glDrawBuffers(n==0) is valid
[mesa.git] / src / mesa / sparc /
2001-06-05 davem69Sparc optimized GLAPI dispatch table.
2001-06-05 davem69Generate this now that I know which
2001-05-23 Brian Paulupdated copyright
2001-05-23 Brian PaulSPARC assembly optimizations from David Miller.