2013-08-16 |
Fredrik Höglund | mesa: Update the BGRA vertex array error handling |
tree | commitdiff |
2013-08-14 |
Ian Romanick | mesa: Use _mesa_detach_renderbuffer when deleting a... |
tree | commitdiff |
2013-08-14 |
Ian Romanick | mesa: Make detach_renderbuffer available outside fbobject.c |
tree | commitdiff |
2013-08-09 |
Paul Berry | main: Fix deprecation of glLineWidth() |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Generate a renderbuffer wrapper even if the textu... |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Validate the layer selection of an array texture too |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Don't call driver RenderTexture for invalid zoffset |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Don't call driver RenderTexture for really broken... |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Remove stray debug printfs in attachment complete... |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Treat glBindFramebuffer and glBindFramebufferEXT... |
tree | commitdiff |
2013-08-06 |
Ian Romanick | mesa: Treat glBindRenderbuffer and glBindRenderbufferEX... |
tree | commitdiff |
2013-08-02 |
Matt Turner | mesa: Use MIN3 instead of two MIN2s. |
tree | commitdiff |
2013-08-02 |
Matt Turner | mesa: Update comments to match newer specs. |
tree | commitdiff |
2013-08-02 |
Paul Berry | main: Warn that geometry shader support is experimental. |
tree | commitdiff |
2013-08-02 |
Eric Anholt | glsl: Export the compiler's GS layout qualifiers to... |
tree | commitdiff |
2013-08-02 |
Paul Berry | main: Fix delete_shader_cb() for geometry shaders |
tree | commitdiff |
2013-08-02 |
Fabian Bieler | mesa: Validate the drawing primitive against the geomet... |
tree | commitdiff |
2013-08-02 |
Fabian Bieler | mesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT. |
tree | commitdiff |
2013-08-02 |
Paul Berry | mesa: Copy linked program data for GS. |
tree | commitdiff |
2013-08-02 |
Paul Berry | mesa: Refactor copying of linked program data. |
tree | commitdiff |
2013-08-02 |
Bryan Cain | glsl: support compilation of geometry shaders |
tree | commitdiff |
2013-08-02 |
Bryan Cain | mesa: account for geometry shader texture fetches in... |
tree | commitdiff |
2013-08-02 |
Paul Berry | main: Allow for the possibility of GL 3.2 without ARB_g... |
tree | commitdiff |
2013-08-02 |
Paul Berry | main: Fix geometry shader error messages (missing right... |
tree | commitdiff |
2013-08-01 |
Corey Richardson | Correct clamping of TEXTURE_{MAX, BASE}_LEVEL |
tree | commitdiff |
2013-08-01 |
Corey Richardson | De-tab and align comments in gl_texture_object |
tree | commitdiff |
2013-07-31 |
Mikko Juola | mesa: fix multisampling proxy textures not being queryable |
tree | commitdiff |
2013-07-31 |
Mikko Juola | mesa: fix proxy textures becoming immutable and unusable |
tree | commitdiff |
2013-07-31 |
Mikko Juola | mesa: fix proxy textures not working with default textu... |
tree | commitdiff |
2013-07-31 |
Mikko Juola | mesa: fix number of mipmaps calculation for proxy textures |
tree | commitdiff |
2013-07-31 |
Brian Paul | mesa: improve free() cleanup in generate_mipmap_compres... |
tree | commitdiff |
2013-07-30 |
Marek Olšák | mesa,glsl,st/dri: add a new driconf option force_glsl_v... |
tree | commitdiff |
2013-07-30 |
Marek Olšák | mesa: add MESA_GLSL debug flag to dump shaders on compi... |
tree | commitdiff |
2013-07-30 |
Marek Olšák | mesa: default texture buffer format should be R8 in... |
tree | commitdiff |
2013-07-30 |
Marek Olšák | mesa: default DEPTH_TEXTURE_MODE should be RED in the... |
tree | commitdiff |
2013-07-30 |
Kenneth Graunke | mesa: Remove broken assertion about enabled texture... |
tree | commitdiff |
2013-07-29 |
Matt Turner | mesa: Expose OES_surfaceless_context. |
tree | commitdiff |
2013-07-29 |
Matt Turner | mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys... |
tree | commitdiff |
2013-07-27 |
Ian Romanick | mesa: Disable GL_EXT_framebuffer_object in core profile... |
tree | commitdiff |
2013-07-24 |
Brian Paul | mesa: implement mipmap generation for compressed 2D... |
tree | commitdiff |
2013-07-24 |
Brian Paul | mesa: handle 2D texture arrays in get_tex_rgba_compressed() |
tree | commitdiff |
2013-07-24 |
Roland Scheidegger | mesa: fix rgtc snorm decoding |
tree | commitdiff |
2013-07-19 |
Tomasz Lis | mesa: Dispatch ARB_framebuffer_object and EXT_framebuff... |
tree | commitdiff |
2013-07-18 |
Vinson Lee | mesa: Remove commas at end of enumerator lists. |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: update glext.h to version 20130708 |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: simplify some _mesa_IsEnabled() queries |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: whitespace, formatting, 80-column wrapping |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: s/unsigned/int/ to fix MSVC warning in uniforms.c |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: s/GLuint/GLint/ to silence MSVC warning in textore.c |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: add casts to fix MSVC warnings in multisample.c |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: s/GLint/GLuint/ to fix MSVC warnings in mipmap.c |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: fix inconsistent function declaration, definitions |
tree | commitdiff |
2013-07-12 |
Brian Paul | mesa: add cast to silence MSVC warning |
tree | commitdiff |
2013-07-09 |
Matt Turner | mesa: Set ProfileMask properly for core profile. |
tree | commitdiff |
2013-07-02 |
Marek Olšák | mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit... |
tree | commitdiff |
2013-07-02 |
Marek Olšák | mesa: renumber shader indices according to their placem... |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_s... |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_ARB_texture_storage_multisample is not optiona... |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_ARB_texture_storage is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_ARB_shading_language_100 is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_ARB_shader_objects is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_NV_blend_square is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_EXT_fog_coord is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_EXT_secondary_color is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: GL_EXT_framebuffer_object is not optional |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: Remove GL_MESA_resize_buffers |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: Remove _mesa_{enable, disable}_extension and... |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: Just set extension flags instead of calling _mesa... |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: Remove _mesa_enable_._._extensions functions |
tree | commitdiff |
2013-06-28 |
Tom Stellard | mesa: Fix build with older gcc since update of glext.h |
tree | commitdiff |
2013-06-28 |
Ian Romanick | mesa: Remove GL_EXT_clip_volume_hint |
tree | commitdiff |
2013-06-26 |
Brian Paul | mesa: remove const from glDebugMessageCallbackARB(... |
tree | commitdiff |
2013-06-26 |
Eric Anholt | mesa: Remove the Initialized field from framebuffers. |
tree | commitdiff |
2013-06-26 |
Eric Anholt | mesa: Remove Driver.GetBufferSize and its callers. |
tree | commitdiff |
2013-06-26 |
Vinson Lee | glsl: Fix gl_shader_program::UniformLocationBaseScale... |
tree | commitdiff |
2013-06-21 |
Eric Anholt | mesa: Move the common _mesa_glsl_compile_shader() code... |
tree | commitdiff |
2013-06-21 |
Eric Anholt | mesa: Move shader compiler API code to shaderapi.c |
tree | commitdiff |
2013-06-21 |
Eric Anholt | mesa: Use shared code for converting shader targets... |
tree | commitdiff |
2013-06-21 |
Eric Anholt | glsl: Remove ir_print_visitor.h includes and usage |
tree | commitdiff |
2013-06-19 |
Brian Paul | mesa: wrap comments, code to 78 columns in multisample.c |
tree | commitdiff |
2013-06-19 |
Brian Paul | mesa: remove unused BITSET64 macros |
tree | commitdiff |
2013-06-17 |
Eric Anholt | mesa: Hide weirdness of 1D_ARRAY textures from Driver... |
tree | commitdiff |
2013-06-17 |
Sven Joachim | mesa: Fix ieee fp on Alpha |
tree | commitdiff |
2013-06-14 |
Todd Previte | mesa: Add infrastructure for ARB_shading_language_420pack. |
tree | commitdiff |
2013-06-13 |
Manfred Ernst | mesa: Fix bug in unclamped float to ubyte conversion. |
tree | commitdiff |
2013-06-13 |
Marek Olšák | mesa: fix OES_EGL_image_external being partially allowe... |
tree | commitdiff |
2013-06-12 |
Ian Romanick | glsl: Add gl_shader_program::UniformLocationBaseScale |
tree | commitdiff |
2013-06-12 |
Ian Romanick | glsl: Add a gl_shader_program parameter to _mesa_unifor... |
tree | commitdiff |
2013-06-10 |
Brian Paul | mesa: add missing texture strings in tex_target_name() |
tree | commitdiff |
2013-06-09 |
Chris Forbes | dlist: fix save_SamplerParameteri |
tree | commitdiff |
2013-06-08 |
Vinson Lee | mesa: Prevent possible out-of-bounds read by save_Sampl... |
tree | commitdiff |
2013-06-07 |
Eric Anholt | mesa: Report core FBO incompleteness cases through... |
tree | commitdiff |
2013-06-07 |
Eric Anholt | mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and... |
tree | commitdiff |
2013-06-07 |
Eric Anholt | mesa: Expose texture array getters on GLES3. |
tree | commitdiff |
2013-06-07 |
Eric Anholt | mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY. |
tree | commitdiff |
2013-06-07 |
Eric Anholt | mesa: Expose texel offset limits in GLES3. |
tree | commitdiff |
2013-06-06 |
Eric Anholt | glsl: Fix uniform buffer object counting. |
tree | commitdiff |
2013-06-05 |
Rico Schüller | mesa: remove outdated version lines in comments |
tree | commitdiff |
2013-06-04 |
Brian Paul | mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to... |
tree | commitdiff |
2013-06-04 |
Vinson Lee | mesa: Prevent possible out-of-bounds read by save_Sampl... |
tree | commitdiff |
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