i965: Move MOCS macros to brw_state.h.
[mesa.git] / src / mesa / main /
2017-05-08 Kenneth GraunkeRevert "mesa: Require mipmap completeness for glCopyIma...
2017-05-07 Timothy Arcerimesa: small texture targetIndex tidy up
2017-05-07 Timothy Arcerimesa: fix broken indentation
2017-05-07 Timothy Arcerimesa: some C99 tidy ups
2017-05-07 Timothy Arcerimesa: add KHR_no_error support to copy buffer subdata...
2017-05-07 Timothy Arcerimesa: remove _mesa from static function
2017-05-07 Timothy Arcerimesa: make _mesa_buffer_storage() static
2017-05-07 Timothy Arcerimesa: make _mesa_copy_buffer_sub_data() static
2017-05-07 Timothy Arcerimesa: make _mesa_clear_buffer_sub_data() static
2017-05-07 Timothy Arcerimesa: add KHR_no_error support for flush mapped buffer...
2017-05-07 Timothy Arcerimesa: make _mesa_flush_mapped_buffer_range() static
2017-05-07 Timothy Arcerimesa: add KHR_no_error support for unmap buffer functions
2017-05-07 Timothy Arcerimesa: split unmap_buffer() in two
2017-05-07 Timothy Arcerimesa: make _mesa_unmap_buffer() static
2017-05-07 Timothy Arcerimesa: add KHR_no_error support for some map buffer...
2017-05-07 Timothy Arcerimesa: split out validation from map_buffer_range()
2017-05-07 Timothy Arcerimesa: make map_buffer_range() static
2017-05-06 Kenneth Graunkemesa: Simplify _mesa_primitive_restart_index().
2017-05-06 Samuel Pitoisetglsl: process bindless/bound layout qualifiers
2017-05-06 Samuel Pitoisetglsl: make sampler/image types as 64-bit
2017-05-06 Samuel Pitoisetmesa: add ARB_bindless_texture to the extensions list
2017-05-04 Emil Velikovmesa/tests: remove no longer needed HAVE_SHARED_GLAPI...
2017-05-04 Timothy Arcerimesa: make _mesa_accum() static
2017-05-04 Timothy Arcerimesa: tidy up accum.h
2017-05-04 Timothy Arcerimesa/varray: make use of dispatch KHR_no_error support
2017-05-03 Brian Paulmesa: add const qualifier on _mesa_valid_to_render()
2017-05-02 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-04-28 Brian Paulmesa: optimize color_buffer_writes_enabled()
2017-04-28 Matt TurnerRevert "glsl: set vector_elements to 1 for samplers"
2017-04-28 Timothy Arcerimesa: remove wip framebuffer code
2017-04-27 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-04-26 Timothy Arcerimesa: tidy up left over APPLE_vertex_array_object semantics
2017-04-26 Timothy Arcerimesa: inline bind_vertex_array() helper
2017-04-26 Timothy Arcerimesa: drop APPLE_vertex_array_object support
2017-04-24 Timothy Arcerimesa: use locked version of HashWalk for xfb objects
2017-04-24 Timothy Arcerimesa: create locked version of HashWalk
2017-04-22 Marek Olšákmesa: replace _mesa_index_buffer::type with index_size
2017-04-22 Timothy Arcerimesa: validate sampler type across the whole program
2017-04-22 Timothy Arcerimesa: don't lock hashtables that are not shared across...
2017-04-22 Matt Turnermesa: Remove deleteFlag pattern from container objects.
2017-04-22 Matt Turnermesa: Remove unnecessary locking from container objects.
2017-04-22 Timothy Arcerimesa: remove fallback RefCount == 0 pattern
2017-04-21 Emil Velikovmesa/glthread: correctly compare thread handles
2017-04-20 Brian Paulmesa: print target string in glBindTexture() error...
2017-04-20 Brian Paulmesa: fix Windows build error related to getuid()
2017-04-19 Timothy Arcerimesa: add KHR_no_error support to glVertexAttribDivisor()
2017-04-19 Timothy Arcerimesa/vbo: move some Draw checks out of validation
2017-04-19 Timothy Arcerimesa/varray: add KHR_no_error support to *Pointer(...
2017-04-19 Timothy Arcerimesa/varray: add KHR_no_error support to some callers...
2017-04-19 Timothy Arcerimesa/varray: rename update_array_format() -> validate_a...
2017-04-19 Timothy Arcerimesa/varray: create get_array_format() helper
2017-04-19 Timothy Arcerimesa/varray: split update_array() into validate_array...
2017-04-19 Timothy Arcerimesa: add KHR_no_error support to glUniform*() functions
2017-04-19 Timothy Arcerimesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR...
2017-04-19 Timothy Arcerimesa: add _mesa_is_no_error_enabled() helper
2017-04-19 Timothy Arcerimesa: add env var to force enable the KHR_no_error...
2017-04-19 Timothy Arcerimesa: expose KHR_no_error
2017-04-19 Nicolai Hähnlemesa: move glMultiDrawArrays to vbo and fix error handling
2017-04-19 Nicolai Hähnlemesa: extract need_xfb_remaining_prims_check
2017-04-19 Nicolai Hähnlemesa: fix remaining xfb prims check for GLES with multi...
2017-04-18 Timothy Arcerimesa: rename _mesa_add_renderbuffer* functions
2017-04-15 Timothy Arceriglsl: delay optimisations on individual shaders when...
2017-04-13 Samuel Pitoisetmesa: remove some unused functions in the perf monitor...
2017-04-13 Samuel Pitoisetmesa: remove unused clamp_float_to_uint() and clamp_hal...
2017-04-13 Samuel Pitoisetmesa: remove unused _mesa_unmarshal_BindBufferBase()
2017-04-12 Timothy Arcerimesa: use pre_hashed version of search for the mesa...
2017-04-10 Timothy Arcerimesa: fix typo and add assert() to _mesa_attach_renderb...
2017-04-10 Bartosz Tomczykmesa: use single memcpy when strides match in glReadPix...
2017-04-10 Timothy Arcerimesa: create _mesa_attach_renderbuffer_without_ref...
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use compressed fog mode.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed fog mode.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Don't retrieve format if not necessary.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use gl_texture_object::TargetIndex.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Store nr_enabled_units only once.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Simplify get_fp_input_mask.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Remove unused struct.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Reduce the size of nr_enabled_units.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Remove enabled_units.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use correct constant.
2017-04-08 Timothy Arcerimesa: simplify and optimise vertex bindings tracking
2017-04-07 Timothy Arcerimesa: fix renderbuffer leak
2017-04-06 Samuel Pitoisetmesa/main: simplify _mesa_IsRenderbuffer()
2017-04-06 Timothy Arcerimesa: stop abstracting texture object hashtable locking
2017-04-06 Timothy Arcerimesa: stop abstracting buffer object hashtable locking
2017-04-05 Timothy Arcerimesa: use internal function when deleting buffers
2017-04-05 Timothy Arcerimesa: rework bind_buffer_object()
2017-04-05 Timothy Arcerimesa: small texstate tidy up
2017-04-05 Timothy Arcerimesa: tidy up renderbuffer RefCount initialisation
2017-04-05 Nicolai Hähnlemesa: add GL_ARB_shader_ballot boilerplate
2017-04-05 Nicolai Hähnlemesa: implement sparse buffer commitment
2017-04-05 Nicolai Hähnlemesa: implement sparse storage buffer allocation
2017-04-05 Nicolai Hähnlemesa: implement SPARSE_BUFFER_PAGE_SIZE_ARB
2017-04-05 Nicolai Hähnlemesa: Add GL_ARB_sparse_buffer boilerplate
2017-04-05 Matt Turnermesa: Replace program locks with atomic inc/dec.
2017-04-05 Kenneth Graunkemesa: Require mipmap completeness for glCopyImageSubDat...
2017-04-03 Bartosz Tomczykmesa/glthread: Avoid unnecessary batch reallocation
2017-04-03 Bartosz Tomczykmesa/glthread: fix misaligned address access
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