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Merge commit 'origin/gallium-0.1' into gallium-vertex-linear
[mesa.git]
/
src
/
mesa
/
shader
/
prog_parameter.c
2008-05-19
Zack Rusin
Merge commit 'origin/gallium-0.1' into gallium-vertex...
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2008-05-14
Brian Paul
mesa: use CALLOC_STRUCT()
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2008-03-27
Brian
Fix the compile of disabled DEBUG_PARSING code.
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2007-10-30
Brian
added _mesa_combine_parameter_lists()
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2007-10-27
Brian
Re-implement GLSL texture sampler variables.
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2007-04-18
Brian
comments, assertions
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2007-04-18
Brian
new comments
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2007-04-18
Brian
Start fixing some issues with uniform variables and...
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2007-04-18
Brian
Fix some bugs related to querying active uniforms.
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2007-04-18
Brian
Replace _mesa_parameter_longest_name() with _mesa_longe...
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2007-03-30
Eric Anholt
Merge branch 'crestline-qa', adding support for the...
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2007-03-26
Brian
In _mesa_lookup_parameter_constant() make sure we retur...
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2007-03-26
Brian
merge of glsl-compiler-1 branch
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2007-03-22
Brian
In _mesa_add_unnamed_constant() and _mesa_lookup_parame...
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2007-03-21
Brian
merge from master
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2007-03-13
Brian
remove bogus assertion
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2007-03-10
Brian
Merge branch 'master' of git+ssh://brianp@git.freedeskt...
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2007-03-09
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-02-23
Brian
replace GLint with gl_state_index
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2007-02-22
Brian
Undo some STATE_POINT/FOG changes. Max length of state...
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2007-02-22
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-02-20
Brian
Merge branch 'glsl-compiler-1' of git+ssh://brianp...
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2007-02-09
Brian
always init param vars to silence valgrind warnings
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2007-02-09
Brian
do full swizzled matching in _mesa_lookup_parameter_con...
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2007-01-23
Brian
fix g++ warnings/errors
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2007-01-19
Brian
_mesa_add_unnamed_constant() now tries to re-use consta...
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2007-01-10
Brian
fix size bug in _mesa_add_attribute()
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2007-01-10
Brian
simplify _mesa_add_state_reference()
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2007-01-10
Brian
get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
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2007-01-10
Brian
clean up a bunch of program parameter stuff
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2007-01-10
Brian
Implement vertex attribute binding.
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2007-01-05
Brian
added _mesa_add_sampler()
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2006-12-21
Brian
Uniform matrix support.
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2006-12-20
Brian
Overhaul of GLSL API functions, dispatching, etc.
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2006-12-14
Brian
remove unneded includes
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2006-12-14
Brian
Split the program.[ch] files into several new files.
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