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xlib: Unify the style of function pointer calls in structs
[mesa.git]
/
src
/
mesa
/
main
/
2017-01-13
Alejandro Piñeiro
main/fbobject: throw invalid operation when get_attachm...
tree
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commitdiff
2017-01-13
Alejandro Piñeiro
main/fboject: return if it is color_attachment on get_a...
tree
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commitdiff
2017-01-13
Nicolai Hähnle
mesa/main: fix version/extension checks in _mesa_ClampColor
tree
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commitdiff
2017-01-12
Alejandro Piñeiro
main/buffers: take into account FRONT_AND_BACK on ReadB...
tree
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commitdiff
2017-01-12
Alejandro Piñeiro
main/buffers: update error handling on DrawBuffers...
tree
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commitdiff
2017-01-10
Kenneth Graunke
compiler: Merge shader_info's tcs and tes structs.
tree
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commitdiff
2017-01-10
Marek Olšák
mesa: set GLSL 1.20 for the fixed-function fragment...
tree
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commitdiff
2017-01-09
Timothy Arceri
st/mesa/glsl: set num_images directly in shader_info
tree
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commitdiff
2017-01-08
Kenneth Graunke
mesa: Introduce a compiler enum for tessellation spacing.
tree
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commitdiff
2017-01-08
Kenneth Graunke
compiler: Change shader_info->tes.vertex_order into...
tree
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commitdiff
2017-01-06
Kenneth Graunke
glsl: Support gl_TessLevelInner/Outer[] as TES input...
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl: move SamplerTargets to gl_program
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl: set SamplersUsed directly in gl_program
tree
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commitdiff
2017-01-06
Timothy Arceri
mesa/glsl: set sampler units directly in gl_program
tree
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commitdiff
2017-01-06
Timothy Arceri
mesa: simplify sampler setting code
tree
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commitdiff
2017-01-06
Timothy Arceri
mesa/glsl: set num_textures per stage directly in shade...
tree
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commitdiff
2017-01-06
Timothy Arceri
mesa: make _CurrentFragmentProgram a gl_program struct...
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl: add new is_arb_asm flag in gl_program
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl/i965: set num_ssbos directly in shader_info
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl/i965: move per stage UniformBlocks to...
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl/i965: set num_ubos directly in shader_info
tree
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commitdiff
2017-01-06
Timothy Arceri
st/mesa/glsl/i965: move ImageUnits and ImageAccess...
tree
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commitdiff
2017-01-05
Marek Olšák
mesa: add gl_constants::GLSLOptimizeConservatively
tree
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commitdiff
2016-12-30
Timothy Arceri
glsl/mesa: add reference to gl_shader_program_data...
tree
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commitdiff
2016-12-30
Timothy Arceri
mesa: make union in gl_program a struct and add FIXME
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa/glsl/i965: remove Driver.NewShader()
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa/glsl: move BlendSupport bitfield to gl_program
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa: store gl_program in gl_transform_feedback_object...
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa/glsl: move LinkedTransformFeedback from gl_shader_...
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa: move _Used to gl_program
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa/compiler: add local_size_variable to shader_info
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa: pass gl_program to _mesa_append_uniforms_to_file()
tree
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commitdiff
2016-12-29
Timothy Arceri
glsl/mesa: set separate_shader directly in shader_info
tree
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commitdiff
2016-12-29
Timothy Arceri
mesa/glsl: move subroutine metadata to gl_program
tree
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commitdiff
2016-12-28
Chad Versace
mesa/shaderobj: Fix races on refcounts
tree
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commitdiff
2016-12-27
Chad Versace
mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
tree
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commitdiff
2016-12-20
Jonathan Gray
mesa: don't attempt to unlock an unlocked debug state...
tree
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commitdiff
2016-12-19
Ian Romanick
mesa: Silence numerous "unused parameter" warnings...
tree
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commitdiff
2016-12-19
Ian Romanick
mesa: Fix all the whitespace errors in dlist.c
tree
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commitdiff
2016-12-19
Ian Romanick
glsl: Track the linearized array index for each UBO...
tree
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commitdiff
2016-12-19
Kenneth Graunke
glsl: Fix program interface queries relating to interfa...
tree
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commitdiff
2016-12-19
Kenneth Graunke
mesa/get: Convert stencil values to TYPE_UINT.
tree
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commitdiff
2016-12-19
Kenneth Graunke
mesa/get: Add TYPE_UINT for casting through a GLuint.
tree
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commitdiff
2016-12-19
Kenneth Graunke
mesa/get: Make GetFloat/GetDouble of TYPE_INT_N not...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
main: add INTEL_conservative_rasterization enum query...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
extensions: update INTEL_conservative_rasterization...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
main: don't error when enabling conservative rasterizat...
tree
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commitdiff
2016-12-13
Lionel Landwerlin
main: use new driver flag for conservative rasterizatio...
tree
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commitdiff
2016-12-13
Ilia Mirkin
treewide: s/comparitor/comparator/
tree
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commitdiff
2016-12-12
Kenneth Graunke
mesa: Return LINEAR encoding for winsys FBO depth/stencil.
tree
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commitdiff
2016-12-07
Lionel Landwerlin
mesa: add support for GL_INTEL_conservative_rasterization
tree
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commitdiff
2016-12-07
Plamena Manolova
mesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
tree
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commitdiff
2016-12-06
Roland Scheidegger
main: allow NEAREST_MIPMAP_NEAREST for stencil texturing
tree
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commitdiff
2016-12-02
Timothy Arceri
st/mesa/glsl: move Version to gl_shader_program_data
tree
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commitdiff
2016-12-01
Ilia Mirkin
mesa: only verify that enabled arrays have backing...
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa: reset linked_stages bitmask when re-linking
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa: optimise interleaved sso validation
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa/glsl: add bitmask to track stages a program was...
tree
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commitdiff
2016-11-29
Timothy Arceri
mesa: fix active subroutine uniforms properly
tree
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commitdiff
2016-11-24
Eduardo Lima Mitev
mesa/getteximage: Add validation of target to glGetText...
tree
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commitdiff
2016-11-24
Eduardo Lima Mitev
main/texobj: Check that texture id > 0 before looking...
tree
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commitdiff
2016-11-23
Eduardo Lima Mitev
main/getteximage: Use the height argument to calculate...
tree
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commitdiff
2016-11-22
Marek Olšák
mesa: use special checksums for unset checksums and...
tree
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commitdiff
2016-11-22
Marek Olšák
glsl: add gl_linked_shader::SourceChecksum
tree
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commitdiff
2016-11-22
Marek Olšák
mesa: use util_hash_crc32 instead of _mesa_str_checksum
tree
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commitdiff
2016-11-22
Timothy Arceri
mesa/glsl: remove unused uses_builtin_functions field
tree
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commitdiff
2016-11-21
Emil Velikov
mesa: fold always true conditional
tree
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commitdiff
2016-11-21
Emil Velikov
mesa: drop unneeded assert
tree
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commitdiff
2016-11-20
Brian Paul
mesa: remove unneeded #includes in errors.c
tree
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commitdiff
2016-11-20
Brian Paul
mesa: remove trailing whitespace in errors.c
tree
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commitdiff
2016-11-19
Timothy Arceri
st/mesa/glsl/nir/i965: make use of new gl_shader_progra...
tree
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commitdiff
2016-11-19
Timothy Arceri
mesa: create new gl_shader_program_data struct
tree
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commitdiff
2016-11-18
Timothy Arceri
glsl/i965: move per stage AtomicBuffers list to gl_program
tree
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commitdiff
2016-11-18
Nanley Chery
mesa/fbobject: Update CubeMapFace when reusing textures
tree
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commitdiff
2016-11-18
Lionel Landwerlin
mesa: add NV_image_formats extension support
tree
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commitdiff
2016-11-18
Nicolai Hähnle
mesa/main: consider multisampling enabled when number...
tree
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commitdiff
2016-11-18
Tapani Pälli
mesa: fix empty program log length
tree
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commitdiff
2016-11-17
Kenneth Graunke
mesa: Drop PATH_MAX usage.
tree
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commitdiff
2016-11-17
Tom Stellard
mesa: Add missing call to _mesa_unlock_debug_state...
tree
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commitdiff
2016-11-17
Timothy Arceri
st/mesa/r200/i915/i965: move ARB program fields into...
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa: make use of ralloc when creating ARB asm gl_progr...
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa/glsl: copy num_abos to gl_program
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa/glsl: copy num_images to gl_program
tree
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commitdiff
2016-11-16
Brian Paul
mesa: if MESA_DEBUG=context, create a debug context
tree
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commitdiff
2016-11-15
Samuel Iglesias...
main: return error if asking for GL_TEXTURE_BORDER_COLO...
tree
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commitdiff
2016-11-12
Steinar H. Gunderson
Fix races during _mesa_HashWalk().
tree
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commitdiff
2016-11-11
Brian Paul
mesa: fix comment indentation in bind_buffers_check_off...
tree
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commitdiff
2016-11-10
Kenneth Graunke
mesa/compiler: move MAX_VARYING to shader_enums.h
tree
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commitdiff
2016-11-10
Marek Olšák
mesa: remove LowerShaderSharedVariables
tree
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commitdiff
2016-11-09
Kevin Strasser
mesa/extensions: expose OES_vertex_half_float for ES2
tree
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commitdiff
2016-11-08
Anuj Phogat
mesa: Add helper function _mesa_is_alpha_to_coverage_en...
tree
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commitdiff
2016-11-08
Anuj Phogat
mesa: Add helper function _mesa_is_alpha_test_enabled()
tree
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commitdiff
2016-11-08
Anuj Phogat
mesa: Use separate line for function return type
tree
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commitdiff
2016-11-07
Rob Clark
mesa: drop current draw/read buffer when ctx is released
tree
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commitdiff
2016-11-04
Kenneth Graunke
mesa: Add linear ETC2/EAC to the compressed format...
tree
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commitdiff
2016-11-03
Timothy Arceri
mesa/glsl: delete previously linked shaders earlier...
tree
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commitdiff
2016-11-02
Timothy Arceri
mesa: move shader_info to the start of gl_program
tree
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commitdiff
2016-10-28
Brian Paul
mesa: rename gl_client_array -> gl_vertex_array
tree
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commitdiff
2016-10-28
Brian Paul
mesa: code clean-up in _mesa_update_vao_client_arrays()
tree
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commitdiff
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