i965: Ensure that we end instruction streams properly.
[mesa.git] / src / mesa / state_tracker /
2014-06-07 Timothy Arcerist/mesa: remove extra calculation of sampler count
2014-05-26 Ilia Mirkinmesa/st: fix color outputs in presence of sample mask...
2014-05-16 Michel Dänzerglsl_to_tgsi: Make sure the 'shader' member is always...
2014-05-15 Roland Scheideggermesa/st: fix number of ubos being declared in a shader
2014-05-14 Ilia Mirkinmesa/st: provide native integers implementation of...
2014-05-13 Bryan Cainglsl_to_tgsi: remove unnecessary dead code elimination...
2014-05-11 Ilia Mirkinmesa/st: leave current query enabled during glBlitFrame...
2014-05-08 Ilia Mirkinmesa/st: pass 4-offset TG4 without lowering if supported
2014-05-05 Ilia Mirkinmesa/st: implement ARB_stencil_texturing
2014-05-02 Ilia Mirkinmesa/st: enable carry/borrow lowering pass
2014-05-02 Ian Romanickmesa: Remove support for desktop OpenGL GL_EXT_separate...
2014-04-30 Eric Anholtgallium: Drop use of _ReallyEnabled.
2014-04-28 Ilia Mirkinmesa/st: implement new bit manipulation opcodes
2014-04-28 Michel Dänzerst/mesa: Fix NULL pointer dereference for incomplete...
2014-04-27 Chia-I Wumesa: use accessors for struct gl_debug_state
2014-04-26 Ilia Mirkinmesa/st: translate gl_InvocationID to INVOCATIONID...
2014-04-26 Ilia Mirkinmesa/st: translate gl_SampleMaskIn to SAMPLEMASK semantic
2014-04-26 Ilia Mirkinmesa/st: add support for ARB_sample_shading
2014-04-25 Roland Scheideggergallium/util: use ui[4] instead of ui in union util_color
2014-04-24 Marek Olšákst/mesa: remove trailing NULL colorbuffers
2014-04-24 José Fonsecamesa/st: Handle empty frame-buffers without asserting.
2014-04-23 José Fonsecamesa/st: Fix pipe_framebuffer_state::height for PIPE_TE...
2014-04-22 Ilia Mirkinmesa/st: enable EXT_shader_integer_mix when NativeInteg...
2014-04-21 Brian Paulst/mesa: fix invalid pointer use in st_texture_get_samp...
2014-04-17 Maarten Lankhorstgallium glsl: Fix crash with piglit fs-deref-literal...
2014-04-12 Kenneth Graunkeglsl: Drop do_common_optimization's max_unroll_iteratio...
2014-04-11 Ilia Mirkinmesa/st: set min/max texture gather offset to driver...
2014-04-10 Marek Olšákgallium/u_gen_mipmap: rewrite using pipe->blit (v2)
2014-04-10 Marek Olšákst/mesa: properly implement MapTextureImage with multip...
2014-04-10 Brian Paulst/mesa: fix sampler_view REALLOC/FREE macro mix-up
2014-04-08 Kenneth Graunkeglsl: Pass ctx->Const.NativeIntegers to do_common_optim...
2014-04-07 Dave Airliest/mesa: add support for ARB_texture_query_lod
2014-04-04 Christian Königst/mesa: improve sampler view handling
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-04-01 Ilia Mirkinmesa/st: Accelerate ARB_clear_buffer_object with clear_...
2014-03-31 Chris Forbesst: fix st_choose_matching_format to ignore intensity
2014-03-27 Brian Paulst/mesa: overhaul texture / sample swizzle code
2014-03-27 Brian Paulst/mesa: simplify apply_depthmode()
2014-03-26 Brian Paulst/mesa: add null pointer checking in query object...
2014-03-26 Christian Königst/mesa: fix sampler view handling with shared textures v4
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-24 Christian Königst/mesa: recreate sampler view on context change v3
2014-03-20 Marek Olšákst/mesa: drop the lowering of quad strips to triangle...
2014-03-20 Marek Olšákst/mesa: fix generating mipmaps for cube arrays
2014-03-15 Marek Olšákst/mesa: remove _NEW_POLYGON dependency from vertex...
2014-03-15 Marek Olšákst/mesa: implement zero-stride edge flag by culling...
2014-03-15 Marek Olšákst/mesa: fix per-vertex edge flags and GLSL support...
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-10 Brian Paulmesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_...
2014-03-07 Brian Paulst/mesa: only mark framebuffer as sRGB capable if Mesa...
2014-03-07 Brian Paulst/mesa: add test_format_conversion() debug function
2014-03-07 Brian Paulst/mesa: add MESA_FORMAT_R8G8B8A8_SRGB in st_mesa_forma...
2014-03-07 José Fonsecamesa/st: Fix PIPE_FORMAT_R8G8B8A8_SRGB -> MESA_FORMAT_...
2014-03-06 José Fonsecast/mesa: Add R8G8B8A8_SRGB case to st_pipe_format_to_me...
2014-03-06 Ilia Mirkinmesa/st: only compare the one scissor
2014-03-06 Chia-I Wust/mesa: make winsys fbo sRGB-capable when supported
2014-03-06 Chia-I Wust/mesa: add mappings for MESA_FORMAT_B8G8R8X8_SRGB
2014-02-25 Brian Paulst/mesa: add comment to explain _min(), _maxf(), etc...
2014-02-25 Marek Olšákmesa: allow buffers to be mapped multiple times
2014-02-25 Marek Olšákst/mesa: implement ARB_buffer_storage
2014-02-25 Marek Olšákmesa: add storage flags parameter to Driver.BufferData
2014-02-25 Dave Airliest/mesa: add texture gather support. (v2)
2014-02-23 Kenneth Graunkeglsl: Pass stdout to _mesa_print_ir from st_glsl_to_tgsi.
2014-02-20 Jordan Justenmesa: initialize gl_geometry_program Invocations field
2014-02-13 Ilia Mirkinmesa/st: hardcode the viewport bounds range
2014-02-12 Francisco Jerezglsl: Add image type to the GLSL IR.
2014-02-11 Ian Romanickmesa: GL_ARB_half_float_pixel is not optional
2014-02-11 Dave Airliest/mesa: add support for GL_ARB_viewport_array (v0.2)
2014-02-11 Dave Airliest/mesa: add support for viewport index semantic
2014-02-10 Kenneth Graunkemesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT...
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-08 Brian Paulmesa: allocate gl_debug_state on demand
2014-02-07 Brian Paulst/mesa: avoid sw fallback for getting/decompressing...
2014-02-06 Christian Königst/vdpau: add flush on unmap
2014-02-06 Marek Olšákgallium: remove PIPE_USAGE_STATIC
2014-02-06 Marek Olšákst/mesa: fix crash when a shader uses a TBO and it...
2014-02-05 Brian Paulst/mesa: add MESA_SHADER_COMPUTE case in shader_stage_t...
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-02-03 Kenneth Graunkemesa: Rename _mesa_..._array_obj functions to _mesa_...
2014-02-02 Brian Paulst/mesa: use _mesa_get_current_tex_object() in st_conte...
2014-01-29 Siavash Eliasimesa: GL_ARB_map_buffer_alignment is not optional
2014-01-29 Siavash Eliasimesa/st: Unconditionally enable ARB_map_buffer_alignment.
2014-01-27 Mark Muellermesa: Fix Type A _INT formats to MESA_FORMAT naming...
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names containg SIGNED
2014-01-27 Mark Muellermesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and...
2014-01-27 Mark Muellermesa: Change many Type P MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Change many Type A MESA_FORMATs to meet naming...
2014-01-27 Mark Muellermesa: Rename 4 color component unsigned byte MESA_FORMATs
2014-01-27 Mark Muellermesa: change gl_format to mesa_format
2014-01-27 Ian Romanickmesa: GL_EXT_framebuffer_blit is not optional
2014-01-27 Christoph Bumillermesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_U...
2014-01-27 Christoph Bumillerst/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORD
2014-01-24 Brian Paulst/mesa: add a simple sanity check assertion in st_vali...
2014-01-23 Brian Paulst/mesa: fix glReadBuffer(GL_NONE) segfault
2014-01-22 Paul Berrymesa: Remove ad-hoc arrays of gl_shader_program.
2014-01-22 Paul Berrymesa: Fold long lines introduced by the previous patch.
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-22 Paul Berrymesa: Replace _mesa_program_index_to_target with _mesa_...
2014-01-21 Matt Turnermesa: rename PreferDP4 to OptimizeForAOS.
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_context::Viewport to gl_context::Viewp...
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