gallium: free bitmap fragment shaders, misc clean-up
[mesa.git] / src / mesa / state_tracker / st_cache.c
2008-02-26 Zack Rusinadd an explicit callback decleration and use it to...
2008-02-26 Zack Rusinimplement deleting of driver side cached state in cso's
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 José FonsecaCode reorganization: update build.
2007-12-17 Keith Whitwellgallium: incorporate alpha state into depth_stencil...
2007-10-03 Zack RusinExplain a little better what we're doing here.
2007-09-21 Zack RusinMake the alpha test state a cso.
2007-09-20 Zack RusinAllow drivers to cache the template in case they want to
2007-09-20 Zack RusinFix failover state binding and convert the sampler...
2007-09-20 Zack RusinConvert depth_stencil state to the new semantics.
2007-09-20 Zack RusinSwitch fragment/vertex shaders to the new caching seman...
2007-09-19 Zack RusinConvert the rasterizer cso to the new semantics.
2007-09-19 Zack RusinRedo the cso cache to map driver data in a lot more...
2007-09-19 Zack RusinFinish up conversions of shaders to immutable objects.
2007-09-18 Zack RusinConvert shader to an immutable state object.
2007-09-18 Zack Rusinmove cso cache to the pipe directory
2007-09-18 Zack Rusinconverting the setup state to immutable object and...
2007-09-18 Zack RusinCombing depth and stencil objects and making them immut...
2007-09-18 Zack RusinMake sampler an immutable state object.
2007-09-18 Zack RusinImplementing a better hash, removing state_tracker...