switch to using driFillInModes fix depthbuffer = 0
[mesa.git] / src / mesa / swrast / s_span.c
2004-04-23 Brian PaulAdded ctx->Vertex/FragmentProgram._Enable flags. Set...
2004-04-23 Brian Paulremove some errant code from previous check-in
2004-04-19 Brian Pauldo texcoord projective division in _swrast_span_default...
2004-04-18 Brian PaulAudit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
2004-03-24 Brian Pauluse Driver.WriteMonoRGBAPixels() when possible (Dan...
2004-03-21 Brian PaulImplemented support for software-based AUX color buffers.
2004-03-03 Brian Pauls/_swrast_exec_nv_fragment_program/_swrast_exec_fragmen...
2004-02-17 Brian PaulA bit of an overhaul of the fog code.
2004-01-27 Keith WhitwellConsolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
2003-12-09 Brian PaulUpdate NEED_SECONDARY_COLOR macro to test if either...
2003-11-25 Brian Paulcurrent raster color index should be GLfloat
2003-11-12 Brian PaulVille Syrjala's logic op patch
2003-08-31 Brian Paulalways assign texcoord[i][3] to silence valgrind
2003-06-13 Brian PaulImplemented GL_ARB_occlusion_query (not 100% finalized).
2003-04-21 Brian PaulImplemented GL_EXT_depth_bounds_test.
2003-04-08 Brian PaulAdded ctx->Texture._EnabledCoordUnits bitfield.
2003-03-25 Brian Paulreplace _mesa_ prefix with _swrast_, remove s_histogram...
2003-03-16 Brian PaulStore partial derivative values in sw_span structure.
2003-03-15 Brian PaulFix up some fragment program texture enable issues.
2003-03-04 Brian Pauladded _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)
2003-03-01 Brian PaulKilled mmath.[ch]. Moved low-level functions/assembly...
2003-02-27 Brian Paulfix float color interpolation (bug 694461)
2003-01-14 Brian PaulFirst batch of code for GL_NV_fragment_program.
2002-11-26 Brian Pauladded missing call to _mesa_write_mono_alpha_span()
2002-11-09 Brian Paulfix float->int Z calculation in _mesa_span_default_z()
2002-10-30 Brian Pauls/BZERO/_mesa_bzero/
2002-10-24 Brian PaulHeader file clean-up:
2002-10-11 Brian PaulAnother round of glRead/DrawBuffer() clean-ups and...
2002-10-02 Brian Paulfinished up GL_EXT_stencil_two_side
2002-09-06 Brian PaulGL_EXT_stencil_two_side extension, not 100% complete...
2002-08-07 Brian Paulstruct sw_span is again allocated on the stack, but...
2002-07-09 Brian PaulOverhaul of glRead/DrawBuffer() code. Now, swrast...
2002-06-15 Brian PaulImplemented GL_NV_texture_rectangle extension.
2002-06-15 Brian PaulAdded ctx parameter to _mesa_debug()
2002-05-02 Brian PaulImplemented GL_ARB_texture_env_crossbar.
2002-04-20 Brian Paulfixed Width/Height cut&paste typo
2002-04-19 Brian Paulremoved a stray debug printf
2002-04-19 Brian Paulcasts to fix GLint/GLuint mismatches
2002-04-12 Brian PaulKlaus Niederkrueger's latest changes: use INIT_SPAN...
2002-03-16 Brian PaulNew mipmap lambda calculation. Previously, trilinear...
2002-02-17 Brian PaulSimplified fog code.
2002-02-17 Brian PaulOptimized the interpolate_texcoords() function:
2002-02-15 Brian PaulGL_ARB_window_pos fog fix
2002-02-14 Brian Paulminor clean-up
2002-02-06 Brian Pauladded an assertion, fix typo
2002-02-04 Brian PaulClean-up and remove dead code related to depth/stecil...
2002-02-02 Brian PaulConverted line drawing over to new span code, pb no...
2002-02-02 Brian Paulsw_span can now hold x/y arrays of fragment positions...
2002-01-31 Brian PaulClean-up and optimize alpha test code.
2002-01-28 Brian PaulStill more texture/span simplification and clean-up.
2002-01-28 Brian PaulMore span improvements. Removed _mesa_write_monocolor_...
2002-01-28 Brian PaulMore span clean-up, mostly texture-related.
2002-01-27 Brian PaulLOTS of changes, building upon Klaus's work.
2002-01-21 Brian PaulKlaus's latest patches and some clean-up
2002-01-16 Brian Paullatest changes from Klaus
2002-01-10 Brian PaulKlaus's latest patches: change texcoord[3] to texcoord...
2001-12-17 Brian Paulfirst checkpoint commit of Klaus's new span code (struc...
2001-11-19 Brian PaulMore span rendering optimizations from Klaus Niederkrueger
2001-10-17 Brian Pauladded a few comments
2001-08-14 Brian PaulFixes for 32-bit GLchans: smooth/flat/textured triangle...
2001-07-23 Brian Pauldon't clamp colors if GLchan==GLfloat in add_colors()
2001-06-18 Brian Paulfix glDraw/CopyPixels w/ fog bug. minor fog code clean...
2001-05-15 Brian PaulApply antialiasing coverage factor to alpha after textu...
2001-05-03 Brian Paulinterpolate fog valus as floats, not fixed - fixed...
2001-03-19 Keith WhitwellSplit driver struct into swrast/tnl/core components.
2001-03-12 Gareth HughesConsistent copyright info (version number, date) across...
2001-03-03 Brian Paullots of gl_*() to _mesa_*() namespace clean-up
2001-02-20 Brian PaulImplemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
2001-02-15 Brian Paulminor scissor optimizations (Klaus Niederkrueger)
2001-02-14 Brian Paulremoved a misplaced _mesa_logicop_ci_span() call
2001-01-05 Brian PaulFixed bug in MinMagThresh computation.
2000-12-12 Brian Paulclipping, fog, texture optimizations (Klaus Niederkrueger)
2000-11-14 Brian PaulRemoved Driver.Color() and Driver.Index() functions.
2000-11-13 Keith WhitwellCleanup of derived state calculation prior to seperatin...
2000-11-05 Keith WhitwellReorganized software rasterizer as a module which manag...
2000-10-31 Keith WhitwellMoved software rasterizer functionality to new directory.