st/mesa: adjust Z coordinates for quad clearing
[mesa.git] / src / mesa / state_tracker /
2014-08-05 Brian Paulst/mesa: adjust Z coordinates for quad clearing
2014-08-05 Michel Dänzerglsl_to_tgsi: Fix typo shader_program -> shader
2014-08-04 Kenneth Graunkeglsl: Make it possible to ignore built-ins when matchin...
2014-08-04 Jan Veselymesa/st: Fix compiler warnings
2014-08-03 Ilia Mirkinmesa/st: only convert AND(a, NOT(b)) into MAD when...
2014-08-03 Ilia Mirkinmesa/st: add support for dynamic ubo selection
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-24 Ilia Mirkinmesa/st: add support for interpolate_at_* ops
2014-07-17 Marek Olšákst/mesa,gallium: add a workaround for Unigine Heaven...
2014-07-11 Chris Forbesglsl: add new expression types for interpolateAt*
2014-07-11 Marek Olšákst/mesa: fix samplerCubeShadow with bias
2014-07-09 Ilia Mirkinmesa/st: add per sample shading state to fp key and...
2014-07-09 Ilia Mirkingallium: switch dedicated centroid field to interpolati...
2014-07-09 Brian Paulst/mesa: add PIPE_FORMAT_R10G10B10A2_UNORM to format_ma...
2014-07-09 Brian Paulst/mesa: add some missing MESA/PIPE_FORMAT_R10G10B10A2_...
2014-07-09 Brian Paulst/mesa: fix geometry shader memory leak
2014-07-09 Brian Paulst/mesa: minor simplification of some state atom assign...
2014-07-09 Brian Paulst/mesa: minor fix-up in st_GetSamplePosition()
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-03 Ilia Mirkinmesa/st: enable AMD_vertex_shader_viewport_index
2014-07-03 Ilia Mirkinmesa/st: enable ARB_fragment_layer_viewport
2014-07-01 Christoph Bumillerst/mesa: add support for indirect drawing
2014-07-01 Matt Turnermesa: Add and use foreach_in_list_use_after.
2014-07-01 Matt Turnermesa: Use typed foreach_in_list_safe instead of foreach...
2014-07-01 Matt Turnermesa: Use typed foreach_in_list instead of foreach_list.
2014-07-01 Brian Paulst/mesa: fix incorrect size of UBO declarations
2014-07-01 Brian Paulst/mesa: don't use address register for constant-indexe...
2014-07-01 Brian Paulst/mesa: allow 2D indexing for all shader types in...
2014-07-01 Brian Paulst/mesa: don't ignore const buf index in src_register()
2014-07-01 Ilia Mirkinmesa/st: add vertex stream support
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-07-01 Ilia Mirkingallium: add an index argument to create_query
2014-07-01 Ilia Mirkingallium: add support for stream in so info
2014-07-01 Ilia Mirkingallium: add vertex stream argument to EMIT/ENDPRIM
2014-06-23 Ilia Mirkinmesa/st: handle gl_Layer input semantic
2014-06-18 Marek Olšákgallium: implement ARB_texture_query_levels
2014-06-18 Marek Olšákst/mesa: set sampler_view::last_level correctly
2014-06-18 Dave Airliest/mesa: handle array textures in st_texture_image_copy
2014-06-18 Marek Olšákst/mesa: fix geometry shader max texture limit in state...
2014-06-16 Tapani PälliEnable GL_ARB_explicit_uniform_location in the drivers.
2014-06-07 Timothy Arcerist/mesa: remove extra calculation of sampler count
2014-05-26 Ilia Mirkinmesa/st: fix color outputs in presence of sample mask...
2014-05-16 Michel Dänzerglsl_to_tgsi: Make sure the 'shader' member is always...
2014-05-15 Roland Scheideggermesa/st: fix number of ubos being declared in a shader
2014-05-14 Ilia Mirkinmesa/st: provide native integers implementation of...
2014-05-13 Bryan Cainglsl_to_tgsi: remove unnecessary dead code elimination...
2014-05-11 Ilia Mirkinmesa/st: leave current query enabled during glBlitFrame...
2014-05-08 Ilia Mirkinmesa/st: pass 4-offset TG4 without lowering if supported
2014-05-05 Ilia Mirkinmesa/st: implement ARB_stencil_texturing
2014-05-02 Ilia Mirkinmesa/st: enable carry/borrow lowering pass
2014-05-02 Ian Romanickmesa: Remove support for desktop OpenGL GL_EXT_separate...
2014-04-30 Eric Anholtgallium: Drop use of _ReallyEnabled.
2014-04-28 Ilia Mirkinmesa/st: implement new bit manipulation opcodes
2014-04-28 Michel Dänzerst/mesa: Fix NULL pointer dereference for incomplete...
2014-04-27 Chia-I Wumesa: use accessors for struct gl_debug_state
2014-04-26 Ilia Mirkinmesa/st: translate gl_InvocationID to INVOCATIONID...
2014-04-26 Ilia Mirkinmesa/st: translate gl_SampleMaskIn to SAMPLEMASK semantic
2014-04-26 Ilia Mirkinmesa/st: add support for ARB_sample_shading
2014-04-25 Roland Scheideggergallium/util: use ui[4] instead of ui in union util_color
2014-04-24 Marek Olšákst/mesa: remove trailing NULL colorbuffers
2014-04-24 José Fonsecamesa/st: Handle empty frame-buffers without asserting.
2014-04-23 José Fonsecamesa/st: Fix pipe_framebuffer_state::height for PIPE_TE...
2014-04-22 Ilia Mirkinmesa/st: enable EXT_shader_integer_mix when NativeInteg...
2014-04-21 Brian Paulst/mesa: fix invalid pointer use in st_texture_get_samp...
2014-04-17 Maarten Lankhorstgallium glsl: Fix crash with piglit fs-deref-literal...
2014-04-12 Kenneth Graunkeglsl: Drop do_common_optimization's max_unroll_iteratio...
2014-04-11 Ilia Mirkinmesa/st: set min/max texture gather offset to driver...
2014-04-10 Marek Olšákgallium/u_gen_mipmap: rewrite using pipe->blit (v2)
2014-04-10 Marek Olšákst/mesa: properly implement MapTextureImage with multip...
2014-04-10 Brian Paulst/mesa: fix sampler_view REALLOC/FREE macro mix-up
2014-04-08 Kenneth Graunkeglsl: Pass ctx->Const.NativeIntegers to do_common_optim...
2014-04-07 Dave Airliest/mesa: add support for ARB_texture_query_lod
2014-04-04 Christian Königst/mesa: improve sampler view handling
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-04-01 Ilia Mirkinmesa/st: Accelerate ARB_clear_buffer_object with clear_...
2014-03-31 Chris Forbesst: fix st_choose_matching_format to ignore intensity
2014-03-27 Brian Paulst/mesa: overhaul texture / sample swizzle code
2014-03-27 Brian Paulst/mesa: simplify apply_depthmode()
2014-03-26 Brian Paulst/mesa: add null pointer checking in query object...
2014-03-26 Christian Königst/mesa: fix sampler view handling with shared textures v4
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-24 Christian Königst/mesa: recreate sampler view on context change v3
2014-03-20 Marek Olšákst/mesa: drop the lowering of quad strips to triangle...
2014-03-20 Marek Olšákst/mesa: fix generating mipmaps for cube arrays
2014-03-15 Marek Olšákst/mesa: remove _NEW_POLYGON dependency from vertex...
2014-03-15 Marek Olšákst/mesa: implement zero-stride edge flag by culling...
2014-03-15 Marek Olšákst/mesa: fix per-vertex edge flags and GLSL support...
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-10 Brian Paulmesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_...
2014-03-07 Brian Paulst/mesa: only mark framebuffer as sRGB capable if Mesa...
2014-03-07 Brian Paulst/mesa: add test_format_conversion() debug function
2014-03-07 Brian Paulst/mesa: add MESA_FORMAT_R8G8B8A8_SRGB in st_mesa_forma...
2014-03-07 José Fonsecamesa/st: Fix PIPE_FORMAT_R8G8B8A8_SRGB -> MESA_FORMAT_...
2014-03-06 José Fonsecast/mesa: Add R8G8B8A8_SRGB case to st_pipe_format_to_me...
2014-03-06 Ilia Mirkinmesa/st: only compare the one scissor
2014-03-06 Chia-I Wust/mesa: make winsys fbo sRGB-capable when supported
2014-03-06 Chia-I Wust/mesa: add mappings for MESA_FORMAT_B8G8R8X8_SRGB
2014-02-25 Brian Paulst/mesa: add comment to explain _min(), _maxf(), etc...
2014-02-25 Marek Olšákmesa: allow buffers to be mapped multiple times
2014-02-25 Marek Olšákst/mesa: implement ARB_buffer_storage
next