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freedreno: fix compiler warning
[mesa.git]
/
src
/
mesa
/
state_tracker
/
st_shader_cache.c
2019-06-04
Timothy Arceri
st/glsl: make sure to propagate initialisers to driver...
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2019-03-12
Brian Paul
st/mesa: move utility functions, macros into new st_uti...
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2018-07-10
Jordan Justen
mesa: Add gl_shader_program param to ProgramBinarySeria...
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2018-07-10
Jordan Justen
st/mesa: Skip serializing driver_cache_blob if it exists
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2018-05-10
Mathias Fröhlich
st/mesa: Make the input_to_index array available.
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2018-02-20
Timothy Arceri
st/shader_cache: copy nir pointer to gl_program after...
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2018-02-14
Timothy Arceri
st/shader_cache: add st_{de}serialise_nir_program(...
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2018-02-09
Timothy Arceri
st: add nir shader disk cache support
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2018-01-26
Timothy Arceri
st/shader_cache: restore num_tgsi_tokens when loading...
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2018-01-26
Brian Paul
mesa: change gl_link_status enums to uppercase
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2018-01-17
Timothy Arceri
st/glsl_to_tgsi: add st_get_program_binary_driver_sha1...
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2018-01-17
Timothy Arceri
st/glsl_to_tgsi: add (de)serialise program helpers
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2018-01-17
Timothy Arceri
st/glsl_to_tgsi: stop passing pipe_shader_state to...
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2018-01-17
Timothy Arceri
st/glsl_to_tgsi: store num_tgsi_tokens in st_*_program
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2017-11-27
Timothy Arceri
st/glsl_to_tgsi: make use of driver_cache_blob with...
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2017-10-13
Jason Ekstrand
compiler/blob: Switch to init/finish instead of create...
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2017-08-25
Timothy Arceri
glsl: pass shader source keys to the disk cache
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2017-06-14
Samuel Pitoiset
mesa: pass gl_program to _mesa_associate_uniform_storage()
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2017-06-05
Marek Olšák
st/mesa: don't load cached TGSI shaders on demand
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2017-05-19
Timothy Arceri
st/mesa: don't mark the program as in cache_fallback...
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2017-05-19
Timothy Arceri
mesa: add an env var to force cache fallback
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2017-05-19
Timothy Arceri
st/mesa: improve shader cache debug info
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2017-05-08
Marek Olšák
st/mesa: simplify code due to unification to st_common_...
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2017-05-08
Marek Olšák
st/mesa: unify TCS, TES, GS st_*_program structures
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2017-04-03
Bartosz Tomczyk
glsl: Fix blob memory leak
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2017-03-27
Grazvydas Ignotas
glsl, st/shader_cache: check the whole sha1 for zero
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2017-03-21
Grazvydas Ignotas
util/disk_cache: use a helper to compute cache keys
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2017-03-12
Timothy Arceri
glsl: don't use ralloc for blob creation
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2017-03-07
Timothy Arceri
st/mesa: don't propagate uniforms when restoring from...
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2017-02-23
Timothy Arceri
st/mesa: free shader cache buffer on fallback
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2017-02-23
Timothy Arceri
st/mesa: fix crash in shader cache cased by race condition
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2017-02-22
Timothy Arceri
st/mesa: implement a tgsi on-disk shader cache
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