiff
2020-02-27
Mathias Fröhlich
mesa: Check for OpenGL state change before flushing...
tree
|
commitdiff
2020-02-26
Marek Olšák
mesa: call FLUSH_VERTICES before updating CoordReplace
tree
|
commitdiff
2020-02-26
Marek Olšák
mesa: remove leftovers from ARB_shadow_ambient
tree
|
commitdiff
2020-02-26
Tapani Pälli
mesa: introduce boolean toggle for EXT_texture_norm16
tree
|
commitdiff
2020-02-24
Indrajit Kumar Das
glapi/copyimage: Implement CopyImageSubDataNV
tree
|
commitdiff
2020-02-19
Kristian H. Kristensen
main/get: Converted type conversion macros to inline...
tree
|
commitdiff
2020-02-19
Ian Romanick
mesa/draw: Make sure all the unused fields are initiali...
tree
|
commitdiff
2020-02-19
Mathias Fröhlich
mesa: Fix FLUSH_VERTICES in SubpixelPrecisionBiasNV.
tree
|
commitdiff
2020-02-18
Marek Olšák
mesa: fix immediate mode with tessellation and varying...
tree
|
commitdiff
2020-02-18
Marek Olšák
mesa: don't use memset in glDrawArrays
tree
|
commitdiff
next