Introduce .editorconfig
[mesa.git] / src / mesa / state_tracker /
2016-08-31 Ilia Mirkinst/mesa: provide the null implementation of bounding...
2016-08-30 Francisco Jerezglsl: Fix gl_program::OutputsWritten computation for...
2016-08-30 Francisco Jerezst/glsl_to_tgsi: Use SecondaryOutputsWritten to determi...
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_images()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_buffers()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-29 Ilia Mirkinmesa: remove OES_shader_io_blocks enable
2016-08-25 Nicolai Hähnlest/mesa: fix sRGB BlitFramebuffer regression
2016-08-23 Dave Airliest/glsl_to_tgsi: fix st_src_reg_for_double constant.
2016-08-23 Dave Airliest/mesa: use the new subroutine index upload API.
2016-08-22 Eric Anholtst/nir: Trim out unused VS input variables.
2016-08-17 Francesco Ansanellimesa/st: use llabs instead of abs for long args (v2)
2016-08-17 Marek Olšákgallium: change pipe_image_view::first_element/last_ele...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-08-17 Nicolai Hähnlest_glsl_to_tgsi: use calloc the way it's meant to be...
2016-08-16 Brian Paulst/mesa: use pipe var instead of st->pipe in st_create_...
2016-08-13 Ilia Mirkinst/mesa: provide GL_OES_copy_image support by caching...
2016-08-13 Ilia Mirkinst/mesa: refactor duplicated etc fallback checks
2016-08-12 Marek Olšákst/mesa: BufferData should flag NewDriverState
2016-08-12 Marek Olšákst/mesa: don't update atomic, SSBO, UBO and TBO states...
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: when changing shaders, only dirty states that...
2016-08-12 Marek Olšákst/mesa: determine states used or affected by shaders...
2016-08-12 Marek Olšákst/mesa: remove TES/TCS/GS state dirtying optimization
2016-08-12 Marek Olšákst/mesa: don't update clip state on VS changes if it...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-08-10 Miklós Mátést/mesa: in ATI fs don't assume TEMP0=REG0
2016-08-09 Marek Olšákst/mesa: set the ctx parameter of fence_finish
2016-08-09 Marek Olšákgallium: add a pipe_context parameter to fence_finish
2016-08-09 Marek Olšákst/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BI...
2016-08-09 Brian Paulst/mesa: define ST_NEW_ flags as uint64_t values, not...
2016-08-08 Kenneth Graunkest/mesa: Make Gallium's BlitFramebuffer follow the...
2016-08-08 Kenneth GraunkeRevert "st/mesa: use sRGB formats for MSAA resolving...
2016-08-04 Eric Anholtstate_tracker: Initialize the draw context only when...
2016-08-01 Matt Turnerglsl_to_tgsi: Avoid aliasing violations.
2016-08-01 Brian Paulst/mesa: silence missing braces warning in st_program.c
2016-07-31 Mathias Fröhlichmesa: Remove set but not used gl_client_array::Stride.
2016-07-31 Mathias Fröhlichmesa: Remove set but not used gl_client_array::Enabled.
2016-07-30 Marek Olšákst/mesa: update sampler states when shaders are changed
2016-07-30 Marek Olšákst/mesa: don't dirty sample shading on _NEW_PROGRAM
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: unreference optional shaders when unbinding
2016-07-30 Marek Olšákst/mesa: skip updates of states that have no effect
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-30 Marek Olšákst/mesa: remove st_tracked_state::name
2016-07-30 Marek Olšákst/mesa: remove atom debugging code
2016-07-28 Nicolai Hähnlest_glsl_to_tgsi: only skip over slots of an input array...
2016-07-23 Marek Olšákgallium: split transfer_inline_write into buffer and...
2016-07-22 Marek Olšákgallium: add PIPE_FLUSH_DEFERRED
2016-07-20 Józef Kuciagallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
2016-07-19 Ian Romanickst/mesa: Enable MESA_shader_integer_functions on all...
2016-07-18 Kenneth Graunkecompiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
2016-07-16 Rob Clarkmesa/st: reduce size of state->st bitmask
2016-07-15 Brian Paulmesa: add numLevels, numSamples to Driver.TestProxyTexI...
2016-07-14 Christian Königst/mesa: fix reference counting bug in st_vdpau
2016-07-12 Marek Olšákglsl_to_tgsi: don't use the negate modifier in integer...
2016-07-12 Ilia Mirkinst/mesa: return appropriate mesa format for ETC texture...
2016-07-11 Marek Olšákst/mesa: remove st_dump_program_for_shader_db
2016-07-08 Nicolai Hähnlest/mesa: set debug callback async flag
2016-07-08 Nicolai Hähnlegallium: add async flag to pipe_debug_callback
2016-07-07 Timothy Arcerinir: use the same driver location for packed varyings
2016-07-05 Dave AirlieRevert "st/glsl_to_tgsi: don't increase immediate index...
2016-07-02 Rob Clarkglsl: add driconf to zero-init unintialized vars
2016-07-02 Dave Airliest/glsl_to_tgsi: don't increase immediate index by 1.
2016-07-02 Ilia Mirkinst/mesa: get max supported number of image samples...
2016-07-01 Nicolai Hähnlest/mesa: check the texture image level in st_texture_ma...
2016-07-01 Nicolai Hähnlest/mesa: an incomplete texture may have a zero-size...
2016-07-01 Vinson Leemesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
2016-06-30 Timothy Arceriglsl/mesa: move duplicate shader fields into new struct...
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-24 Ilia Mirkinst/mesa: don't assume that the whole surface gets mapped
2016-06-24 Francesco Ansanellist/mesa: handle negative _ColorDrawBufferIndexes values...
2016-06-24 Nicolai Hähnlest/mesa: fix readpixels regression with MESA_pack_invert
2016-06-23 Giuseppe BilottaRemove wrongly repeated words in comments
2016-06-22 Christian Gmeinerst/mesa: expose EXT_vertex_array_bgra when supported...
2016-06-22 Nicolai Hähnlest/mesa: use a single memcpy in st_ReadPixels when...
2016-06-21 Nicolai Hähnlest/mesa: cache staging texture for glReadPixels
2016-06-21 Nicolai Hähnlest/mesa: invalidate readpixels cache
2016-06-21 Nicolai Hähnlest/mesa: add readpix_cache structure
2016-06-21 Nicolai Hähnlest/mesa: move ReadPixels blit into a separate function
2016-06-21 Nicolai Hähnlest/mesa: flush bitmap cache before CopyImageSubData
2016-06-21 Nicolai Hähnlest/mesa: flush bitmap cache before texture functions
2016-06-21 Nicolai Hähnlest/mesa: flush bitmap cache before compute dispatch
2016-06-18 Ilia Mirkinst/mesa: add support for GL_EXT_window_rectangles
2016-06-16 Mathias Fröhlichmesa: Rename CoordReplaceBits back to CoordReplace.
2016-06-16 Mathias Fröhlichgallium: Convert the state_tracker to use CoordsReplace...
2016-06-16 Timothy Arcerimesa/glsl: stop using GL shader type internally
2016-06-15 Nicolai Hähnlest_glsl_to_tgsi: don't read potentially uninitialized...
2016-06-13 Emil Velikovst/mesa: inline _mesa_create_context() into its only...
2016-06-13 Emil Velikovst/mesa: remove unneeded break from st_api_create_context()
2016-06-13 Emil Velikovst/mesa: use c99 initializer for st_gl_api
2016-06-13 Emil Velikovgallium: remove st_api::get_proc_address hook
2016-06-10 Brian Paulst/mesa: tweak surface format mapping table
2016-06-10 Nicolai Hähnlest/mesa: use base level size as "guess" when available
2016-06-10 Ilia Mirkinst/mesa: fix type confusion with reladdrs
2016-06-08 Dave Airlieglsl/types: rename is_dual_slot_double to is_dual_slot_...
2016-06-08 Dave Airliest/glsl_to_tgsi: move to checking 64-bitness instead...
2016-06-08 Dave Airliest/glsl_to_tgsi: use enum glsl_base_type instead of...
2016-06-08 Marek Olšákst/mesa: try not to compile compute shader on the first use
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