mesa: Set query->EverBound in glQueryCounter().
[mesa.git] / src / mesa / main /
2013-08-26 Kenneth Graunkemesa: Set query->EverBound in glQueryCounter().
2013-08-23 Paul Berryglsl: Refactor handling of gl_ClipDistance/gl_ClipVerte...
2013-08-23 Timothy Arcerimesa: Fix assertion error with glDebugMessageControl
2013-08-23 Kenneth Graunkemesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.
2013-08-21 Ian Romanickmesa: Never advertise _S3TC compressed formats
2013-08-21 Ian Romanickmesa: Only advertise GL_ETC1_RGB8_OES in ES contexts
2013-08-20 Brian Paulmesa: use ARRAY_SIZE() macro instead of magic number
2013-08-16 Fredrik Höglundmesa: Update the BGRA vertex array error handling
2013-08-14 Ian Romanickmesa: Use _mesa_detach_renderbuffer when deleting a...
2013-08-14 Ian Romanickmesa: Make detach_renderbuffer available outside fbobject.c
2013-08-09 Paul Berrymain: Fix deprecation of glLineWidth()
2013-08-06 Ian Romanickmesa: Generate a renderbuffer wrapper even if the textu...
2013-08-06 Ian Romanickmesa: Validate the layer selection of an array texture too
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for invalid zoffset
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for really broken...
2013-08-06 Ian Romanickmesa: Remove stray debug printfs in attachment complete...
2013-08-06 Ian Romanickmesa: Treat glBindFramebuffer and glBindFramebufferEXT...
2013-08-06 Ian Romanickmesa: Treat glBindRenderbuffer and glBindRenderbufferEX...
2013-08-02 Matt Turnermesa: Use MIN3 instead of two MIN2s.
2013-08-02 Matt Turnermesa: Update comments to match newer specs.
2013-08-02 Paul Berrymain: Warn that geometry shader support is experimental.
2013-08-02 Eric Anholtglsl: Export the compiler's GS layout qualifiers to...
2013-08-02 Paul Berrymain: Fix delete_shader_cb() for geometry shaders
2013-08-02 Fabian Bielermesa: Validate the drawing primitive against the geomet...
2013-08-02 Fabian Bielermesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
2013-08-02 Paul Berrymesa: Copy linked program data for GS.
2013-08-02 Paul Berrymesa: Refactor copying of linked program data.
2013-08-02 Bryan Cainglsl: support compilation of geometry shaders
2013-08-02 Bryan Cainmesa: account for geometry shader texture fetches in...
2013-08-02 Paul Berrymain: Allow for the possibility of GL 3.2 without ARB_g...
2013-08-02 Paul Berrymain: Fix geometry shader error messages (missing right...
2013-08-01 Corey RichardsonCorrect clamping of TEXTURE_{MAX, BASE}_LEVEL
2013-08-01 Corey RichardsonDe-tab and align comments in gl_texture_object
2013-07-31 Mikko Juolamesa: fix multisampling proxy textures not being queryable
2013-07-31 Mikko Juolamesa: fix proxy textures becoming immutable and unusable
2013-07-31 Mikko Juolamesa: fix proxy textures not working with default textu...
2013-07-31 Mikko Juolamesa: fix number of mipmaps calculation for proxy textures
2013-07-31 Brian Paulmesa: improve free() cleanup in generate_mipmap_compres...
2013-07-30 Marek Olšákmesa,glsl,st/dri: add a new driconf option force_glsl_v...
2013-07-30 Marek Olšákmesa: add MESA_GLSL debug flag to dump shaders on compi...
2013-07-30 Marek Olšákmesa: default texture buffer format should be R8 in...
2013-07-30 Marek Olšákmesa: default DEPTH_TEXTURE_MODE should be RED in the...
2013-07-30 Kenneth Graunkemesa: Remove broken assertion about enabled texture...
2013-07-29 Matt Turnermesa: Expose OES_surfaceless_context.
2013-07-29 Matt Turnermesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys...
2013-07-27 Ian Romanickmesa: Disable GL_EXT_framebuffer_object in core profile...
2013-07-24 Brian Paulmesa: implement mipmap generation for compressed 2D...
2013-07-24 Brian Paulmesa: handle 2D texture arrays in get_tex_rgba_compressed()
2013-07-24 Roland Scheideggermesa: fix rgtc snorm decoding
2013-07-19 Tomasz Lismesa: Dispatch ARB_framebuffer_object and EXT_framebuff...
2013-07-18 Vinson Leemesa: Remove commas at end of enumerator lists.
2013-07-12 Brian Paulmesa: update glext.h to version 20130708
2013-07-12 Brian Paulmesa: simplify some _mesa_IsEnabled() queries
2013-07-12 Brian Paulmesa: whitespace, formatting, 80-column wrapping
2013-07-12 Brian Paulmesa: s/unsigned/int/ to fix MSVC warning in uniforms.c
2013-07-12 Brian Paulmesa: s/GLuint/GLint/ to silence MSVC warning in textore.c
2013-07-12 Brian Paulmesa: add casts to fix MSVC warnings in multisample.c
2013-07-12 Brian Paulmesa: s/GLint/GLuint/ to fix MSVC warnings in mipmap.c
2013-07-12 Brian Paulmesa: fix inconsistent function declaration, definitions
2013-07-12 Brian Paulmesa: add cast to silence MSVC warning
2013-07-09 Matt Turnermesa: Set ProfileMask properly for core profile.
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-06-28 Ian Romanickmesa: GL_EXT_shadow_funcs is not optional with GL_ARB_s...
2013-06-28 Ian Romanickmesa: GL_ARB_texture_storage_multisample is not optiona...
2013-06-28 Ian Romanickmesa: GL_ARB_texture_storage is not optional
2013-06-28 Ian Romanickmesa: GL_ARB_shading_language_100 is not optional
2013-06-28 Ian Romanickmesa: GL_ARB_shader_objects is not optional
2013-06-28 Ian Romanickmesa: GL_NV_blend_square is not optional
2013-06-28 Ian Romanickmesa: GL_EXT_fog_coord is not optional
2013-06-28 Ian Romanickmesa: GL_EXT_secondary_color is not optional
2013-06-28 Ian Romanickmesa: GL_EXT_framebuffer_object is not optional
2013-06-28 Ian Romanickmesa: Remove GL_MESA_resize_buffers
2013-06-28 Ian Romanickmesa: Remove _mesa_{enable, disable}_extension and...
2013-06-28 Ian Romanickmesa: Just set extension flags instead of calling _mesa...
2013-06-28 Ian Romanickmesa: Remove _mesa_enable_._._extensions functions
2013-06-28 Tom Stellardmesa: Fix build with older gcc since update of glext.h
2013-06-28 Ian Romanickmesa: Remove GL_EXT_clip_volume_hint
2013-06-26 Brian Paulmesa: remove const from glDebugMessageCallbackARB(...
2013-06-26 Eric Anholtmesa: Remove the Initialized field from framebuffers.
2013-06-26 Eric Anholtmesa: Remove Driver.GetBufferSize and its callers.
2013-06-26 Vinson Leeglsl: Fix gl_shader_program::UniformLocationBaseScale...
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code...
2013-06-21 Eric Anholtmesa: Move shader compiler API code to shaderapi.c
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-21 Eric Anholtglsl: Remove ir_print_visitor.h includes and usage
2013-06-19 Brian Paulmesa: wrap comments, code to 78 columns in multisample.c
2013-06-19 Brian Paulmesa: remove unused BITSET64 macros
2013-06-17 Eric Anholtmesa: Hide weirdness of 1D_ARRAY textures from Driver...
2013-06-17 Sven Joachimmesa: Fix ieee fp on Alpha
2013-06-14 Todd Previtemesa: Add infrastructure for ARB_shading_language_420pack.
2013-06-13 Manfred Ernstmesa: Fix bug in unclamped float to ubyte conversion.
2013-06-13 Marek Olšákmesa: fix OES_EGL_image_external being partially allowe...
2013-06-12 Ian Romanickglsl: Add gl_shader_program::UniformLocationBaseScale
2013-06-12 Ian Romanickglsl: Add a gl_shader_program parameter to _mesa_unifor...
2013-06-10 Brian Paulmesa: add missing texture strings in tex_target_name()
2013-06-09 Chris Forbesdlist: fix save_SamplerParameteri
2013-06-08 Vinson Leemesa: Prevent possible out-of-bounds read by save_Sampl...
2013-06-07 Eric Anholtmesa: Report core FBO incompleteness cases through...
2013-06-07 Eric Anholtmesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and...
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