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bring in Keith's _math_matrix_ortho() compiler work-around
[mesa.git]
/
src
/
mesa
/
swrast
/
s_aalinetemp.h
2004-01-27
Keith Whitwell
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
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2003-06-05
Ian Romanick
Removed all RCS / CVS tags (Id, Header, Date, etc....
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2003-03-25
Brian Paul
replace _mesa_ prefix with _swrast_, remove s_histogram...
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2003-03-04
Brian Paul
added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)
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2003-02-21
Brian Paul
use IROUND to convert depth values from float to int...
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2002-08-07
Brian Paul
struct sw_span is again allocated on the stack, but...
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2002-04-19
Brian Paul
Allocate a sw_span struct in the swrast context instead...
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2002-04-12
Brian Paul
Klaus Niederkrueger's latest changes: use INIT_SPAN...
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2002-03-28
Brian Paul
reset span.end to zero after rendering the span
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2002-02-02
Brian Paul
Converted line drawing over to new span code, pb no...
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2002-02-02
Brian Paul
sw_span can now hold x/y arrays of fragment positions...
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2001-12-05
Keith Whitwell
add inf and nan tests to swrast functions
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2001-09-19
Karl Schultz
silence compiler warnings (last batch for src)
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2001-09-18
Karl Schultz
more compiler warning fixes
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2001-05-21
Brian Paul
fixed a number of multi-texture line bugs
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2001-05-17
Brian Paul
removed (void) index; statement
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2001-05-15
Brian Paul
Apply antialiasing coverage factor to alpha after textu...
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2001-05-10
Brian Paul
fixed some divide by zero problems found w/ conform
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2001-05-03
Brian Paul
interpolate fog valus as floats, not fixed - fixed...
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-03-07
Brian Paul
fixed a bunch of g++ warnings/errors. Compiling with...
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2001-01-29
Brian Paul
last segment of AA stippled lines wasn't drawn
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2001-01-05
Keith Whitwell
Remove 'pv' parameter from Line/Tri/Point funcs. The...
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2001-01-04
Brian Paul
added divide by zero check
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Curre...
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2000-11-05
Brian Paul
New implementation of antialiased lines. Mesa should...
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