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Check that ActiveTextureARB doesn't overflow MaxTextureUnits
[mesa.git]
/
src
/
mesa
/
swrast
/
s_linetemp.h
2002-11-15
Brian Paul
more clean-ups
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2002-11-14
Brian Paul
Overhaul of line drawing template code. Make better...
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2002-11-09
Brian Paul
fix one-bit error in float->int Z calculation
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2002-03-19
Brian Paul
fix Intel C compiler warnings (Gerk Huisma)
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2002-02-02
Brian Paul
Converted line drawing over to new span code, pb no...
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2002-01-16
Brian Paul
changed PB (pixel buffer) to use texcoord[4] array
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2001-12-05
Keith Whitwell
add inf and nan tests to swrast functions
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2001-07-13
Brian Paul
assorted changes for supporting GLfloat color channels...
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2001-05-03
Brian Paul
interpolate fog valus as floats, not fixed - fixed...
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-03-08
Brian Paul
do fog interpolation if INTERP_FOG is defined, not...
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2001-02-07
Brian Paul
fixed divide by zero problem
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2001-01-23
Brian Paul
Replaced struct gl_visual with struct __GLcontextModesR...
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Curre...
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2000-11-05
Keith Whitwell
Reorganized software rasterizer as a module which manag...
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2000-10-31
Keith Whitwell
Moved software rasterizer functionality to new directory.
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