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glsl: fix typo in the vec2 += operator function
[mesa.git]
/
src
/
mesa
/
shader
/
slang
/
slang_link.h
2008-09-16
Brian Paul
mesa: rework GLSL vertex attribute binding
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2007-10-27
Brian
Re-implement GLSL texture sampler variables.
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2007-03-30
Eric Anholt
Merge branch 'crestline-qa', adding support for the...
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2007-03-26
Brian
merge of glsl-compiler-1 branch
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2007-03-21
Brian
merge from master
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2007-03-10
Brian
Merge branch 'master' of git+ssh://brianp@git.freedeskt...
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2007-03-09
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-02-22
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-02-20
Brian
Merge branch 'glsl-compiler-1' of git+ssh://brianp...
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2007-02-16
Brian
s/_slang_link2/_slang_link/
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2007-02-02
Brian
remove old linker stuff
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2007-02-02
Brian
Remove all dependencies on the old slang interpreter...
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2007-01-16
Keith Whitwell
Merge branch 'master' of git+ssh://keithw@git.freedeskt...
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2007-01-10
Brian
Implement vertex attribute binding.
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2007-01-05
Brian
Checkpoint glsl compiler work: sampler uniforms now...
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2006-12-20
Brian
Clean-up and re-org of the main GLSL object types.
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2006-12-19
Dave Airlie
Merge branch 'nouveau-import'
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2006-12-15
Brian
use MAX_VARYING
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2006-12-13
Brian
Checkpoint new GLSL compiler back-end to produce fp...
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2006-11-03
Brian Paul
reformat comments in Doxygen style
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2006-10-13
Michal Krol
Indent and cosmetic changes.
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2006-05-16
Michal Krol
Fix attrib handling.
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2006-04-25
Michal Krol
Remove carriage returns.
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2006-04-18
Michal Krol
Add support for ARB_vertex_shader attrib binding and...
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2006-04-04
Michal Krol
More GLSL code:
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2006-03-15
Brian Paul
rename enums, fixes compilation breakage (Michal Krol)
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2006-03-14
Michal Krol
More GLSL code:
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2006-02-27
Brian Paul
silence a bunch of warnings
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2006-02-27
Michal Krol
More GLSL code:
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2006-02-21
Michal Krol
More GLSL code:
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