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improved solve_plane_chan() (Evgeny Kotsuba)
[mesa.git]
/
src
/
mesa
/
swrast
/
s_aaline.c
2003-01-14
Brian Paul
First batch of code for GL_NV_fragment_program.
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2002-08-07
Brian Paul
struct sw_span is again allocated on the stack, but...
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2002-06-15
Brian Paul
Implemented GL_NV_texture_rectangle extension.
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2002-04-19
Brian Paul
Allocate a sw_span struct in the swrast context instead...
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2002-02-02
Brian Paul
sw_span can now hold x/y arrays of fragment positions...
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2001-09-18
Karl Schultz
more compiler warning fixes
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2001-05-21
Brian Paul
fixed a number of multi-texture line bugs
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2001-05-17
Keith Whitwell
Fix order of decomposition of quad.
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2001-05-10
Brian Paul
fixed some divide by zero problems found w/ conform
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2001-04-10
Brian Paul
fixed some divide by zero conformance problems
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2001-03-28
Brian Paul
adjustment to coverage sample positions
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-03-07
Brian Paul
fixed a bunch of g++ warnings/errors. Compiling with...
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2001-01-23
Brian Paul
Replaced struct gl_visual with struct __GLcontextModesR...
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2000-11-22
Jouk Jansen
Committing in .
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2000-11-13
Keith Whitwell
Cleanup of derived state calculation prior to seperatin...
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2000-11-05
Brian Paul
New implementation of antialiased lines. Mesa should...
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