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glthread: stop using GLenum16 to get correct GL errors for out-of-bounds enums
[mesa.git]
/
src
/
mesa
/
main
/
2020-05-13
Marek Olšák
glthread: stop using GLenum16 to get correct GL errors...
tree
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commitdiff
2020-05-12
Jon Turney
glthread: Fix use of alloca() without #include "c99_all...
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
gallium: add a new cap PIPE_CAP_GLSL_ZERO_INIT
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
mesa: extend GLSLZeroInit semantics
tree
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commitdiff
2020-05-05
Erik Faye-Lund
compiler/glsl: explicitly store NumUniformBlocks
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
mesa: add gl_coontext::ForceIntegerTexNearest
tree
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commitdiff
2020-05-04
Dmitriy Nester
mesa: check draw buffer completeness on glClearBufferfv...
tree
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commitdiff
2020-05-01
Jose Fonseca
glthread: Add GLAPIENTRY to _mesa_marshal_MultiDrawArrays.
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: upload non-VBO vertices and indices for non...
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: handle gl{Push,Pop}ClientAttrib{DefaultEXT...
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: handle POS vs GENERIC0 aliasing
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: initialize VAOs properly
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: track primitive restart state
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: track instance divisor changes
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: track pointers and strides for Pointer &...
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: don't use atomics for refcounting to decrease...
tree
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commitdiff
2020-04-30
Marek Olšák
glthread: do glBufferSubData as unsynchronized upload...
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: add _mesa_InternalBind{ElementBuffer,VertexBuffer...
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: add glInternalBufferSubDataCopyMESA for glthread
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: inline vbo_context inside gl_context to remove...
tree
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commitdiff
2020-04-30
Marek Olšák
mesa,st/mesa: add a fast path for non-static VAOs
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: don't update shaders on fixed-func state changes...
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: don't set unnecessary program flags in _mesa_upda...
tree
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commitdiff
2020-04-30
Mathias Fröhlich
mesa: set _NEW_FRAG_CLAMP only when needed
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: don't call _mesa_update_state for _mesa_get_clamp...
tree
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commitdiff
2020-04-30
Mathias Fröhlich
st/mesa: Move _NEW_FRAG_CLAMP to NewFragClamp driver...
tree
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commitdiff
2020-04-30
Marek Olšák
mesa: optimize glPush/PopClientAttrib by removing mallo...
tree
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commitdiff
2020-04-29
Marek Olšák
mesa: report GL_INVALID_OPERATION for invalid glTexture...
tree
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commitdiff
2020-04-29
Dylan Baker
mesa: Follow OpenGL conversion rules for values that...
tree
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commitdiff
2020-04-27
Erik Faye-Lund
mesa/main: one_time_init() -> _mesa_initialize()
tree
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commitdiff
2020-04-27
Erik Faye-Lund
mesa/main: Do not pass context to one_time_init
tree
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commitdiff
2020-04-27
Erik Faye-Lund
mesa/main: do not init remap-table per api
tree
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commitdiff
2020-04-27
Erik Faye-Lund
mesa/main: do not pass context to one-time extension...
tree
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commitdiff
2020-04-27
Erik Faye-Lund
mesa/main: do not store unrecognized extensions in...
tree
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commitdiff
2020-04-27
Michel Dänzer
mesa: Skip 3-byte array formats in _mesa_array_format_f...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: replace GLenum target with gl_shader_stage in...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: extend _mesa_bind_vertex_buffer to take ownership...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: add offset_is_int32 param into _mesa_bind_vertex_...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: add Const.BufferCreateMapUnsynchronizedThreadSafe...
tree
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commitdiff
2020-04-27
Marek Olšák
glthread: reduce dereferences of the next batch
tree
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commitdiff
2020-04-27
Marek Olšák
glthread: use 32-bit align instead of 64-bit ALIGN
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: remove exec="dynamic" from Draw functions that...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: reset primitive restart state in glClientAttribDe...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: replace _NEW_EVAL with vbo_exec_update_eval_maps
tree
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commitdiff
2020-04-24
Jason Ekstrand
spirv: Use nir_const_value for spec constants
tree
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commitdiff
2020-04-23
Indrajit Kumar Das
mesa: add support for AlphaToCoverageDitherControlNV
tree
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commitdiff
2020-04-23
Rob Clark
mesa: avoid redundant VBO updates
tree
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commitdiff
2020-04-23
Simon Zeni
mesa: enable GL_EXT_draw_instanced for gles2
tree
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commitdiff
2020-04-22
Jason Ekstrand
meta,i965: Rip GL_EXT_texture_multisample_blit_scaled...
tree
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commitdiff
2020-04-21
Dylan Baker
remove final imports.h and imports.c bits
tree
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commitdiff
2020-04-21
Dylan Baker
mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
tree
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commitdiff
2020-04-21
Dylan Baker
replace imports memory functions with utils memory...
tree
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commitdiff
2020-04-21
Dylan Baker
replace malloc macros in imports.h with u_memory.h...
tree
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commitdiff
2020-04-21
Dylan Baker
Replace IS_INF_OR_NAN with util_is_inf_or_nan
tree
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commitdiff
2020-04-21
Dylan Baker
replace IROUND with util functions
tree
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commitdiff
2020-04-21
Dylan Baker
replace IFLOOR with util_ifloor
tree
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commitdiff
2020-04-21
Dylan Baker
replace _mesa_logbase2 with util_logbase2
tree
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commitdiff
2020-04-21
Dylan Baker
replace _mesa_is_pow_two with util_is_power_of_two_*
tree
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commitdiff
2020-04-21
Pierre-Eric Pellou...
mesa: fix crash in find_value
tree
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commitdiff
2020-04-17
Ilia Mirkin
mesa: add interaction between compute derivatives and...
tree
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commitdiff
2020-04-16
Erik Faye-Lund
mesa: fixup cast expression
tree
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commitdiff
2020-04-16
Ilia Mirkin
mesa: add NV_viewport_array2 enable, attach to glsl
tree
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commitdiff
2020-04-16
Ilia Mirkin
glsl: add NV_viewport_array2 support
tree
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commitdiff
2020-04-16
Ilia Mirkin
compiler: add VARYING_SLOT_VIEWPORT_MASK
tree
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commitdiff
2020-04-12
Ilia Mirkin
mesa: add GL_NV_viewport_swizzle support
tree
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commitdiff
2020-04-12
Tapani Pälli
mesa: remove redudant assignment
tree
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commitdiff
2020-04-12
Tapani Pälli
mesa: remove redudant check
tree
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commitdiff
2020-04-07
Simon Ser
mesa: add support for NV_pixel_buffer_object
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: split _mesa_primitive_restart_index into a functi...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: precompute _mesa_primitive_restart_index during...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: remove no longer needed _mesa_is_bufferobj function
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: remove NullBufferObj
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: don't ever bind NullBufferObj to glBindBuffer...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: don't ever bind NullBufferObj for glBindBuffer...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: don't ever set NullBufferObj in gl_vertex_array_b...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: optimize initialization of new VAOs
tree
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commitdiff
2020-04-03
Pierre-Eric Pellou...
mesa: update pipeline when re-linking a program in use
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: remove unused macro
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_RASTERIZER_D...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_CUBE...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_FRAGMENT_SHA...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for AMD_depth_clamp...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_DEPTH_BOUNDS...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_STENCIL_TEST...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_RECT...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGR...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGR...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean-up extension-checks for point-sprites
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: correct extension-checks for GL_BLACKHOLE_RE...
tree
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commitdiff
2020-03-31
Rob Clark
util: move ALIGN/ROUND_DOWN_TO to u_math.h
tree
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commitdiff
2020-03-28
Vinson Lee
mesa: Change _mesa_exec_malloc argument type.
tree
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commitdiff
2020-03-27
Marek Olšák
Move compiler.h and imports.h/c from src/mesa/main...
tree
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commitdiff
2020-03-26
Icecream95
mesa/format_utils: Add a fast-path for RGBA to BGRA
tree
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commitdiff
2020-03-26
Marek Olšák
mesa: allow out-of-order drawing to optimize immediate...
tree
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commitdiff
2020-03-24
Neil Roberts
glsl: Add an IR lowering pass to convert mediump operat...
tree
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commitdiff
2020-03-24
Lionel Landwerlin
i965/iris: fix crash when calling GetPerfQueryDataINTEL
tree
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commitdiff
2020-03-21
Marek Olšák
vbo,gallium: make glBegin/End buffer size configurable...
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: ignore vertex arrays with user pointers if...
tree
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commitdiff
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