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New functions for cloning programs and parameter lists.
[mesa.git]
/
src
/
mesa
/
swrast
/
s_context.h
2006-10-12
Brian Paul
Lots of changes to support runtime renderbuffer depths.
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2006-10-01
Brian Paul
New SWspan and SWspanarrays typedefs.
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2006-09-29
Brian Paul
more changes for runtime renderbuffer depths
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2006-09-25
Brian Paul
Initial work for supporting different renderbuffer...
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2006-09-21
Brian Paul
remove rgb[] array from span_arrays_struct - was only...
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2006-04-11
Michal Krol
More GLSL code:
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2006-03-26
Brian Paul
merge from texman branch
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2006-01-26
Brian Paul
New comments, clean-up of fields related to point/line...
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2005-11-12
Brian Paul
Added OSMesaColorClamp(), bug 4917
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2005-11-08
Ian Romanick
At keithw's request, remove all traces of the "fragment...
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2005-09-21
Brian Paul
replace GLdepth with GLuint and remove GLdepth
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2005-09-16
Brian Paul
change some comments
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2005-09-16
Brian Paul
Rework the texture filtering functions a bit.
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2005-09-16
Brian Paul
more GLuint->GLbitfield changes
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2005-09-15
Brian Paul
Replace GLuint with GLbitfield where appropriate. ...
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2005-09-05
Brian Paul
remove obsolete CurrentBufferBit
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2005-09-03
Brian Paul
Remove last remnants of pre-renderbuffer code.
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2005-05-04
Brian Paul
Major check-in of changes for GL_EXT_framebuffer_object...
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2004-12-19
Dave Airlie
Implement software ATI_fragment_shader
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2004-10-13
Brian Paul
Fix minor fog / fragment program state bug.
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2004-09-10
Brian Paul
More updates for Doxygen.
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2004-04-14
Keith Whitwell
Use tcc and the emitted C code from s_fragprog_to_c...
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2004-03-21
Brian Paul
Implemented support for software-based AUX color buffers.
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2004-02-17
Brian Paul
A bit of an overhaul of the fog code.
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2004-02-17
Brian Paul
added SPAN_W
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2003-10-22
Kendall Bennett
More SciTech SNAP updates. Some of these files didn...
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2003-09-18
Brian Paul
s/_backface_sign/_BackfaceSign/
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2003-09-17
Brian Paul
move a comment
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2003-05-01
Brian Paul
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoord...
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2003-03-16
Brian Paul
Store partial derivative values in sw_span structure.
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2003-02-28
Brian Paul
minor typo
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2003-02-23
Brian Paul
Move span stuff from swrast.h to s_context.h (it's...
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2003-01-14
Brian Paul
First batch of code for GL_NV_fragment_program.
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2002-10-29
Brian Paul
updated email addresses
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2002-10-11
Brian Paul
Another round of glRead/DrawBuffer() clean-ups and...
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2002-10-04
Brian Paul
multiple GL_POINTS can now be rendered together into...
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2002-08-07
Brian Paul
struct sw_span is again allocated on the stack, but...
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2002-05-02
Brian Paul
Implemented GL_ARB_texture_env_crossbar.
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2002-04-19
Brian Paul
Allocate a sw_span struct in the swrast context instead...
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2002-02-02
Brian Paul
Converted line drawing over to new span code, pb no...
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2002-02-02
Brian Paul
sw_span can now hold x/y arrays of fragment positions...
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2002-01-10
Brian Paul
Klaus's latest patches: change texcoord[3] to texcoord...
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2001-12-17
Brian Paul
first checkpoint commit of Klaus's new span code (struc...
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2001-08-14
Brian Paul
Fixes for 32-bit GLchans: smooth/flat/textured triangle...
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2001-07-13
Brian Paul
assorted changes for supporting GLfloat color channels...
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2001-05-17
Keith Whitwell
Fix order of decomposition of quad.
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2001-03-29
Brian Paul
Removed DD_Z_NEVER.
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2001-03-19
Keith Whitwell
Split driver struct into swrast/tnl/core components.
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-03-07
Brian Paul
_MinMagThresh[] should be GLfloat
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2001-02-16
Keith Whitwell
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_...
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2000-11-22
Jouk Jansen
Committing in .
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Curre...
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2000-11-13
Keith Whitwell
Cleanup of derived state calculation prior to seperatin...
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2000-11-05
Keith Whitwell
Reorganized software rasterizer as a module which manag...
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