mesa: fix some bugs with precision qualifier parsing
[mesa.git] / src / mesa / shader / slang / library / slang_fragment_builtin.gc
2007-05-18 Eric AnholtMerge branch 'master' into i915-unification
2007-04-11 Brianmove/fix texture sampling funcs
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-21 Brianmerge from master
2007-03-12 BrianImplement GL_ARB_texture_rectangle support
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-01-09 Brianremove old comment
2007-01-09 BrianImplement shadow samplers and dFdx(), dFdy() code gener...
2007-01-08 Brianimplement biased texture functions
2007-01-05 BrianCheckpoint glsl compiler work: sampler uniforms now...
2006-12-22 Brianchmod a-x
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-04-18 Michal KrolRemove carriage-return chars *ONLY*.
2006-03-21 Michal KrolGLSL fixes:
2006-03-14 Michal KrolMore GLSL code:
2006-02-21 Michal KrolMore GLSL code:
2006-02-13 Michal KrolCosmetic changes.
2005-04-13 Michal Krolcosmetic changes;
2005-01-28 Michal Krolmove file