gallium/st: add pipe_context::generate_mipmap()
[mesa.git] / src / mesa / state_tracker /
2016-01-14 Charmaine Leegallium/st: add pipe_context::generate_mipmap()
2016-01-14 Brian Paulst/mesa: declare struct pipe_screen in st_cb_bufferobje...
2016-01-14 Brian Paulst/mesa: add check for color logicop in blit_copy_pixels()
2016-01-14 Nicolai Hähnlest/mesa: implement Driver.InvalidateBufferSubData
2016-01-14 Nicolai Hähnlest/mesa: use pipe->invalidate_resource instead of buffe...
2016-01-13 Kenneth Graunkeglsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
2016-01-13 Brian Paulst/mesa: fix incorrect buffer token passed to _mesa_Bin...
2016-01-08 Marek Olšákst/mesa: add support for POSITION and FACE system values
2016-01-08 Marek Olšákglsl: optionally declare gl_FragCoord & gl_FrontFacing...
2016-01-08 Marek Olšáktgsi/ureg: remove index parameter from ureg_DECL_system...
2016-01-08 Marek Olšákst/mesa: remove dead code from mesa_to_tgsi
2016-01-07 Ilia Mirkinst/mesa: expose ARB_indirect_parameters when the backen...
2016-01-07 Ilia Mirkinst/mesa: add support for new mesa indirect draw interface
2016-01-07 Nicolai Hähnlest/mesa: use _mesa_delete_buffer_object
2016-01-06 Brian Paulst/mesa: minor clean-ups in st_atom.c
2016-01-06 Brian Paulst/mesa: replace bitmap size checks with assertion
2016-01-06 Brian Paulst/mesa: check texture target in allocate_full_mipmap()
2016-01-06 Brian Paulst/mesa: move mipmap allocation check logic into a...
2016-01-06 Brian Paulst/mesa: use GLbitfield in st_state_flags, add comments
2016-01-06 Brian Pauls/GLuint/GLbitfield/ for st_invalidate_state() parameter
2016-01-06 Brian Paulst/mesa: be more careful about state validation in...
2016-01-06 Brian Paulst/mesa: move bitmap cache flushing out of state validation
2016-01-06 Brian Paulst/mesa: check state->mesa in early return check in...
2016-01-06 Brian Paulst/mesa: protect debug printf() with a conditional...
2016-01-06 Brian Paulst/mesa: fix comment indentation in st_flush_bitmap_cache()
2016-01-05 Brian Paulst/mesa: minor indentation fixes
2016-01-04 Nicolai Hähnlest/mesa: make KHR_debug output independent of context...
2016-01-03 Ilia Mirkinst/mesa: use PK2H/UP2H when supported
2016-01-03 Samuel Pitoisetst/mesa: fix parameter names for tesseval/tessctrl...
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_data manually
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_alloc manually
2016-01-02 Marek Olšákst/mesa: fix GLSL uniform updates for glBitmap & glDraw...
2016-01-02 Ilia Mirkinst/mesa: sort extensions enablement array
2015-12-31 Dave Airliest/glsl_to_tgsi: fix block movs for doubles
2015-12-31 Dave Airliest/glsl_to_tgsi: handle different attrib size
2015-12-31 Dave Airliest/glsl_to_tgsi: readd the double_reg2 for input index...
2015-12-31 Dave Airliest/glsl_to_tgsi: when doing reladdr get vec4 of correct...
2015-12-31 Dave Airliest/glsl_to_tgsi: handle double immediates in matrices...
2015-12-31 Dave Airliest/glsl_to_tgsi: setup writemask for double arrays...
2015-12-31 Dave Airliest/glsl_to_tgsi: handle doubles in array shrinking...
2015-12-31 Dave Airliest/glsl_to_tgsi: handle doubles outputs in arrays.
2015-12-31 Dave Airliest/glsl_to_tgsi: store if dst is double in array
2015-12-30 Ilia Mirkinst/mesa: add GL_ARB_shader_draw_parameters support
2015-12-29 Kristian Høgsberg... mesa/st: Pad out _mesa_sysval_to_semantic for new SYSTE...
2015-12-18 Matt Turnerglsl: Remove ir_unop_any.
2015-12-11 Brian Paulst/mesa: trivial indentation fix
2015-12-08 Matt Turnerglsl_to_tgsi: Skip useless comparison instructions.
2015-12-03 Brian Paulst/mesa: add new st_copy_framebuffer_to_texture() function
2015-11-25 Nicolai Hähnlest/mesa: remove outdated comment
2015-11-25 Nicolai Hähnlest/mesa: delay initialization of performance counters
2015-11-23 Ilia Mirkinst/mesa: add astc support
2015-11-20 Nicolai Hähnlest/mesa: add support for batch driver queries to perfmon
2015-11-20 Nicolai Hähnlest/mesa: maintain active perfmon counters in an array
2015-11-20 Nicolai Hähnlest/mesa: use BITSET_FOREACH_SET to loop through active...
2015-11-20 Nicolai Hähnlest/mesa: store mapping from perfmon counter to query...
2015-11-20 Nicolai Hähnlest/mesa: map semantic driver query types to underlying...
2015-11-20 Nicolai Hähnlegallium: remove pipe_driver_query_group_info field...
2015-11-20 Ian Romanickglsl: Add ir_samples_identical opcode
2015-11-12 Ilia Mirkingallium: add support for gl_HelperInvocation semantic
2015-11-12 Ilia Mirkinglsl: add gl_HelperInvocation system value
2015-11-12 Ilia Mirkinst/mesa: implement ARB_clear_texture
2015-11-10 Kristian Høgsberg... glsl: Lower UBO and SSBO access in glsl linker
2015-11-10 Kristian Høgsberg... glsl: Drop exec_list argument to lower_ubo_reference
2015-11-10 Jose Fonsecast/mesa: Destroy buffer object's mutex.
2015-11-05 Ilia Mirkinst/mesa: set debug callback for debug contexts
2015-11-05 Ilia Mirkinst/mesa: account for texture views when doing CopyImage...
2015-10-29 Nicolai Hähnlest/mesa: fix mipmap generation for immutable textures...
2015-10-29 Ilia Mirkinst/mesa: create temporary textures with the same nr_sam...
2015-10-28 Marek Olšákst/mesa: implement ARB_copy_image
2015-10-23 Marek Olšákst/mesa: don't load state parameters if there are none
2015-10-22 Brian Paulst/mesa: use _mesa_RasterPos() when possible
2015-10-20 Brian Paulst/mesa: optimize 4-component ubyte glDrawPixels
2015-10-20 Brian Paulst/mesa: check for out-of-memory in st_DrawPixels()
2015-10-20 Brian Paulst/mesa: use MAX3() instead of MAX2(MAX2) in draw_textu...
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Marek Olšákst/mesa: pass the clip distance array size to drivers
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Iago Toral Quirogaglsl_to_tgsi: Use {Num}UniformBlocks instead of {Num...
2015-10-19 Iago Toral Quirogast/mesa: Use {Num}UniformBlocks instead of {Num}BufferI...
2015-10-17 Marek Olšákst/mesa: fix clip state dependencies
2015-10-16 Brian Paulst/mesa: fix incorrect pointer type arguments in st_new...
2015-10-15 Emil Velikovprogram: convert _mesa_init_gl_program() to take struct...
2015-10-14 Krzysztof Sobieckist/fbo: use pipe_surface_release instead of pipe_surfac...
2015-10-14 Iago Toral Quirogamesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
2015-10-09 Marek Olšákprogram: remove _mesa_init_*_program wrappers
2015-10-09 Marek Olšákst/mesa: release the glsl_to_tgsi visitor after translation
2015-10-09 Marek Olšákst/mesa: translate tessellation shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate geometry shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate fragment shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate vertex shaders into TGSI when we...
2015-10-09 Marek Olšákst/mesa: fix glDrawPixels with a texture
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Marek Olšákst/mesa: implement glBitmap shader transformation using...
2015-10-09 Marek Olšákst/mesa: remove old emulation for VS and FS variants
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for FS...
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