st/mesa: unify TCS, TES, GS st_*_program structures
[mesa.git] / src / mesa / state_tracker / st_context.h
2017-05-08 Marek Olšákst/mesa: unify TCS, TES, GS st_*_program structures
2017-05-08 Marek Olšákst/mesa: remove st_context::vertex_result_to_slot
2017-05-08 Marek Olšákst/mesa: decrease the size of st_vertex_program
2017-04-20 Marek Olšákst/mesa: put the bitmap_cache structure inside st_context
2017-04-20 Marek Olšákst/mesa: inline and optimize st_invalidate_readpix_cache
2017-02-24 Marek Olšákst/mesa: assume all drivers support user index buffers
2017-02-14 Marek Olšákst/mesa: use the common uploader (v2)
2016-11-16 Nicolai Hähnlest/mesa: fix SINT <-> UINT conversion during PBO upload...
2016-10-05 Nicolai Hähnlest/mesa: set a device reset callback when available
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-30 Marek Olšákst/mesa: remove st_tracked_state::name
2016-07-16 Rob Clarkmesa/st: reduce size of state->st bitmask
2016-06-21 Nicolai Hähnlest/mesa: add readpix_cache structure
2016-06-18 Ilia Mirkinst/mesa: add support for GL_EXT_window_rectangles
2016-06-01 Nicolai Hähnlest/mesa: add PBO download enable bit and fragment shaders
2016-06-01 Nicolai Hähnlest/mesa: rename pbo_upload to pbo
2016-05-18 Brian Paulst/mesa: remove unused st_context::default_texture
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-11 Marek Olšákst/mesa: remove ST_NEW_MESA flag (v2)
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-19 Brian Paulst/mesa: implement a simple cache for glDrawPixels
2016-02-18 Brian Paulst/mesa: new st_DrawAtlasBitmaps() function for drawing...
2016-02-16 Brian Paulst/mesa: overhaul vertex setup for clearing, glDrawPixe...
2016-02-16 Ilia Mirkinst/mesa: add an image atom for shader images
2016-02-13 Samuel Pitoisetst/mesa: add compute shader states
2016-02-13 Samuel Pitoisetst/mesa: add a second pipeline for compute
2016-02-11 Jason EkstrandMerge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
2016-02-10 Brian Paulst/mesa: fix bitmap texture target code and simplify...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Marek Olšákst/mesa: unify variants and delete functions for TCS...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-03 Nicolai Hähnlest/mesa: implement PBO upload for multiple layers
2016-02-03 Fredrik Höglundst/mesa: Accelerate PBO uploads
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics
2016-01-30 Ilia Mirkinst/mesa: add atomic counter support
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Ilia Mirkinst/mesa: add support for new mesa indirect draw interface
2016-01-06 Brian Paulst/mesa: use GLbitfield in st_state_flags, add comments
2016-01-06 Brian Pauls/GLuint/GLbitfield/ for st_invalidate_state() parameter
2016-01-03 Ilia Mirkinst/mesa: use PK2H/UP2H when supported
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-20 Nicolai Hähnlest/mesa: store mapping from perfmon counter to query...
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákst/mesa: set force_persample_interp if ARB_sample_shadi...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-28 Marek Olšákst/mesa: remove st_context::missing textures and get_pa...
2015-07-28 Marek Olšákst/mesa: fix GLSL 1.30 texture shadow functions with...
2015-07-25 Marek Olšákst/mesa: don't ignore texture buffer state changes
2015-07-22 Marek Olšákst/mesa: set default tessellation levels
2015-07-22 Ilia Mirkinst/mesa: add tessellation shader states
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-05-12 Marek Olšákst/mesa: implement GetGraphicsResetStatus
2015-02-26 Brian Paulst/mesa: replace INLINE with inline
2015-02-19 Ilia Mirkinst/mesa: pass etc2 textures to driver if supported
2014-12-16 Brian Paulst/mesa: add extern "C" to st_context.h
2014-11-18 Ilia Mirkinst/mesa: add a fallback for clear_with_quad when no...
2014-09-02 Jordan Justenmesa: Convert NewDriverState to 64-bits
2014-08-11 Marek Olšákst/mesa: convert the ETC1 format to an uncompressed...
2014-04-10 Marek Olšákgallium/u_gen_mipmap: rewrite using pipe->blit (v2)
2014-03-15 Marek Olšákst/mesa: remove _NEW_POLYGON dependency from vertex...
2014-03-15 Marek Olšákst/mesa: implement zero-stride edge flag by culling...
2014-02-11 Dave Airliest/mesa: add support for GL_ARB_viewport_array (v0.2)
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-12-03 Marek Olšákst/mesa: implement layered framebuffer clear for the...
2013-05-11 Marek Olšákmesa: add & use a new driver flag for UBO updates inste...
2013-04-24 Marek Olšákmesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-03-23 Marek Olšákgallium,st/mesa: don't use blit-based transfers with...
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-03-15 Paul BerryReplace gl_vert_result enum with gl_varying_slot.
2013-02-18 Marek Olšákst/mesa: remove what is left from u_blit
2013-02-06 Marek Olšákst/mesa: emit saturates in the vertex shader if Shader...
2013-01-15 Marek Olšákst/mesa: always assume separate depth and stencil clear...
2012-12-20 José Fonsecamesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.
2012-12-12 Marek Olšákgallium: manage render condition in cso_context and...
2012-12-12 Marek Olšákst/mesa: remove a weird msaa hack
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-08-23 Vadim Girlinst/mesa: accept and handle configuration options from...
2012-08-16 Brian Paulst/mesa: combine vertex/fragment sampler state in arrays
2012-08-16 Brian Paulgallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS ...
2012-08-06 Brian Paulst/mesa: rename some vertex/fragment state fields for...
2012-07-26 Paul Berrymesa: Make more consistent use of _mesa_is_{user,winsys...
2012-07-23 Marek Olšákst/mesa: flush the glBitmap cache before changing frame...
2012-07-12 Marek Olšákst/mesa: implement accelerated stencil blitting using...
2012-06-15 Marek Olšákst/mesa: atomize vertex array state
2012-05-17 Jordan Justenstate_tracker: remove sw_primitive_restart from st_context
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
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