i965: Defeat the register stride checker in pull uniform messages.
[mesa.git] / src / mesa / state_tracker /
2016-06-13 Emil Velikovst/mesa: inline _mesa_create_context() into its only...
2016-06-13 Emil Velikovst/mesa: remove unneeded break from st_api_create_context()
2016-06-13 Emil Velikovst/mesa: use c99 initializer for st_gl_api
2016-06-13 Emil Velikovgallium: remove st_api::get_proc_address hook
2016-06-10 Brian Paulst/mesa: tweak surface format mapping table
2016-06-10 Nicolai Hähnlest/mesa: use base level size as "guess" when available
2016-06-10 Ilia Mirkinst/mesa: fix type confusion with reladdrs
2016-06-08 Dave Airlieglsl/types: rename is_dual_slot_double to is_dual_slot_...
2016-06-08 Dave Airliest/glsl_to_tgsi: move to checking 64-bitness instead...
2016-06-08 Dave Airliest/glsl_to_tgsi: use enum glsl_base_type instead of...
2016-06-08 Marek Olšákst/mesa: try not to compile compute shader on the first use
2016-06-08 Nicolai Hähnlest/mesa: directly compute level=0 texture size in st_fi...
2016-06-08 Ilia Mirkinst/mesa: use buffer usage history to set dirty flags...
2016-06-07 Ilia Mirkinst/mesa: revalidate image atoms when a texture is updated
2016-06-07 Ilia Mirkinst/mesa: expose GL_ARB_shader_group_vote when supported...
2016-06-07 Ilia Mirkinmesa: hook up core bits of GL_ARB_shader_group_vote
2016-06-06 Marek Olšákst/mesa: change SQRT lowering to fix the game Risen
2016-06-06 Nicolai Hähnlest/mesa: fix resource leak in try_pbo_readpixels
2016-06-06 Ilia Mirkinst/mesa: check shader image format support before using...
2016-06-02 Jordan Justenglsl: Add glsl LowerCsDerivedVariables option
2016-06-01 Nicolai Hähnlest/mesa: implement PBO downloads for ReadPixels
2016-06-01 Nicolai Hähnlest/mesa: hook up a no-op try_pbo_readpixels
2016-06-01 Nicolai Hähnlest/mesa: add layer_offset to PBO fragment shader
2016-06-01 Nicolai Hähnlest/mesa: create PBO download fragment shaders
2016-06-01 Nicolai Hähnlest/mesa: add PBO download enable bit and fragment shaders
2016-06-01 Nicolai Hähnlest/mesa: move shareable parts of PBO upload state and...
2016-06-01 Nicolai Hähnlest/mesa: move PBO buffer address calculation to st_pbo.c
2016-06-01 Nicolai Hähnlest/mesa: move PBO upload fs creation to st_pbo.c
2016-06-01 Nicolai Hähnlest/mesa: rename pbo_upload to pbo
2016-06-01 Nicolai Hähnlest/mesa: move PBO vertex and geometry shader creation...
2016-06-01 Nicolai Hähnlest/mesa: begin moving PBO functions into their own...
2016-06-01 Nicolai Hähnlegallium/cso: allow saving the first fragment shader...
2016-05-31 Eric Engestromst/glsl_to_tgsi: prevent infinite loop
2016-05-29 Ilia Mirkinst/mesa: fix setting of point_size_per_vertex in ES...
2016-05-29 Ilia Mirkinst/mesa: expose OES_shader_io_blocks when we have enoug...
2016-05-26 Jason Ekstrandcompiler: Move glsl_to_nir to libglsl.la
2016-05-24 Ilia Mirkinst/mesa: enable ARB_ES3_1_compatibility when ES 3.1...
2016-05-24 Dave Airliest/mesa: reenable culling
2016-05-23 Ilia Mirkinst/mesa: update inst->info along with inst->op
2016-05-23 Kenneth Graunkemesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES...
2016-05-18 Rob Clarkmesa/st: don't leak name
2016-05-18 Brian Paulst/mesa: remove unused st_context::default_texture
2016-05-17 Nicolai Hähnlest/mesa: fix reversed copyimage canonical format
2016-05-17 Rob Clarkmesa/st: add support for NIR as possible driver IR
2016-05-17 Rob Clarkmesa/st: move things around a bit in st_create_fp_variant()
2016-05-17 Rob Clarkmesa/st: add nir pass for lowering builtin uniforms
2016-05-15 Ilia Mirkinst/mesa: disable cull distance for now
2016-05-13 Ilia Mirkinst/mesa: flip y coordinate of interpolateAtOffset for...
2016-05-13 Tobias Klausmannmesa/st: Add support for GL_ARB_cull_distance (v2)
2016-05-13 Tobias Klausmannmesa/main: Add support for GL_ARB_cull_distance (v2)
2016-05-11 Rob Clarkmesa/st: split the type_size calculation into it's...
2016-05-10 Dave Airliest/glsl_to_tgsi: attach image to correct instruction...
2016-05-10 Ian Romanickprog: Delete all remains of OPCODE_SNE, OPCODE_SEQ...
2016-05-10 Marek Olšákst/mesa: use transfer_inline_write for memcpy TexSubIma...
2016-05-10 Dave Airliest/glsl_to_tgsi: brown paper bag for the input offsets...
2016-05-10 Dave Airliest/glsl_to_tgsi: handle offsets from inputs
2016-05-07 Nicolai Hähnlegallium: fix various undefined left shifts into sign bit
2016-05-02 Marek Olšákst/mesa: fix blit-based GetTexImage for non-finalized...
2016-04-30 Samuel Pitoisetst/glsl_to_tgsi: fix potential crash when allocating...
2016-04-29 Nicolai Hähnlest/glsl_to_tgsi: reduce stack explosion in recursive...
2016-04-25 Rob Clarkmesa/st: log some additional invalid-fbo cases
2016-04-22 Nicolai Hähnlest/mesa: check return value of begin/end_query
2016-04-21 Marek Olšákgallium: use PIPE_SHADER_* everywhere, remove TGSI_PROC...
2016-04-21 Marek Olšákgallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
2016-04-20 Bas Nieuwenhuizenst/mesa: Use correct size for compute CAPs.
2016-04-19 Bas Nieuwenhuizenmesa/st: enable compute shaders if images are also...
2016-04-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-14 Brian Paulst/mesa: fix sampler view leak in st_DrawAtlasBitmaps()
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Jakob Sinclairst/mesa: Replace GLvoid with void
2016-04-12 Bas Nieuwenhuizengallium: Add capability for ARB_robust_buffer_access_be...
2016-04-12 Brian Paulst/mesa: fix memleak in glDrawPixels cache code
2016-04-12 Marek Olšákgallium: pause queries for all meta ops
2016-04-11 Brian Paulst/mesa: replace _mesa_sysval_to_semantic table with...
2016-04-08 Brian Paulst/mesa: fix glReadBuffer() assertion failure
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Nicolai Hähnlest/glsl_to_tgsi: make samplers_used an uint32_t (v2)
2016-04-07 Edward O'Callaghanmesa/st: Update framebuffer state with no.of samples...
2016-04-07 Edward O'Callaghanmesa/st: Set _NumSamples in update_framebuffer_state()
2016-04-07 Edward O'Callaghangallium: Obtain ARB_framebuffer_no_attachment constants
2016-04-07 Edward O'Callaghanmesa/st: Use _mesa_geometric_ functions appropriately
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-01 Bas Nieuwenhuizengallium: distinguish between shader IR in get_compute_param
2016-04-01 Bas Nieuwenhuizengallium: add threads per block TGSI property
2016-04-01 Bas Nieuwenhuizengallium: add compute shader IR type
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-31 Ilia Mirkinmesa: add GL_OES_copy_image support
2016-03-31 Ilia Mirkinst/mesa: add ES sample-shading support
2016-03-31 Dave Airliest/mesa: fix fallout from xfb changes.
2016-03-31 Timothy Arceriglsl: add transform feedback buffers to resource list
2016-03-31 Timothy Arcerimesa: split transform feedback buffer into its own...
2016-03-30 Brian Paulst/mesa: simplify st_generate_mipmap()
2016-03-29 Christian Königst/mesa: implement new DMA-buf based VDPAU interop v2
2016-03-29 Ilia Mirkinst/mesa: enable OES_texture_buffer when all components...
2016-03-28 Timothy Arcerimesa: remove initialized field from uniform storage
2016-03-28 Bas Nieuwenhuizenmesa/st: Fix NULL access if no fragment shader is bound
2016-03-27 Marek Olšákst/mesa: only minify height if target != 1D array in...
2016-03-27 Miklós Mátést/mesa: fix handling the fallback texture
2016-03-27 Miklós Mátést/mesa: enable GL_ATI_fragment_shader
2016-03-27 Miklós Mátést/mesa: implement GL_ATI_fragment_shader
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