dri/nv04: Mipmapping fixes.
[mesa.git] / src / mesa / program /
2010-09-15 Brian Paulglsl2: fix signed/unsigned comparison warning
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-15 Vinson Leemesa: Include missing header in program.h.
2010-09-14 Luca Barbieriglsl: introduce ir_binop_all_equal and ir_binop_any_equ...
2010-09-13 Luca Barbieriglsl: call ir_lower_jumps according to compiler options
2010-09-09 Ian Romanickglsl2: Add EmitNoNoise flag, use it to remove noise...
2010-09-09 Ian Romanickglsl2: Add ir_unop_noise
2010-09-09 Luca Barbieriglsl: add several EmitNo* options, and MaxUnrollIterations
2010-09-09 Luca Barbieriglsl: make compiler options per-target
2010-09-09 Luca Barbierimesa: add PIPE_SHADER_* like constants and conversions...
2010-09-08 Kenneth Graunkeglsl: Define GL_ES preprocessor macro if API is OpenGL...
2010-09-07 Eric Anholtir_to_mesa: Add support for gl_NormalScale.
2010-09-07 Kenneth Graunkeglsl: Make sure shader source isn't NULL.
2010-09-07 Eric Anholtir_to_mesa: Fix warning in last commit.
2010-09-07 Eric Anholtir_to_mesa: Move the STATE_VAR elements of a builtin...
2010-09-05 Luca Barbierimesa: don't smash the stack in _mesa_find_used_registers
2010-09-04 Marek OlšákRevert "ir_to_mesa: Load all the STATE_VAR elements...
2010-09-03 Ian Romanickir_to_mesa: Handle loops with loop controls set
2010-09-02 Vinson Leemesa: Fix printf-like warning.
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-09-02 Brian Paulmesa: fix code generation for ir_unop_sqrt
2010-09-02 Eric Anholtir_to_mesa: Load all the STATE_VAR elements of a builti...
2010-09-02 Eric Anholtir_to_mesa: Add a little helper for emitting link failu...
2010-09-01 Brian Paulmesa: more prog_execute.c debug code
2010-08-31 Eric Anholtir_to_mesa: When emitting a pixel kill, flag that we...
2010-08-31 Eric Anholtir_to_mesa: Sort the uniform list we're adding to Param...
2010-08-31 nobledir_to_mesa: Fix struct/class confusion
2010-08-31 Eric Anholtir_to_mesa: Set up our instruction nodes with zeroed...
2010-08-31 Marek Olšákir_to_mesa: use RSQ+MUL instead of RSQ+RCP for SQRT
2010-08-30 José Fonsecamesa: Return after assertion failure.
2010-08-30 José Fonsecamesa: Fix _mesa_lookup_parameter_constant's return...
2010-08-29 Vinson Leeir_to_mesa: Initialize variable in ir_to_mesa_visitor...
2010-08-26 Eric Anholtir_to_mesa: Don't assume that an ir_dereference_array...
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_sampler().
2010-08-25 Eric Anholtir_to_mesa: Add support for samplers in structures.
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_uniform.
2010-08-25 Eric Anholtir_to_mesa: Convert this code to using linker.cpp's...
2010-08-25 Eric Anholtmesa: Remove the "Used" flag in gl_program_parameter.
2010-08-25 Marek Olšákir_to_mesa: set IndirectRegisterFiles
2010-08-24 Eric Anholtglsl: Set up uniform initializers by walking the shader...
2010-08-24 Ian Romanickprog_execute: Implement OPCODE_TXL
2010-08-23 Eric Anholtmesa: Add new ir_unop_any() expression operation.
2010-08-23 Eric Anholtir_to_mesa: Implement f2b by comparing the arg to 0...
2010-08-23 Eric Anholtir_to_mesa: Fix constant array handling to return the...
2010-08-22 Vinson Leemesa: Initialize member variables in ir_to_mesa_src_reg...
2010-08-22 Vinson Leemesa: Initialize variables in mesa_src_reg_from_ir_src_reg.
2010-08-20 Kenneth Graunkeglsl: Remove bogus "ambient" field from vec4 gl_Texture...
2010-08-20 Luca Barbieriglsl: add missing ambient field to gl_LightModel
2010-08-20 Luca Barbieriglsl: don't crash if a field is specified for a non...
2010-08-20 Luca Barbieriglsl: add missing sceneColor field to gl_{Front, Back...
2010-08-19 Eric Anholtmesa: Fix the whining for link failures to actually...
2010-08-19 Eric Anholtmesa: Don't try to free components of a NULL uniform...
2010-08-19 Eric Anholtir_to_mesa: Fix leak by improper freeing of a uniform...
2010-08-18 Eric Anholtir_to_mesa: Don't leak the whole linked assembly program.
2010-08-18 Eric Anholtir_to_mesa: Fix leak of set_branchtargets temp data.
2010-08-18 Eric Anholtir_to_mesa: Stop leaking the ir_instruction * annotatio...
2010-08-18 Eric Anholtmesa: Free old linked shaders when relinking new shaders.
2010-08-18 Eric Anholtir_to_mesa: Free the ir_to_mesa temporary storage when...
2010-08-18 Eric Anholtmesa: Hang the compiled shader off the shader->ir,...
2010-08-18 Eric Anholtmesa: Make MESA_GLSL=dump include when compile/link...
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-18 Eric Anholtir_to_mesa: Allow ir_return in main().
2010-08-18 Eric Anholtir_to_mesa: Fix implementation of ir_binop_equal, ir_bi...
2010-08-17 Benjamin Segoviaprog_optimize: Only merge writes to temporary registers
2010-08-17 Eric Anholtmesa: Dump shader source before validating the shader.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-16 Ian Romanickir_to_mesa: Silence unused variable warnings
2010-08-16 Ian Romanickir_to_mesa: Clean up assertions in ir_to_mesa_visitor...
2010-08-16 Ian Romanickir_to_mesa: Support texture rectangle targets
2010-08-14 José Fonsecamesa: Silence gcc warning "control reaches end of non...
2010-08-14 José Fonsecamesa: Silence gcc warning "missing initializer for...
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-14 Eric Anholtglsl2: Move ir_to_mesa handling to driver CompileShader...
2010-08-14 Eric Anholtglsl2: Move the common optimization passes to a helper...
2010-08-13 Brian Paulmesa: assorted clean-ups, var type changes, assertions...
2010-08-13 Benjamin Segoviamesa: more/better program optimizations
2010-08-13 Vinson Leemesa: Include missing header in programopt.h.
2010-08-12 Ian Romanickglsl2: Use Elements from main/compiler.h instead of...
2010-08-12 Brian Paulmesa: check for null shader->InfoLog before printing
2010-08-12 Vinson Leemesa: Clean up header file inclusion in prog_uniform.h.
2010-08-12 Vinson Leemesa: Include missing headers in prog_print.h.
2010-08-12 Vinson Leemesa: Include missing header in prog_optimize.h.
2010-08-11 Brian Paulglsl2: remove stray semicolon
2010-08-11 Vinson Leemesa: Include missing header in prog_noise.h.
2010-08-11 Vinson Leemesa: Clean up header file inclusion in prog_instruction.h.
2010-08-11 Vinson Leemesa: Include missing header in prog_execute.h.
2010-08-11 Vinson Leemesa: Include missing header in prog_cache.h.
2010-08-11 Vinson Leemesa: Include missing header in nvvertparse.h.
2010-08-11 Vinson Leemesa: Include missing header in nvfragparse.h.
2010-08-11 Vinson Leemesa: Remove unnecessary header from hash_table.h.
2010-08-10 Brian Paulmesa: additional program limit assertions
2010-08-10 Eric Anholtglsl2: Add a pass to transform ir_binop_sub to add...
2010-08-10 Eric Anholtglsl2: Add constant propagation.
2010-08-06 Eric Anholtglsl2: Move gl_program->InputsRead/OutputsWritten setti...
2010-08-06 Eric Anholtir_to_mesa: Add support for sampler arrays.
2010-08-06 Eric Anholtglsl2: Don't assert in a couple of places when encounte...
2010-08-06 Eric Anholtir_to_mesa: Give the expected size for _mesa_add_attrib...
2010-08-06 Ian Romanickir_to_mesa: Handle texture-array samplers
2010-08-05 Eric Anholtglsl2: Add a pass to convert exp and log to exp2 and...
2010-08-05 Eric Anholtir_to_mesa: Don't do function inlining until linking.
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