dri2: Fix bug in attribute handling for non-desktop OpenGL contexts
[mesa.git] / src / mesa / state_tracker /
2012-08-06 Brian Paulst/mesa: merge fragment/vertex sampler update code
2012-08-06 Brian Paulst/mesa: massage update_vertex_samplers() code
2012-08-06 Brian Paulst/mesa: merge fragment/vertex texture update code
2012-08-06 Brian Paulst/mesa: massage the update_vertex_textures() code
2012-08-06 Brian Paulst/mesa: rename some vertex/fragment state fields for...
2012-08-04 Marek Olšákgallium: set sample mask to ~0 for clear, blit and...
2012-08-03 Brian Paulgallium: consolidate CSO sampler and sampler_view functions
2012-08-03 Vinson Leest/mesa: Ensure dst in compile_instruction is initialized.
2012-08-01 Pauli Nieminenmesa: Make ARB_sampler_objects mandatory
2012-08-01 Pauli Nieminenmesa: Move DepthMode to texture object
2012-08-01 Christoph BumillerRevert "gallium: specify resource_resolve destination...
2012-07-28 Christoph Bumillergallium: specify resource_resolve destination via a...
2012-07-28 Christoph Bumillerst/mesa: call update_renderbuffer_surface for sRGB...
2012-07-27 Brian Paulst/mesa: undo a couple static asserts
2012-07-27 Brian Paulst/mesa: use STATIC_ASSERT in a few places
2012-07-26 Paul Berrymesa: Make more consistent use of _mesa_is_{user,winsys...
2012-07-24 Brian Paulmesa: move more format helper functions to glformats.c
2012-07-24 Brian Paulmesa: move some format helper functions to glformats.c
2012-07-23 Marek Olšákst/mesa: fix DDY opcode for FBOs
2012-07-23 Marek Olšákst/mesa: set the centroid qualifier in fragment shader...
2012-07-23 Marek Olšákst/mesa: flush the glBitmap cache before changing frame...
2012-07-23 Marek Olšákst/mesa: set the correct window renderbuffer internal...
2012-07-22 Marek Olšákst/mesa: remove st_flush_bitmap wrapper
2012-07-21 Jordan Justenmesa: add glformats integer type/format detection routines
2012-07-20 Eric Anholtmesa: Move the _mesa_uniform_merge_location_offset...
2012-07-20 Paul Berrymesa: Set gl_fragment_program::UsesKill in do_set_progr...
2012-07-13 José Fonsecamesa/st: Generates TGSI that always recognizes INSTANCE...
2012-07-12 Marek Olšákmesa,st/mesa: implement GL_RGB565 from ARB_ES2_compatib...
2012-07-12 Marek Olšákst/mesa: expose new transform feedback extensions
2012-07-12 Marek Olšákst/mesa: implement accelerated stencil blitting using...
2012-07-12 Marek Olšákst/mesa: set colormask to zero when blitting depth
2012-07-12 Marek Olšákgallium/u_blit: drop not-very-useful wrapper around...
2012-07-12 Marek Olšákgallium: add util_format_stencil_only helper function
2012-07-10 Marek Olšákst/mesa: implement ARB_timer_query
2012-07-05 Marek Olšákst/mesa: only expose ARB_shader_bit_encoding with GLSL 1.3
2012-07-04 Olivier Galibertmesa/st: gl_ClipDistance must be interpolated in 3d...
2012-06-29 Brian Paulst/mesa: use DEBUG_INCOMPLETE_FBO debug flag
2012-06-28 Marek Olšákmesa: rename MaxTransformFeedbackSeparateAttribs to...
2012-06-25 Brian Paulst/mesa: added some simple fbo debugging/helper code
2012-06-20 Marcin Slusarzst/mesa: fix transform feedback of unsubscripted gl_Cli...
2012-06-19 Brian Paulst/mesa: clamp glDrawPixels size to max texture size
2012-06-19 Brian Paulst/mesa: move st_validate_state() call earlier in st_Dr...
2012-06-19 Fredrik Höglundst/mesa: Add support for GL_ARB_base_instance
2012-06-16 Marek Olšákst/mesa: properly allocate MSAA renderbuffers
2012-06-16 Marek Olšákst/mesa: make unsupported renderbuffer formats always...
2012-06-16 Marek Olšákst/mesa: separate sw renderbuffer allocation from hw one
2012-06-15 Marek Olšákst/mesa: don't do srgb->linear conversion in decompress...
2012-06-15 Paul Berrygallium: Add support for ir_unop_f2u to tgsi backend.
2012-06-15 Marek Olšákst/mesa: atomize vertex array state
2012-06-14 Brian Paulst/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color...
2012-06-07 Olivier Galibertst/mesa: Finally activate the ARB_shader_bit_encoding...
2012-06-07 Olivier Galibertglsl: Bitwise conversion operator support in the softwa...
2012-06-06 Brian Paulmesa: consolidate internal glCompressedTexSubImage1...
2012-06-06 Brian Paulmesa: consolidate internal glCompressedTexImage1/2...
2012-06-06 Brian Paulmesa: consolidate internal glCopyTexSubImage1/2/3D...
2012-06-06 Brian Paulmesa: consolidate internal glTexSubImage1/2/3D code
2012-06-06 Brian Paulmesa: consolidate internal glTexImage1/2/3D code
2012-06-02 Vinson Leest/mesa: Fix uninitialized members in glsl_to_tgsi_visi...
2012-05-31 Brian Pauldraw: simplify index buffer specification
2012-05-29 Christoph Bumillergallium: add st_api feature mask to prevent advertising...
2012-05-23 Vadim Girlinst/mesa: set stObj->lastLevel in guess_and_alloc_texture
2012-05-19 Brian Paulst/mesa: use pipe_sampler_view_release() in st_destroy_...
2012-05-19 Brian Paulst/mesa: remove unused pipe variable
2012-05-19 Brian Paulst/mesa: added st_print_current_vertex_program(), for...
2012-05-17 Jordan Justenstate_tracker: remove sw_primitive_restart from st_context
2012-05-17 Jordan Justenstate_tracker: remove software handling of primitive...
2012-05-17 Jordan Justenstate_tracker: set PrimitiveRestartInSoftware if needed
2012-05-17 Christoph Bumillerst/mesa: set PIPE_BIND_STREAM_OUTPUT for TFB target...
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-11 Francisco Jerezst/mesa: Use local temporary registers.
2012-05-09 Christoph Bumillerglsl_to_tgsi: use TGSI_OPCODE_CEIL for ir_unop_ceil
2012-05-08 Marek Olšákmesa: add gl_context::NewDriverState and use it for...
2012-05-08 Marek Olšákmesa: move gl_client_array*[] from vbo_draw_func into...
2012-04-30 Marek Olšákst/mesa: unmap upload buffer after uploading indices...
2012-04-29 Marek Olšákcso: cso_context should install u_vbuf by itself and...
2012-04-29 Marek Olšákgallium: add void *user_buffer to pipe_constant_buffer
2012-04-29 Marek Olšákst/mesa: reorder code in draw_vbo
2012-04-29 Marek Olšákst/mesa: remove more unnecessary code in draw_vbo
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-04-29 Marek Olšákst/mesa: make user constant buffers optional
2012-04-29 Marek Olšákgallium: change set_constant_buffer to be UBO-friendly
2012-04-29 Marek Olšákst/mesa: make user index buffers optional
2012-04-29 Marek Olšákst/mesa: only set index buffer when drawing is indexed
2012-04-25 José Fonsecamesa/st: Fix derreference after free.
2012-04-23 Marek Olšáku_vbuf: take advantage of all new vertex fetch caps
2012-04-23 Marek Olšákst/mesa: always expose ARB_ES2_compatibility
2012-04-23 Marek Olšákst/mesa: always expose ARB_half_float_vertex
2012-04-23 Marek Olšákgallium: make user vertex buffers optional
2012-04-23 Marek Olšákst/mesa: use cso_set_index_buffer and cso_draw_vbo
2012-04-23 Brian Paulst/mesa: no-op glCopyPixels if source region is out...
2012-04-19 Marek Olšákst/mesa: use bitshifting to define state flags
2012-04-18 Marek Olšákgallium/u_gen_mipmap: don't release vertex buffer at...
2012-04-18 Marek Olšákgallium/u_blit: don't release vertex buffer at end...
2012-04-18 Marek Olšákst/mesa: write vertices directly into the buffer for...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glClea...
2012-04-18 Marek Olšákst/mesa: write vertices directly into the buffer in...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glDraw...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glDraw...
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