Switch fragment/vertex shaders to the new caching semantics.
[mesa.git] / src / mesa / pipe / failover / fo_state.c
2007-09-20 Zack RusinSwitch fragment/vertex shaders to the new caching seman...
2007-09-19 Zack RusinConvert the rasterizer cso to the new semantics.
2007-09-19 Zack RusinRedo the cso cache to map driver data in a lot more...
2007-09-18 Zack RusinConvert shader to an immutable state object.
2007-09-18 Zack Rusinconverting the setup state to immutable object and...
2007-09-18 Zack RusinCombing depth and stencil objects and making them immut...
2007-09-18 Zack RusinMake sampler an immutable state object.
2007-09-18 Zack RusinFirst stab at immutable state objects (create/bind...
2007-08-21 Keith WhitwellFirst pass at a fallback concept for pipe devices.