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include surface.offset in address calculations
[mesa.git]
/
src
/
mesa
/
pipe
/
softpipe
/
sp_state.h
2007-08-07
Brian
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
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2007-07-31
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-27
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-17
Keith Whitwell
Merge branch 'origin' into softpipe_0_1_branch
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2007-07-17
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-10
Brian
Begin hooking up stenciling.
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2007-07-06
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-03
Brian
hook in state tracking for blend color
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2007-07-02
Brian
rename a few structs (use _state suffix consistantly...
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2007-06-26
Brian
consolidate point/line state into pipe_setup_state
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2007-06-22
Brian
initial texture object, texture format code
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2007-06-22
Brian
more texture sampler work
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2007-06-20
Brian
checkpoint: implement z/depth testing
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2007-06-20
Brian
quad blending works now, but many blend terms need...
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2007-06-20
Brian
Initial work for glClear(), clear color state.
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2007-06-20
Brian
hook up point state
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2007-06-20
Brian
Re-org of surface/framebuffer state.
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2007-06-15
Brian
s/PRIM_H/SP_STATE_H/
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2007-06-15
Brian
framebuffer state
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2007-06-14
Keith Whitwell
Renamed softpipe directories and files to something...
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