st/mesa: Use util_blit_pixels_writemask() for depth blits as well in st_copy_texsubim...
[mesa.git] / src / mesa / main /
2011-12-08 Paul Berrymesa: Track changes to transform feedback state.
2011-12-06 Anuj Phogatmesa: Allow glTexImage2D with a depth component cube...
2011-12-04 Eric Anholtmesa: Reject glDrawPixels(integer format).
2011-12-02 Eric Anholtmesa: Fix assertions for block size handling in glCompr...
2011-12-02 Eric Anholtmesa: Fix glCompressedTexSubImage (and non-Sub) for...
2011-12-02 Eric Anholtmesa: Fix glCompressedTexImage when dstRowStride !...
2011-12-02 Brian Paulmesa: add casts to fix unpack_SIGNED_GR1616()
2011-12-02 Brian Paulmesa: remove unreachable code in _mesa_unpack_color_spa...
2011-12-02 Brian Paulmesa: move _mesa_error() call in compressedteximage()
2011-12-02 Brian Paulmesa: fix potential mem leak in generate_mipmap_compres...
2011-12-02 Brian Paulmesa: fix some minor texstore comments
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-12-02 Brian Paulmesa: fix unpacking of RG88_REV texels
2011-12-02 Mathias Fröhlichmesa: Extend BITSET64_*_RANGE to work on arbitrary...
2011-12-02 Chia-I Wumesa: add support for GL_OES_compressed_ETC1_RGB8_texture
2011-12-02 Chia-I Wumesa: add ETC1 decoding routines
2011-12-02 Chia-I Wuglapi: regenerate files for GL_OES_compressed_ETC1_RGB8...
2011-12-01 Brian Paulmesa: fix unpack_ARGB1555_REV()
2011-12-01 Brian Paulmesa: fix indentation in attrib.c
2011-11-30 Brian Paulmesa: use _mesa_is_bufferobj() in update_array()
2011-11-30 Brian Paulmesa: fix signed/unsigned comparison warning
2011-11-30 Brian Paulmesa: fix MESA_FORMAT_RG88 format match test
2011-11-30 Brian Paulmesa: regenerated dispatch.h (s/INLINE/inline/)
2011-11-30 Brian Paulmesa: add STATIC_ASSERT() macro for compile-time assertions
2011-11-30 Brian Paulmesa: access pixels as GLushort in unpack_SL8()
2011-11-30 Eric Anholtmesa: Make _mesa_is_stencil_format() consistent with...
2011-11-30 Eric Anholtmesa: Fix the datatype of GL_DEPTH32F_STENCIL8's depth...
2011-11-29 Ian Romanickmesa: Allow generic attributes for glGetActiveAttrib...
2011-11-29 Chia-I Wumesa: distinct gl_client_array arrays are gone
2011-11-29 Mathias Fröhlichmesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
2011-11-29 Mathias Fröhlichmesa: Make gl_program::InputsRead 64 bits.
2011-11-29 Mathias Fröhlichmesa: Make gl_array_object::_Enabled 64 bits.
2011-11-29 Mathias Fröhlichmesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*
2011-11-29 Mathias Fröhlichmesa: Introduce more symbolic VERT_{ATTRIB,BIT}* defines.
2011-11-29 Yuanhan Liumesa: move ElementArrayBufferObj to gl_array_object
2011-11-29 Brian Paulmesa: update comments for _mesa_format_matches_format_a...
2011-11-29 Brian Paulmesa: add component comments for sRGB formats
2011-11-29 Brian Paulmesa: update texstore comments for R/G textures
2011-11-29 Brian Paulmesa: fix comments for RG formats
2011-11-28 Brian Paulmesa: remove unused gl_texture_object::DriverData field
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in mipmap gener...
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in glGetTexImag...
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in glTexImage...
2011-11-28 Brian Paulmesa: fix frag shader generation for alpha test with...
2011-11-28 Brian Paulmesa: check for null ptr in _mesa_is_bufferobj()
2011-11-28 Brian Paulmesa: move _mesa_base_format_has_channel() into image.c
2011-11-28 Brian Paulmesa: combine GL_TEXTURE_INTENSITY/LUMINANCE_SIZE queries
2011-11-28 Brian Paulmesa: use _mesa_base_format_has_channel() in fbobject...
2011-11-28 Brian Paulmesa: fix indexing error in unpack_Z32_FLOAT_X24S8()
2011-11-28 Dave Airliemesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT...
2011-11-28 Dave Airlieimage/pack: fix missing GL_BGR(A)_INTEGER support.
2011-11-27 Dave Airlieimage: fix legal types for packed integer formats.
2011-11-27 Dave Airliepack: fix indentation (trivial)
2011-11-27 Dave Airlieglapi: add ARB_texture_rgb10_a2ui support.
2011-11-27 Chia-I Wumesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REV
2011-11-23 Brian Paulmesa: fix incorrect error message in format_unpack.c
2011-11-23 Brian Paulmesa: update comment for clear_teximage_fields()
2011-11-22 Marek Olšákmesa: re-implement unpacking of DEPTH_COMPONENT32F
2011-11-22 Eric Anholtmesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.
2011-11-22 Eric Anholtmesa: Fall back to float16 if float32 isn't supported...
2011-11-22 Eric Anholtmesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16...
2011-11-22 Eric Anholtmesa: Make formats.c "datatype" values match glGetTexLe...
2011-11-22 Eric Anholtmesa: Don't report types for 0-sized components of...
2011-11-22 Marek Olšákmesa: rename the AMD_conservative_depth extension flag...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-19 Marek Olšákmesa: set the gl_FragDepth layout in the GLSL linker
2011-11-19 Brian Paulmesa: handle MapRenderbuffer() failures in glReadPixels
2011-11-19 Brian Paulmesa: make slow_read_rgba_pixels() a void function
2011-11-19 Brian Paulmesa: define, use _mesa_is_cube_face() in several places
2011-11-17 Michel DänzerRevert "read_rgba_pixels: Don't force clamping if the...
2011-11-17 Michel Dänzerread_rgba_pixels: Don't force clamping if the renderbuf...
2011-11-16 Brian Paulmesa: initialize stencilMap, Stride if stencilRb==depthRb
2011-11-16 Ian Romanickmesa: Only update sampler uniforms that are used by...
2011-11-16 Brian Paulmesa: don't map depth+stencil buffer twice in glReadPix...
2011-11-16 Yuanhan Liumesa: do not skip att and spot calculation for infinite...
2011-11-16 Yuanhan Liumesa: make sure all lighting tables are updated before...
2011-11-16 Eric Anholtmesa: Fix a couple of missed conversion to arrays in...
2011-11-16 Eric Anholtmesa: Include R/RG integer textures in _mesa_is_integer...
2011-11-15 Brian Paulmesa: convert unpack functions to operate on an array...
2011-11-15 Brian Paulmesa: new BYTE/SHORT_TO_FLOATZ() macros
2011-11-15 Brian Paulmesa: move CEILING() macro into macros.h
2011-11-15 Brian Paulmesa: remove unused macros in macros.h
2011-11-15 Brian Paulmesa: consolidate cases in _mesa_components_in_format()
2011-11-15 Brian Paulmesa: move swrast ReadPixels code into core Mesa
2011-11-15 Brian Paulmesa: remove support for software alpha buffers
2011-11-15 Brian Paulmesa: replace GLstencil with GLubyte
2011-11-14 Ian Romanicklinker: Count the number of uniform components used...
2011-11-14 Ian Romanicklinker: Count the number of samplers used by a shader...
2011-11-11 Chad Versacemesa: Fix glFramebufferTexture*() for depth and stencil...
2011-11-11 Eric Anholtmesa: Make gl_VertexID be a system value like gl_Instan...
2011-11-11 Brian Paulmesa: replace api_noop.[ch] with vbo_noop.[ch]
2011-11-11 Brian Paulmesa: remove ancient, unused gl_free_control_points...
2011-11-10 Brian Paulmesa: silence uninitialized var warning
2011-11-09 Eric Anholtmesa: Add support for unpacking 32-bit integer formats...
2011-11-09 Paul Berryglsl: Assign transform feedback varying slots in linker.
2011-11-09 José Fonsecamesa,glsl,mapi: Put extern "C" { ... } where appropriate.
2011-11-08 Brian Paulmesa: fix signed/unsigned integer comparison warnings
2011-11-08 Ian Romanickmesa: Implement glGetFragDataLocation
2011-11-08 Ian Romanicklinker: Use app-specified fragment data location during...
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