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mesa/get: Add TYPE_UINT for casting through a GLuint.
[mesa.git]
/
src
/
mesa
/
main
/
2016-12-19
Kenneth Graunke
mesa/get: Add TYPE_UINT for casting through a GLuint.
tree
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commitdiff
2016-12-19
Kenneth Graunke
mesa/get: Make GetFloat/GetDouble of TYPE_INT_N not...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
main: add INTEL_conservative_rasterization enum query...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
extensions: update INTEL_conservative_rasterization...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
main: don't error when enabling conservative rasterizat...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
main: use new driver flag for conservative rasterizatio...
tree
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commitdiff
2016-12-13
Ilia Mirkin
treewide: s/comparitor/comparator/
tree
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commitdiff
2016-12-12
Kenneth Graunke
mesa: Return LINEAR encoding for winsys FBO depth/stencil.
tree
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commitdiff
2016-12-07
Lionel Landwerlin
mesa: add support for GL_INTEL_conservative_rasterization
tree
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commitdiff
2016-12-07
Plamena Manolova
mesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
tree
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commitdiff
2016-12-06
Roland Scheidegger
main: allow NEAREST_MIPMAP_NEAREST for stencil texturing
tree
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commitdiff
2016-12-02
Timothy Arceri
st/mesa/glsl: move Version to gl_shader_program_data
tree
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commitdiff
2016-12-01
Ilia Mirkin
mesa: only verify that enabled arrays have backing...
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa: reset linked_stages bitmask when re-linking
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa: optimise interleaved sso validation
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa/glsl: add bitmask to track stages a program was...
tree
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commitdiff
2016-11-29
Timothy Arceri
mesa: fix active subroutine uniforms properly
tree
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commitdiff
2016-11-24
Eduardo Lima Mitev
mesa/getteximage: Add validation of target to glGetText...
tree
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commitdiff
2016-11-24
Eduardo Lima Mitev
main/texobj: Check that texture id > 0 before looking...
tree
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commitdiff
2016-11-23
Eduardo Lima Mitev
main/getteximage: Use the height argument to calculate...
tree
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commitdiff
2016-11-22
Marek Olšák
mesa: use special checksums for unset checksums and...
tree
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commitdiff
2016-11-22
Marek Olšák
glsl: add gl_linked_shader::SourceChecksum
tree
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commitdiff
2016-11-22
Marek Olšák
mesa: use util_hash_crc32 instead of _mesa_str_checksum
tree
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commitdiff
2016-11-22
Timothy Arceri
mesa/glsl: remove unused uses_builtin_functions field
tree
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commitdiff
2016-11-21
Emil Velikov
mesa: fold always true conditional
tree
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commitdiff
2016-11-21
Emil Velikov
mesa: drop unneeded assert
tree
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commitdiff
2016-11-20
Brian Paul
mesa: remove unneeded #includes in errors.c
tree
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commitdiff
2016-11-20
Brian Paul
mesa: remove trailing whitespace in errors.c
tree
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commitdiff
2016-11-19
Timothy Arceri
st/mesa/glsl/nir/i965: make use of new gl_shader_progra...
tree
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commitdiff
2016-11-19
Timothy Arceri
mesa: create new gl_shader_program_data struct
tree
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commitdiff
2016-11-18
Timothy Arceri
glsl/i965: move per stage AtomicBuffers list to gl_program
tree
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commitdiff
2016-11-18
Nanley Chery
mesa/fbobject: Update CubeMapFace when reusing textures
tree
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commitdiff
2016-11-18
Lionel Landwerlin
mesa: add NV_image_formats extension support
tree
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commitdiff
2016-11-18
Nicolai Hähnle
mesa/main: consider multisampling enabled when number...
tree
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commitdiff
2016-11-18
Tapani Pälli
mesa: fix empty program log length
tree
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commitdiff
2016-11-17
Kenneth Graunke
mesa: Drop PATH_MAX usage.
tree
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commitdiff
2016-11-17
Tom Stellard
mesa: Add missing call to _mesa_unlock_debug_state...
tree
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commitdiff
2016-11-17
Timothy Arceri
st/mesa/r200/i915/i965: move ARB program fields into...
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa: make use of ralloc when creating ARB asm gl_progr...
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa/glsl: copy num_abos to gl_program
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa/glsl: copy num_images to gl_program
tree
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commitdiff
2016-11-16
Brian Paul
mesa: if MESA_DEBUG=context, create a debug context
tree
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commitdiff
2016-11-15
Samuel Iglesias...
main: return error if asking for GL_TEXTURE_BORDER_COLO...
tree
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commitdiff
2016-11-12
Steinar H. Gunderson
Fix races during _mesa_HashWalk().
tree
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commitdiff
2016-11-11
Brian Paul
mesa: fix comment indentation in bind_buffers_check_off...
tree
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commitdiff
2016-11-10
Kenneth Graunke
mesa/compiler: move MAX_VARYING to shader_enums.h
tree
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commitdiff
2016-11-10
Marek Olšák
mesa: remove LowerShaderSharedVariables
tree
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commitdiff
2016-11-09
Kevin Strasser
mesa/extensions: expose OES_vertex_half_float for ES2
tree
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commitdiff
2016-11-08
Anuj Phogat
mesa: Add helper function _mesa_is_alpha_to_coverage_en...
tree
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commitdiff
2016-11-08
Anuj Phogat
mesa: Add helper function _mesa_is_alpha_test_enabled()
tree
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commitdiff
2016-11-08
Anuj Phogat
mesa: Use separate line for function return type
tree
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commitdiff
2016-11-07
Rob Clark
mesa: drop current draw/read buffer when ctx is released
tree
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commitdiff
2016-11-04
Kenneth Graunke
mesa: Add linear ETC2/EAC to the compressed format...
tree
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commitdiff
2016-11-03
Timothy Arceri
mesa/glsl: delete previously linked shaders earlier...
tree
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commitdiff
2016-11-02
Timothy Arceri
mesa: move shader_info to the start of gl_program
tree
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commitdiff
2016-10-28
Brian Paul
mesa: rename gl_client_array -> gl_vertex_array
tree
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commitdiff
2016-10-28
Brian Paul
mesa: code clean-up in _mesa_update_vao_client_arrays()
tree
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commitdiff
2016-10-28
Brian Paul
mesa: update comment on vertex_attrib_binding()
tree
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commitdiff
2016-10-28
Brian Paul
mesa: rename gl_vertex_array_object::VertexBinding...
tree
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commitdiff
2016-10-27
Tapani Pälli
mesa: expose GL_EXT_robustness
tree
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commitdiff
2016-10-27
Tapani Pälli
mesa: add missing CONTEXT_ROBUST_ACCESS enum
tree
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commitdiff
2016-10-26
Timothy Arceri
compiler: remove copy_shader_info()
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: set uses texture gather directly in shader_info
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl/st/mesa: use common system values read field
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: set patch outputs written directly in shader_info
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: set patch inputs read directly in shader_info
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: set outputs read directly in shader_info
tree
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commitdiff
2016-10-26
Timothy Arceri
r200/glsl/st/mesa: use common outputs written field
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa/glsl: set double inputs read directly in shader_info
tree
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commitdiff
2016-10-26
Timothy Arceri
r200/i915/st/mesa/compiler: use common inputs read...
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa/compiler: copy early fragment tests to shader_info...
tree
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commitdiff
2016-10-26
Timothy Arceri
st/mesa/r200/i915/i965: eliminate gl_fragment_program
tree
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commitdiff
2016-10-26
Timothy Arceri
i965/mesa/st/swrast: set fs shader_info directly and...
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa: remove now unused IsCentroid from gl_fragment_program
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: remove now unused InterpQualifier
tree
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commitdiff
2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_compute_program
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa: set cs shader_info metadata directly
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa/i965/i915/r200: eliminate gl_vertex_program
tree
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commitdiff
2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_geometry_program
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa: set gs shader_info metadata directly
tree
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commitdiff
2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_eval_program
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa: copy tes metadata directly to shared shader info
tree
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commitdiff
2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_ctrl_program
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa: set tcs shader_info metadata directly
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: add temporary copy_shader_info() function
tree
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commitdiff
2016-10-26
Timothy Arceri
glsl: add a shader info field to the gl_program type
tree
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commitdiff
2016-10-26
Timothy Arceri
mesa: modify _mesa_copy_linked_program_data() to take...
tree
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commitdiff
2016-10-25
Tapani Pälli
mesa: fix error handling in DrawBuffers
tree
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commitdiff
2016-10-24
Iago Toral Quiroga
glsl: add matrix layout information to interface block...
tree
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commitdiff
2016-10-19
Timothy Arceri
mesa: remove unused LocalSizeVariable
tree
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commitdiff
2016-10-19
Marek Olšák
mesa: remove gl_shader_compiler_options::EmitNoNoise
tree
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commitdiff
2016-10-18
Dave Airlie
util: move min/max/clamp macros to util macros.h
tree
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commitdiff
2016-10-13
Brian Paul
mesa: fix indentation in vertex_attrib_binding()
tree
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commitdiff
2016-10-13
Brian Paul
mesa: add sanity check assertion in update_array_format
tree
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commitdiff
2016-10-13
Brian Paul
mesa: remove needless cast in update_array()
tree
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commitdiff
2016-10-13
Brian Paul
mesa: simplify update_array() with a vao local var
tree
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commitdiff
2016-10-13
Brian Paul
mesa: rename gl_vertex_attrib_array gl_array_attributes
tree
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commitdiff
2016-10-13
Brian Paul
mesa: rename gl_vertex_attrib_array::VertexBinding
tree
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commitdiff
2016-10-13
Brian Paul
mesa: rename some vars in arrayobj.c
tree
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commitdiff
2016-10-13
Brian Paul
mesa: replace gl_framebuffer::_IntegerColor wih _Intege...
tree
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commitdiff
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