Merge commit 'origin/master' into gallium-0.2
[mesa.git] / src / mesa / state_tracker / st_cb_clear.c
2008-10-27 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-10-10 Brian PaulMerge commit 'origin/master' into gallium-0.2
2008-10-10 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-26 Keith WhitwellMerge commit 'origin/master' into HEAD
2008-09-24 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-24 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-24 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-23 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-22 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-18 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-11 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-11 Alan HourihaneMerge branch 'master' of git+ssh://git.freedesktop...
2008-09-11 Keith WhitwellMerge branch 'gallium-0.1' into gallium-0.2
2008-09-05 Brian Paulgallium: document that clear color is intentionally...
2008-09-03 José Fonsecagallium: Have pipe_buffer_* receive a pipe_screen inste...
2008-07-15 Michal Krolst: Silence compiler warnings on Windows.
2008-05-28 Keith WhitwellMerge branch 'gallium-vertex-linear' into gallium-tex...
2008-05-28 Jakob BornecrantzMerge branch 'gallium-vertex-linear' into gallium-0.1
2008-05-23 Jakob BornecrantzMerge branch 'gallium-i915-current' into gallium-0.1
2008-05-20 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-20 Brian Paulgallium: fix mem leaks
2008-05-02 Keith WhitwellMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-02 Alan HourihaneSome changed for non-C99 compilers
2008-04-30 Brian Paulgallium: use new buffer wrapper functions in p_inlines.h
2008-04-24 Brian Paulgallium: use cso_destroy_vertex/fragment_shader() functions
2008-04-21 Keith Whitwelluse cso fs/vs handle functions
2008-04-21 Michel Dänzergallium: Use CSO cache for shaders.
2008-04-18 Michel Dänzergallium: Always pass colour clear value to driver as...
2008-04-03 Briangallium: set rasterizer.gl_rasterization_rules = 1...
2008-04-03 Brian Paulgallium: streamline viewport/raster/shader state for...
2008-04-03 Brian Paulgallium: remove the temporary/test TEST_DRAW_PASSTHROUG...
2008-04-03 Brian Paulgallium: use identity viewport fix broken clear_with_qu...
2008-03-27 Briangallium: Update calls to the simple shader functions
2008-03-20 Briangallium: in clear_with_quad() check fb orientation...
2008-03-20 Briangallium: create one vertex buffer and re-use, also...
2008-03-20 Briangallium: use the utility pasthrough shaders
2008-03-19 Briangallium: implement CSO save/restore functions for use...
2008-03-18 Briangallium: restore additional state after clearing with...
2008-03-18 Briangallium: use new color packing utility functions
2008-03-13 Briangallium: for TEST_DRAW_PASSTHROUGH, pass inClipCoords...
2008-03-13 Briangallium: add some temporary code for testing draw modul...
2008-03-13 Briangallium: in clear_stencil_buffer() check surface format...
2008-03-12 Briangallium: rework CSO-related code in state tracker
2008-02-28 Keith Whitwellgallium: State tracker cleanups wrt clears.
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-14 Keith Whitwellgallium: Cleanups related to clears.
2008-02-12 Briangallium: rename st_fragment_program's fs field to cso...
2008-02-08 Briangallium: added inClipCoords param to st_draw_vertices...
2008-01-28 Briangallium: check if surface has defined status in check_c...
2008-01-15 BrianFix problems with vertex shaders and the private draw...
2007-12-17 Keith Whitwellgallium: incorporate alpha state into depth_stencil...
2007-12-07 BrianDefine PIPE_FORMAT_ tokens as an enum set, rather than...
2007-12-07 BrianReplace "duplicate" formats
2007-12-05 Brianadded PIPE_FORMAT_U_B8_G8_R8_A8 case in color_value()
2007-11-20 Brianinitial support for PIPE_FORMAT_Z24_S8
2007-11-08 Briansimplify depth_value(), return proper value for Z16...
2007-11-07 BrianFloat->uint conversion for PIPE_FORMAT_U_Z32 resulted...
2007-10-27 BrianMove mesa_to_tgsi.[ch] to state_tracker
2007-10-26 Briansilence warning
2007-10-17 Brianremove #include vf.h
2007-10-17 BrianFix viewport Z scale/bias to get the right Z values...
2007-10-17 Brianuse new st_clear_accum_buffer() function
2007-10-03 Michel DänzerSome minor cleanups.
2007-09-28 BrianInstead of linked program pairs, keep a list of vertex...
2007-09-25 Brianst_draw_vertices() no longer needs attribs[] array...
2007-09-25 BrianTranslate mesa vertex/fragment programs to TGSI program...
2007-09-21 Brianreenable some clear code that was temporarily disabled
2007-09-21 Zack RusinMake the alpha test state a cso.
2007-09-20 BrianCheckpoint: vertex attribute clean-up.
2007-09-20 Zack RusinConvert depth_stencil state to the new semantics.
2007-09-20 Zack RusinSwitch fragment/vertex shaders to the new caching seman...
2007-09-20 BrianCheckpoint: replacement of TGSI_ATTRIB_x tokens with...
2007-09-19 Zack RusinConvert the rasterizer cso to the new semantics.
2007-09-19 Zack RusinRedo the cso cache to map driver data in a lot more...
2007-09-19 Zack RusinFinish up conversions of shaders to immutable objects.
2007-09-19 BrianCheckpoint: rework shader input/output register mapping.
2007-09-18 Zack RusinConvert shader to an immutable state object.
2007-09-18 Zack Rusinconverting the setup state to immutable object and...
2007-09-18 Zack RusinCombing depth and stencil objects and making them immut...
2007-09-18 Zack RusinImplementing a better hash, removing state_tracker...
2007-09-18 Zack RusinFirst stab at immutable state objects (create/bind...
2007-08-25 Briancode re-org, minor improvements
2007-08-23 BrianCheckpoint: new vertex/fragment attribute naming
2007-08-22 BrianRework of shader constant buffers.
2007-08-20 BrianSet viewport state so viewport matches window dims.
2007-08-21 BrianUpdate glClear and glDrawPixels code.
2007-08-20 BrianStart to remove the temporary draw_vb() and draw_vertic...
2007-08-17 BrianUse simple st->pipe->clear() in more cases for depth...
2007-08-17 Brianadded assertions, disable debug output
2007-08-16 Brianmake pass-through vertex shader
2007-08-16 BrianBegin added vertex shader state/support.
2007-08-16 Brianadded PIPE_PRIM_x tokens (matching GL), use in a few...
2007-08-14 Brianadded an assertion
2007-08-10 BrianY invert, clean-up
2007-08-10 Briancomments
2007-08-09 BrianCheckpoint intel_renderbuffer removal.
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