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ir_to_mesa: Print shader source and compiled IR under MESA_GLSL=dump.
[mesa.git]
/
src
/
mesa
/
program
/
ir_to_mesa.cpp
2010-08-05
Eric Anholt
ir_to_mesa: Print shader source and compiled IR under...
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2010-08-04
Ian Romanick
glsl2: Add ir_assignment::write_mask and associated...
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2010-08-04
Eric Anholt
ir_to_mesa: Clean up the mapping of samplers to Mesa...
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2010-08-04
Eric Anholt
glsl2: Skip talloc_parent in constant_expression of...
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2010-08-03
Eric Anholt
ir_to_mesa: Add support for 1.20 uniform initializers.
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2010-08-03
Eric Anholt
Initialize a couple of HasIndex2 fields on Mesa IR...
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2010-08-03
Eric Anholt
ir_to_mesa: Support for struct uniforms.
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2010-08-03
Eric Anholt
ir_to_mesa: Add a constructor for ir_to_mesa_src_reg.
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2010-08-01
Eric Anholt
ir_to_mesa: Add support for MESA_GLSL=log.
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2010-07-31
Eric Anholt
glsl2: Add new tree grafting optimization pass.
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2010-07-30
Eric Anholt
ir_to_mesa: Add the function name as a comment to BGNSU...
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2010-07-29
Eric Anholt
ir_to_mesa: Don't emit a duplicate return at the end...
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2010-07-28
Eric Anholt
ir_to_mesa: Respect the driver if it rejects a shader.
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2010-07-28
Eric Anholt
glsl2: Add support for redeclaring layout of gl_FragCoo...
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2010-07-28
Eric Anholt
ir_to_mesa: Add remaining state variable (builtin unifo...
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2010-07-27
Eric Anholt
ir_to_mesa: Provide a restricted type size to _mesa_add...
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2010-07-27
Eric Anholt
ir_to_mesa: Add support for array constants.
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2010-07-27
Eric Anholt
glsl2: Make the dead code handler make its own talloc...
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2010-07-27
Eric Anholt
ir_to_mesa: Set the swizzle on constant struct src...
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2010-07-27
Eric Anholt
ir_to_mesa: Fix stray "break" that broke functions...
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2010-07-27
Eric Anholt
glsl2: Add optimization pass for algebraic simplifications.
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2010-07-27
Eric Anholt
ir_to_mesa: Fix up handling of void function returns.
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2010-07-27
Eric Anholt
ir_to_mesa: Actually allocate the right size for consta...
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2010-07-27
Eric Anholt
ir_to_mesa: Add support for structure constants.
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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