i965: Fix missing dirty bits in the gen8_sbe_state atom.
[mesa.git] / src / mesa / main /
2014-04-07 Brian Paulmesa: rename stencil/Z functions in format_unpack.c
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-04-01 Iago Toral Quirogamesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with...
2014-04-01 Chia-I Wuglsl: remove UBO fields from _mesa_glsl_parse_state
2014-04-01 Ilia Mirkinmesa/st: Accelerate ARB_clear_buffer_object with clear_...
2014-03-31 Chris Forbesmesa: Fix format matching checks for GL_INTENSITY*...
2014-03-31 Chris Forbesmesa: fix texstore for MESA_FORMAT_R8G8B8A8_SRGB
2014-03-27 Brian Paulmesa: fix glMultiDrawArrays inside a display list
2014-03-26 Brian Paulmesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT...
2014-03-26 Brian Paulmesa: fix indentation, formatting, etc in fbobject.c
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-26 Brian Paulmesa: rename format_(un)pack.c functions to match forma...
2014-03-25 Kenneth Graunkemesa: In core profile, refuse to draw unless a VAO...
2014-03-25 Chris ForbesRevert "mesa: Fix format matching checks for GL_INTENSI...
2014-03-25 Brian Paulmesa: move GLbitfield any_valid_stages declaration...
2014-03-25 Gregory Hainautmesa/sso: Implement ValidateProgramPipeline
2014-03-25 Gregory Hainautmesa/sso: Add _mesa_sampler_uniforms_pipeline_are_valid
2014-03-25 Gregory Hainautmesa/sso: Add gl_pipeline_object::InfoLog support
2014-03-25 Gregory Hainautmesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for...
2014-03-25 Gregory Hainautmesa/sso: Implement _mesa_BindProgramPipeline
2014-03-25 Gregory Hainautmesa/sso: Implement _mesa_UseProgramStages
2014-03-25 Gregory Hainautmesa/sso: Add gl_pipeline_object parameter to _mesa_use...
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-25 Gregory Hainautmesa/sso: replace Shader binding point with _Shader
2014-03-24 Kenneth Graunkemesa: Skip clearing color buffers when color writes...
2014-03-24 Kenneth Graunkemesa: Introduce a _mesa_format_has_color_component...
2014-03-24 Eric Anholtmesa: Stop skipping the FinishRenderTexture calls for...
2014-03-24 Chris Forbesmesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMEN...
2014-03-24 Chris Forbesmesa: Fix format matching checks for GL_INTENSITY*...
2014-03-20 Marek Olšákmesa: fix software fallback for generating mipmaps...
2014-03-20 Marek Olšákmesa: fix software fallback for generating mipmaps...
2014-03-20 Marek Olšákmesa: allow generating mipmaps for cube arrays
2014-03-20 Marek Olšákmesa: fix texture border handling for cube arrays
2014-03-19 Ilia Mirkinmesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
2014-03-15 Marek Olšákmesa: mark GL_RGB9_E5 as not color-renderable
2014-03-14 Emil Velikovmesa: return v.value_int64 when the requested type...
2014-03-12 Neil RobertsAdd the EGL_MESA_configless_context extension
2014-03-12 Neil RobertsFix the initial value of glDrawBuffers for GLES
2014-03-12 Neil RobertsUse the magic behaviour of GL_BACK in GLES 1 and 2...
2014-03-12 Mike Stroyanmesa: Release gl_debug_state when destroying context.
2014-03-10 Brian Paulmesa: s/GLhandleARB/GLuint/ for glGetUniform functions
2014-03-10 Brian Paulmesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_...
2014-03-10 Brian Paulmesa: reorder MESA_FORMAT enums
2014-03-10 Brian Paulmesa: trim down format.h comments
2014-03-10 Tapani Pällimesa/glsl: introduce a remap table for uniform locations
2014-03-08 Timothy Arcerimesa: add missing DebugMessageControl types
2014-03-08 Timothy Arcerimesa: make ARB_debug_output functions an alias of
2014-03-07 Marek Olšákmesa: fix the format of glEdgeFlagPointer
2014-03-07 Kenneth Graunkemesa: Drop unused hash_table::mem_ctx field.
2014-03-07 Brian Paulmesa: add MESA_FORMAT_R8G8B8A8_SRGB
2014-03-06 Matt Turnermesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
2014-03-06 Brian Paulmesa: fix copy & paste bugs in pack_ubyte_SRGB8()
2014-03-06 Brian Paulmesa: fix copy & paste bugs in pack_ubyte_SARGB8()
2014-03-06 Chia-I Wumesa: add MESA_FORMAT_B8G8R8X8_SRGB
2014-03-05 Brian Paulmesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORM
2014-03-05 Brian Paulmesa: new init_teximage_fields_ms() function to init...
2014-03-05 Kenneth Graunkemesa: Add core API support for GL_ARB_stencil_texturing...
2014-03-04 Anuj Phogatmesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL...
2014-03-04 Anuj Phogatmesa: Use clear_teximage_fields() in place of _mesa_ini...
2014-03-04 Anuj Phogatmesa: Set initial internal format of a texture to GL_RGBA
2014-03-03 Brian Paulmesa: remove empty glthread.h file
2014-03-03 Brian Paulmesa: switch to c11 mutex functions
2014-03-03 Brian Paulmesa: update packed format layout comments
2014-03-03 Hansmesa: don't define c99 math functions for MSVC >= 1800
2014-03-03 Brian Paulmesa: don't call ctx->Driver.ClearBufferSubData() if...
2014-03-03 Grigori GoronzyNV_vdpau_interop: fix IsSurfaceNV return type
2014-03-02 Kenneth Graunkemesa: Move MESA_GLSL=dump output to stderr.
2014-03-01 Brian Paulmesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X2...
2014-02-28 Brian Paulmesa: do depth/stencil format conversion in glGetTexImage
2014-02-28 Brian Paulmesa: fix depth/stencil comments in formats.h
2014-02-25 Vinson Leemesa: Add GL_ARB_buffer_storage to dispatch_sanity...
2014-02-25 Marek Olšákmesa: allow buffers to be mapped multiple times
2014-02-25 Marek Olšákmesa: allow buffers mapped with the persistent flag...
2014-02-25 Marek Olšákmesa: add error checks to glMapBufferRange, glMapBuffer...
2014-02-25 Marek Olšákmesa: implement glBufferStorage, immutable buffers...
2014-02-25 Marek Olšákmesa: add storage flags parameter to Driver.BufferData
2014-02-25 Marek Olšákmesa: remove unused driver hook BindBuffer
2014-02-23 Eric Anholtglsl: Add a file argument to the IR printer.
2014-02-22 Vinson Leemesa: Move declarations before code.
2014-02-22 Vinson Leemesa/sso: Fix typo of 'unsigned'.
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_GetProgramPipelineiv
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_ActiveShaderProgram
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_CreateShaderProgramv
2014-02-21 Gregory Hainautmesa/sso: Refactor implementation of _mesa_CreateShader...
2014-02-21 Gregory Hainautmesa/sso: Add support for GL_PROGRAM_SEPARABLE query
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_IsProgramPipeline
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_GenProgramPipelines
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_DeleteProgramPipelines
2014-02-21 Gregory Hainautmesa/sso: Add pipeline container/state
2014-02-21 Gregory Hainautmesa: Add a mutex and refcounting to gl_shader_state
2014-02-21 Gregory Hainautmesa: Make get_shader_flags publicly available
2014-02-21 Gregory Hainautmesa/sso: Add extension entry points for GL_ARB_separat...
2014-02-21 Ian Romanickmesa/sso: Add extension tracking for ARB_separate_shade...
2014-02-21 Ian Romanickmesa: Refactor per-stage link check to its own function
2014-02-21 Courtney Goeltzenl... mesa: Remove unnecessary condition.
next