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Make gallium compile in win32.
[mesa.git]
/
src
/
mesa
/
pipe
/
softpipe
/
sp_context.h
2007-10-29
Michal Krol
Make gallium compile in win32.
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2007-10-28
michal
Control FS TGSI dumping with GALLIUM_DUMP_FS env variable.
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2007-10-27
michal
Enable SSE2 for fragment shaders.
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2007-10-27
Brian
Remove remnants of softpipe_surface.
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2007-10-27
Brian
Re-implement GLSL texture sampler variables.
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2007-10-22
Brian
Finish unifying the surface and texture tile caches.
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2007-10-20
Brian
Convert Z/stencil ops to use cached tiles like colors.
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2007-10-03
Michel Dänzer
Track fragment and vertex shader code generation via...
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-28
Zack Rusin
Revert "Redoing the way we handle vertex shaders for...
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-25
Keith Whitwell
First attempt at building vertex buffers post-clip.
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2007-09-21
Zack Rusin
Make the alpha test state a cso.
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2007-09-20
Brian
Checkpoint: vertex attribute clean-up.
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immut...
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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2007-09-11
Brian
Implement query object interface.
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2007-09-10
Brian
More work on vertex feedback / glRasterPos. Basic...
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2007-08-30
Brian
In draw_flatshade.c use vertex_info->interp_mode[]...
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2007-08-24
Brian
Use vertex_info struct for softpipe - lots of clean-up.
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2007-08-22
Brian
Rework of shader constant buffers.
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2007-08-20
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-08-19
Brian
Fix some draw_arrays issues.
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2007-08-16
Brian
Begin added vertex shader state/support.
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2007-08-15
Keith Whitwell
Remove mesa include directories, be stricter about...
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2007-08-15
Brian
added state funcs for vertex buffer/element info
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2007-08-14
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-08-14
Keith Whitwell
Continue reducing dependencies on core mesa include...
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2007-08-07
Brian
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
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2007-08-05
Keith Whitwell
Add a new interface between softpipe and the window...
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2007-07-31
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-27
Brian
Maintain cliprect (scissor) info in sp_state_derived.c.
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2007-07-27
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-25
Brian
Implement line stippling.
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2007-07-17
Keith Whitwell
Merge branch 'origin' into softpipe_0_1_branch
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2007-07-17
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-13
Brian
Implement AA points and AA coverage application in...
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2007-07-13
Brian
Added basic occlusion counting
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2007-07-12
Brian
Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FR...
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2007-07-12
Brian
Rename prim_stage -> draw_stage
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2007-07-12
Brian
Added colormask, dither, multisample state. Implement...
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2007-07-11
Brian
Implement polygon stipple state tracking, application.
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2007-07-10
Brian
Begin hooking up stenciling.
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2007-07-10
Brian
comments
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2007-07-09
Brian
Rename G_NEW_* tokens to SP_NEW_*
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2007-07-09
Brian
New 'draw' module for primitive drawing (clipping,...
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2007-07-06
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-03
Brian
added blend_color
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2007-07-02
Brian
rename a few structs (use _state suffix consistantly...
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2007-06-29
Brian
s/G_CONTEXT_H/SP_CONTEXT_H/
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2007-06-26
Brian
consolidate point/line state into pipe_setup_state
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2007-06-22
Brian
initial texture object, texture format code
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2007-06-22
Brian
more texture sampler work
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2007-06-22
Brian
alpha test and misc changes
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2007-06-20
Brian
checkpoint: implement z/depth testing
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2007-06-20
Keith Whitwell
Remove dependency on vf.h in public headers
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2007-06-20
Brian
update includes (s/tile/quad/)
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2007-06-20
Brian
Initial implementation of a software pipeline for quad...
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2007-06-20
Brian
Initial work for glClear(), clear color state.
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2007-06-20
Brian
hook up point state
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2007-06-20
Brian
Re-org of surface/framebuffer state.
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2007-06-18
Brian
Added alpha test state.
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2007-06-15
Brian
framebuffer state
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2007-06-15
Brian
initial framebuffer state
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2007-06-14
Keith Whitwell
Renamed softpipe directories and files to something...
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