Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I...
[mesa.git] / src / mesa / shader / slang / slang_vartable.c
2007-07-04 BrianBe more consistant with paths in #includes. Eventually...
2007-04-24 Karl Schultzassorted fixes for Windows/VC8
2007-04-21 BrianRemove all the USE_MEMPOOL debug code.
2007-04-21 BrianUse new memory pool allocator. Lots of debug code still...
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-21 Brianmerge from master
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-07 Brianremove bogus assertion
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-01-28 BrianLots of vartable clean-ups, fixes. Report an error...
2007-01-28 BrianClean-up of var/temp allocation function parameters.
2007-01-28 BrianImproved register allocation: allow four 'float' vars...
2007-01-18 Briando bounds check in _slang_push_var_table(), added comment
2007-01-18 Brianhandle var size > 4 in _slang_pop_var_table()
2007-01-17 BrianFix/clean-up a number of things related to variable...
2007-01-13 BrianRework code related to temp register allocation, both...