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gallium: remove some debug assertions in vertex format validation
[mesa.git]
/
src
/
mesa
/
pipe
/
softpipe
/
sp_state.h
2008-02-15
Brian
gallium: rearrange vertex info/layout validation
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2008-01-25
Keith Whitwell
gallium: rename pipe_buffer_handle to pipe_buffer...
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2008-01-03
Brian
replace void * with struct draw_vertex_shader opaque...
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2008-01-01
Brian
Clean-up, re-org some vertex/fragment shader state...
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2008-01-01
Brian
move SP_NEW_ #defines into sp_state.h
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2007-12-17
Keith Whitwell
gallium: incorporate alpha state into depth_stencil...
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2007-12-11
Keith Whitwell
gallium: remove set_sampler_units interface
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2007-12-11
Keith Whitwell
gallium: remove redundant clear_color state.
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2007-12-11
Keith Whitwell
gallium: Remove feedback interfaces from pipe driver.
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2007-12-07
Brian
Move struct softpipe_texture definition into sp_texture.h
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2007-12-07
Michel Dänzer
Eliminate struct pipe_region.
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2007-12-06
Michel Dänzer
Hide texture layout details from the state tracker.
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2007-11-02
Zack Rusin
Renaming llvmtgsi to gallivm. Taking first steps on...
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2007-10-27
michal
Enable SSE2 for fragment shaders.
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2007-10-27
Brian
Re-implement GLSL texture sampler variables.
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2007-10-24
Brian
Revert "Undo indexOffset change (I think, git???)"
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2007-10-24
Brian
Undo indexOffset change (I think, git???)
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2007-10-20
Brian
Convert Z/stencil ops to use cached tiles like colors.
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-28
Zack Rusin
Revert "Redoing the way we handle vertex shaders for...
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-21
Zack Rusin
Make the alpha test state a cso.
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2007-09-20
Zack Rusin
Fix failover state binding and convert the sampler...
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2007-09-20
Zack Rusin
Convert depth_stencil state to the new semantics.
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2007-09-20
Zack Rusin
Switch fragment/vertex shaders to the new caching seman...
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2007-09-19
Zack Rusin
Convert the rasterizer cso to the new semantics.
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2007-09-19
Zack Rusin
Redo the cso cache to map driver data in a lot more...
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immut...
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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2007-09-10
Brian
More work on vertex feedback / glRasterPos. Basic...
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2007-08-22
Brian
Rework of shader constant buffers.
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2007-08-21
Keith Whitwell
First pass at a fallback concept for pipe devices.
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2007-08-20
Brian
implement draw_elements()
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2007-08-16
Brian
Begin added vertex shader state/support.
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2007-08-16
Brian
Hook in new draw_arrays() code, disabled for now.
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2007-08-15
Brian
added state funcs for vertex buffer/element info
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2007-08-14
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-08-14
Keith Whitwell
Continue reducing dependencies on core mesa include...
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2007-08-07
Brian
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
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2007-07-31
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-27
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-17
Keith Whitwell
Merge branch 'origin' into softpipe_0_1_branch
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2007-07-17
Keith Whitwell
Merge branch 'i915tex_privbuffers' into softpipe_0_1_branch
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2007-07-10
Brian
Begin hooking up stenciling.
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2007-07-06
michal
Merge branch 'master' of git+ssh://michal@git.freedeskt...
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2007-07-03
Brian
hook in state tracking for blend color
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2007-07-02
Brian
rename a few structs (use _state suffix consistantly...
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2007-06-26
Brian
consolidate point/line state into pipe_setup_state
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2007-06-22
Brian
initial texture object, texture format code
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2007-06-22
Brian
more texture sampler work
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2007-06-20
Brian
checkpoint: implement z/depth testing
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2007-06-20
Brian
quad blending works now, but many blend terms need...
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2007-06-20
Brian
Initial work for glClear(), clear color state.
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2007-06-20
Brian
hook up point state
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2007-06-20
Brian
Re-org of surface/framebuffer state.
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2007-06-15
Brian
s/PRIM_H/SP_STATE_H/
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2007-06-15
Brian
framebuffer state
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2007-06-14
Keith Whitwell
Renamed softpipe directories and files to something...
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