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mesa: remove no longer needed _mesa_is_bufferobj function
[mesa.git]
/
src
/
mesa
/
state_tracker
/
st_nir.h
2020-01-14
Eric Anholt
mesa/st: Deduplicate the NIR uniform lowering code.
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2019-10-24
Marek Olšák
st/mesa: use pipe_screen::finalize_nir
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2019-10-24
Marek Olšák
st/mesa: assign driver locations for VS inputs for...
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2019-10-10
Marek Olšák
st/mesa: use nir_shader_compiler_options::lower_to_scalar
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2019-03-05
Timur Kristóf
nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
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2019-02-12
Kenneth Graunke
nir: Gather texture bitmasks in gl_nir_lower_samplers_a...
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2019-02-12
Kenneth Graunke
st/nir: Pull sampler lowering into a helper function.
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2019-02-05
Kenneth Graunke
st/nir: Make new helpers for constructing built-in...
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2019-02-05
Kenneth Graunke
st/nir: Move varying setup code to a helper function.
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2018-11-04
Kenneth Graunke
st/mesa: Pull nir_lower_wpos_ytransform work into a...
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2018-07-25
Kenneth Graunke
st/nir: Fix st_nir_opts() prototype.
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2018-05-12
Timothy Arceri
st/nir: make st_nir_opts() available externally
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2018-04-10
Timothy Arceri
st/glsl_to_nir: set paramater value offset as driver...
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2018-03-20
Timothy Arceri
st: add uniform packing support to lower_uniforms_to_ubo()
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2018-03-20
Timothy Arceri
st/nir/radeonsi: move nir_lower_uniforms_to_ubo() to...
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2017-12-03
Timothy Arceri
st/glsl_to_nir: make st_glsl_to_nir() static
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2017-12-03
Timothy Arceri
st/glsl: move nir linking loop to new function st_link_...
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2017-11-02
Timothy Arceri
st/glsl_to_nir: pass gl_shader_program to st_finalize_nir()
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2016-09-26
Rob Clark
mesa/st: add nir pass to lower tex_src_plane
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2016-07-01
Vinson Lee
mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-05-17
Rob Clark
mesa/st: add support for NIR as possible driver IR
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2016-05-17
Rob Clark
mesa/st: add nir pass for lowering builtin uniforms
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