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gallium: remove some debug assertions in vertex format validation
[mesa.git]
/
src
/
mesa
/
pipe
/
softpipe
/
sp_tex_sample.c
2008-02-12
Brian
gallium: clean-up, simplification of mipmapped textures
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2008-01-22
Brian
gallium: include sp_headers.h
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2007-12-06
Michel Dänzer
Hide texture layout details from the state tracker.
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2007-11-08
Brian
Implement shadow comparisons.
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2007-10-29
Michal Krol
Make it compile under linux.
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2007-10-29
Michal Krol
Make gallium compile in win32.
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2007-10-22
Brian
Finish unifying the surface and texture tile caches.
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2007-10-17
Brian
fix interpolation bug in nearest-image/linear-mipmap...
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2007-10-17
Brian
Replace repeat_remainder() with simpler macro that...
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2007-10-17
Brian
reorder params to get_texel()
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2007-10-17
Brian
implement 3D texture sampling
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2007-10-17
Brian
don't crash if texture border is used (unsupported...
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2007-10-15
Brian
add 'normalized_coords' field to pipe_sampler_state
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2007-10-13
Brian
Check texture format in get_texel() to handle depth...
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2007-10-10
Brian
free/unreference pipe_surface in get_texel()
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2007-09-28
Brian
Use texture->first_level, not 0, when not mipmapping.
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2007-08-24
Keith Whitwell
Fixup include paths after rename
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2007-08-14
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-08-14
Brian
fix typo
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2007-08-14
Brian
minor hack to allow 1D textures to work
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2007-08-14
Brian
refactor some code - cube map textures work now
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2007-08-14
Brian
Implement texture cache with multiple, direct-mapped...
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2007-08-14
Brian
Consolidate filter and mipmap level selection in choose...
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2007-08-14
Brian
Implement remaining mipmap modes for 2D textures.
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2007-08-14
Brian
tgsi_sampler->get_samples() now operates on a quad...
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2007-08-14
Keith Whitwell
Continue reducing dependencies on core mesa include...
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2007-08-14
Brian
added assertion to check that texture width is non...
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2007-08-09
Keith Whitwell
Split texfilter enums to match common hardware usage.
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2007-08-08
Brian
clean-up
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2007-08-08
Brian
initial lod/mipmap texture supported
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2007-08-08
Brian
very simple texture cache implementation
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2007-08-08
Brian
add lambda param to get_sample()
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2007-08-08
Brian
sketch out 1D/3D/cube texture sampling
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2007-08-08
Brian
fully support all texcoord wrap modes
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2007-08-08
Brian
initial texture filtering code
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