glsl2: Add a pass to convert exp and log to exp2 and log2.
[mesa.git] / src / mesa / program / prog_uniform.c
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-10 Zack Rusinmesa: make uniform work with geometry shaders
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-11 Brian Paulmesa: rename src/mesa/shader/ to src/mesa/program/