Merge commit 'origin/master' into gallium-0.2
[mesa.git] / src / mesa / shader /
2009-01-22 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2009-01-20 Brian Paulglsl: silence unused var warnings
2009-01-20 Brian Paulmesa: silence compiler warning at -O2
2009-01-19 Keith WhitwellMerge commit 'origin/gallium-0.2' into gallium-xlib...
2009-01-16 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2009-01-16 Brian Paulglsl: fix broken sampler assignments
2009-01-15 Brian Paulglsl: use _mesa_sprintf()
2009-01-15 Brian Paulglsl: move declaration before code
2009-01-15 Jakob Bornecrantzmesa: Fix merge conflicts
2009-01-15 Brian Paulglsl: fix comment
2009-01-15 Brian Paulglsl: minor clean-up for rect sampler test
2009-01-14 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2009-01-14 Brian Paulglsl: propagate pragma info down into compiler from...
2009-01-14 Brian Paulglsl: simplify IR storage for samplers
2009-01-14 Ian RomanickTreat image units and coordinate units differently.
2009-01-14 Alan Hourihaneglsl: fix regression from sampler arrays commit
2009-01-14 Alan Hourihaneglsl: fix regression from sampler arrays commit
2009-01-14 Brian Paulmesa: put _NV suffix on a few opcodes
2009-01-14 Alan Hourihaneglsl: fix a comment typo
2009-01-14 Alan Hourihaneglsl: support sampler arrays.
2009-01-13 Alan Hourihaneglsl: fix a comment typo
2009-01-13 Alan Hourihaneglsl: support sampler arrays.
2009-01-13 Brian Paulglsl: add preprocessor support for #pragma
2009-01-12 Brian Paulglsl: better fix for for-loop scope issue (commit 63330...
2009-01-11 Keith WhitwellMerge commit 'origin/gallium-0.2' into gallium-xlib...
2009-01-10 Brian Paulglsl: force creation of new scope for for-loop body
2009-01-10 Brian Paulglsl: replace 0/1 with GL_FALSE/GL_TRUE
2009-01-09 Brian Paulglsl: make minimum struct size = 2, not 1
2009-01-09 Brian Paulglsl: fix typo in the vec2 += operator function
2009-01-09 Brian Paulglsl: fix broken +=, -=, *=, /= operators
2009-01-09 Brian Paulmesa: fix off-by-one bug in _mesa_delete_instructions()
2009-01-09 Brian Paulmesa: additional case in file_string()
2009-01-09 Brian Paulglsl: pass GLcontext::Extension info down into GLSL...
2009-01-09 Brian Paulglsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
2009-01-09 Brian Paulglsl: check that the fragment shader does not write...
2009-01-09 Brian Paulglsl: disable some unused functions (but don't remove...
2009-01-09 Brian Paulglsl: also unroll loops with variable declarations...
2009-01-09 Brian Paulglsl: remove dead code
2009-01-09 Brian Paulglsl: loop unroll adjustments
2009-01-09 Brian Paulglsl: implement loop unrolling for simple 'for' loops
2009-01-09 Brian Paulmesa: Move var declaration to top of scope.
2009-01-09 Keith WhitwellMerge commit 'origin/gallium-0.2' into gallium-xlib...
2009-01-09 Brian Paulglsl: fix typo in the vec2 += operator function
2009-01-08 Brian Paulglsl: fix broken +=, -=, *=, /= operators
2009-01-08 Brian Paulmesa: fix off-by-one bug in _mesa_delete_instructions()
2009-01-08 José FonsecaMerge commit 'origin/gallium-0.1' into gallium-0.2
2009-01-08 José Fonsecamesa: Add _mesa_snprintf.
2009-01-08 José Fonsecamesa: Move var declaration to top of scope.
2009-01-08 Brian Paulmesa: additional case in file_string()
2009-01-08 Brian Paulglsl: pass GLcontext::Extension info down into GLSL...
2009-01-08 Brian Paulglsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
2009-01-08 Brian Paulglsl: check that the fragment shader does not write...
2009-01-07 José Fonsecamesa: Add _mesa_snprintf.
2009-01-07 Brian Paulglsl: disable some unused functions (but don't remove...
2009-01-07 Brian Paulglsl: also unroll loops with variable declarations...
2009-01-07 Brian Paulglsl: remove dead code
2009-01-07 José Fonsecamesa: Add _mesa_snprintf.
2009-01-07 Brian Paulglsl: loop unroll adjustments
2009-01-07 Brian Paulglsl: implement loop unrolling for simple 'for' loops
2009-01-06 Brian Paulmesa: Move var declaration to top of scope.
2009-01-06 Brian Paulmesa: pass ctx to link_uniform_vars() to fix build...
2009-01-06 José Fonsecamesa: Move var declaration to top of scope.
2009-01-06 Brian Paulmesa: fix a GLSL swizzled writemask bug
2009-01-06 Brian Paulmesa: fix warning about possibly undefined var in GLSL...
2009-01-06 Brian Paulmesa: fix another "out of samplers" problem
2009-01-06 Brian Paulmesa: updated comments about GLSL constants
2009-01-06 Brian Paulmesa: fix bug in evaluation of structure fields
2009-01-06 Brian Paulmesa: allow variable indexing into the predefined unifo...
2009-01-06 Brian Paulmesa: better error message when running out of GLSL...
2009-01-06 Brian Paulmesa: disable debug output
2009-01-06 Brian Paulmesa: fix some GLSL array regressions
2009-01-06 Brian Paulmesa: bump glsl grammar revision
2009-01-06 Brian Paulmesa: more re-org of variable declarations in glsl...
2009-01-06 Brian Paulmesa: more comments, clean up
2009-01-06 Brian Paulmesa: added comments, remove unused code
2009-01-06 Brian Paulmesa: checkpoint: handle uniform vars in _slang_gen_var...
2009-01-06 Brian Paulmesa: place glsl constant arrays in constant memory
2009-01-06 Brian Paulmesa: remove old size=4 limit
2009-01-06 Brian Paulmesa: code clean-up in glsl compiler
2009-01-06 Brian Paulmesa: remove unneeded swizzle init code in glsl compiler
2009-01-06 Brian Paulmesa: disable glsl debug output
2009-01-06 Brian Paulmesa: remove unused varpool code in glsl compiler
2009-01-06 Brian Paulmesa: basic array constructors work now
2009-01-06 Brian Paulmesa: copy array_len in slang_fully_specified_type_copy()
2009-01-06 Brian Paulmesa: remove incorrect array_len assignment
2009-01-06 Brian Paulmesa: array size fix in _slang_typeof_operation()
2009-01-06 Brian Paulmesa: fix some more GLSL 1.20 array things.
2009-01-06 Brian Paulmesa: more glsl function renaming
2009-01-06 Brian Paulmesa: use _slang_alloc()
2009-01-06 Brian Paulmesa: glsl compiler function renaming
2009-01-06 Brian Paulmesa: more glsl type/function movement
2009-01-06 Brian Paulmesa: move some glsl compiler functions to different...
2009-01-06 Brian Paulmesa: move _slang_locate_function() to different file
2009-01-06 Brian Paulmesa: remove unused fixup table code in glsl compiler
2009-01-06 Brian Paulmesa: checkpoint: GLSL 1.20 array constructors
2009-01-06 Brian Paulmesa: consolidate variable declaration initializer...
2009-01-06 Brian Paulmesa: move variable initializer IR generation into...
2009-01-06 Brian Paulmesa: simplify some glsl variable declaration code
2009-01-06 Brian Paulmesa: glsl clean-ups
2009-01-06 Brian Paulmesa: checkpoint commit of GLSL 1.20 array syntax.
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