2008-02-04 | Brian | Cell: texture sampler functions always return vector... | blob | commitdiff | raw |
2008-02-04 | Brian | Cell: choose bilinear vs. nearest filtering according... | blob | commitdiff | raw | diff to current |
2008-02-04 | Brian | Cell: improved bilinear filtering | blob | commitdiff | raw | diff to current |
2008-02-04 | Brian | Cell: implement basic bilinear texture sampler | blob | commitdiff | raw | diff to current |
2008-02-04 | Brian | Cell: SIMD-ize more of texture sampling | blob | commitdiff | raw | diff to current |
2008-02-04 | Brian | Cell: checkpoint: start to SIMD-ize texture sampling | blob | commitdiff | raw | diff to current |
2008-02-01 | Brian | Cell: rename fields of the tile_t union | blob | commitdiff | raw | diff to current |
2008-01-30 | Brian | Cell: start to SIMD-ize triangle attribute interpolation | blob | commitdiff | raw | diff to current |
2008-01-29 | Brian | Cell: initial texture cache/sampling code | blob | commitdiff | raw | diff to current |