Plug in selection/feedback code.
[mesa.git] / src / mesa / state_tracker / st_cb_clear.c
2007-08-25 Briancode re-org, minor improvements
2007-08-23 BrianCheckpoint: new vertex/fragment attribute naming
2007-08-22 BrianRework of shader constant buffers.
2007-08-20 BrianSet viewport state so viewport matches window dims.
2007-08-21 BrianUpdate glClear and glDrawPixels code.
2007-08-20 BrianStart to remove the temporary draw_vb() and draw_vertic...
2007-08-17 BrianUse simple st->pipe->clear() in more cases for depth...
2007-08-17 Brianadded assertions, disable debug output
2007-08-16 Brianmake pass-through vertex shader
2007-08-16 BrianBegin added vertex shader state/support.
2007-08-16 Brianadded PIPE_PRIM_x tokens (matching GL), use in a few...
2007-08-14 Brianadded an assertion
2007-08-10 BrianY invert, clean-up
2007-08-10 Briancomments
2007-08-09 BrianCheckpoint intel_renderbuffer removal.
2007-08-08 Briansetup frag shader state: color pass-through program
2007-08-06 BrianNew st_init_*_functions() to initialize the driver...
2007-08-03 Briantrim #includes
2007-08-02 Brianpipe->clear() now takes a surface, rather than color...
2007-08-02 Briansetup more state for clear_with_quad()
2007-08-02 BrianImplement new draw_vertices() path for simple vertex...
2007-08-02 Keith WhitwellRemove references to accum buffers in softpipe.
2007-08-02 Briansketch out clearing with quads
2007-08-02 BrianMerge branch 'softpipe_0_1_branch' of git+ssh://brianp...
2007-08-02 Keith WhitwellReroute some clear functionality.