added missing \'s
[mesa.git] / src / mesa / swrast / s_aalinetemp.h
2001-05-21 Brian Paulfixed a number of multi-texture line bugs
2001-05-17 Brian Paulremoved (void) index; statement
2001-05-15 Brian PaulApply antialiasing coverage factor to alpha after textu...
2001-05-10 Brian Paulfixed some divide by zero problems found w/ conform
2001-05-03 Brian Paulinterpolate fog valus as floats, not fixed - fixed...
2001-03-12 Gareth HughesConsistent copyright info (version number, date) across...
2001-03-07 Brian Paulfixed a bunch of g++ warnings/errors. Compiling with...
2001-01-29 Brian Paullast segment of AA stippled lines wasn't drawn
2001-01-05 Keith WhitwellRemove 'pv' parameter from Line/Tri/Point funcs. The...
2001-01-04 Brian Pauladded divide by zero check
2000-11-19 Brian PaulReplaced Texture.CurrentD[] with separate Texture.Curre...
2000-11-05 Brian PaulNew implementation of antialiased lines. Mesa should...