gallium: remove some debug assertions in vertex format validation
[mesa.git] / src / mesa / pipe / softpipe / sp_tex_sample.c
2008-02-12 Briangallium: clean-up, simplification of mipmapped textures
2008-01-22 Briangallium: include sp_headers.h
2007-12-06 Michel DänzerHide texture layout details from the state tracker.
2007-11-08 BrianImplement shadow comparisons.
2007-10-29 Michal KrolMake it compile under linux.
2007-10-29 Michal KrolMake gallium compile in win32.
2007-10-22 BrianFinish unifying the surface and texture tile caches.
2007-10-17 Brianfix interpolation bug in nearest-image/linear-mipmap...
2007-10-17 BrianReplace repeat_remainder() with simpler macro that...
2007-10-17 Brianreorder params to get_texel()
2007-10-17 Brianimplement 3D texture sampling
2007-10-17 Briandon't crash if texture border is used (unsupported...
2007-10-15 Brianadd 'normalized_coords' field to pipe_sampler_state
2007-10-13 BrianCheck texture format in get_texel() to handle depth...
2007-10-10 Brianfree/unreference pipe_surface in get_texel()
2007-09-28 BrianUse texture->first_level, not 0, when not mipmapping.
2007-08-24 Keith WhitwellFixup include paths after rename
2007-08-14 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-08-14 Brianfix typo
2007-08-14 Brianminor hack to allow 1D textures to work
2007-08-14 Brianrefactor some code - cube map textures work now
2007-08-14 BrianImplement texture cache with multiple, direct-mapped...
2007-08-14 BrianConsolidate filter and mipmap level selection in choose...
2007-08-14 BrianImplement remaining mipmap modes for 2D textures.
2007-08-14 Briantgsi_sampler->get_samples() now operates on a quad...
2007-08-14 Keith WhitwellContinue reducing dependencies on core mesa include...
2007-08-14 Brianadded assertion to check that texture width is non...
2007-08-09 Keith WhitwellSplit texfilter enums to match common hardware usage.
2007-08-08 Brianclean-up
2007-08-08 Brianinitial lod/mipmap texture supported
2007-08-08 Brianvery simple texture cache implementation
2007-08-08 Brianadd lambda param to get_sample()
2007-08-08 Briansketch out 1D/3D/cube texture sampling
2007-08-08 Brianfully support all texcoord wrap modes
2007-08-08 Brianinitial texture filtering code