2006-12-14 |
Brian | Remove include of s_arbshader.h |
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2006-12-13 |
Brian | Checkpoint for GLSL compiler changes. |
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2006-11-01 |
Brian Paul | fix some bugs in interpolate_specular() |
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2006-10-22 |
Brian Paul | Color clamping fixes. |
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2006-10-21 |
Brian Paul | fix another logic error in computing deferredTexture |
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2006-10-21 |
Brian Paul | For deferredTexture, need to check if the fragment... |
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2006-10-21 |
Brian Paul | move interpolate_varying() call |
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2006-10-21 |
Brian Paul | Move interpolate_texcoords() and interpolate_varying... |
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2006-10-19 |
Brian Paul | Consolidate some code into shade_texture_span(). |
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2006-10-19 |
Brian Paul | fix problem when CHAN_BITS == 32 (bug 8704), remove... |
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2006-10-18 |
Brian Paul | added clamp_colors(), updated assertions |
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2006-10-17 |
Brian Paul | Always convert colors to float before running a fragmen... |
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2006-10-17 |
Brian Paul | Seperate interpolate_colors() and interpolate_specular(). |
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2006-10-17 |
Brian Paul | apply_aa_coverage() for ubyte/ushort/float |
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2006-10-17 |
Brian Paul | Fix CHAN_BITS=32 issues. |
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2006-10-12 |
Brian Paul | Lots of changes to support runtime renderbuffer depths. |
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2006-10-11 |
Brian Paul | use _mesa_convert_colors(), update some assertions |
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2006-10-06 |
Brian Paul | deal with union/aliasing in convert_color_type() |
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2006-10-01 |
Brian Paul | New SWspan and SWspanarrays typedefs. |
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2006-09-29 |
Brian Paul | more changes for runtime renderbuffer depths |
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2006-09-25 |
Brian Paul | Initial work for supporting different renderbuffer... |
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2006-09-24 |
Brian Paul | Change logicop, blend, masking functions to use the... |
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2006-09-24 |
Brian Paul | Roll the multi_write_rgba_span() code into _swrast_writ... |
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2006-09-22 |
Keith Whitwell | Use _Enabled rather than _Active when checking for... |
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2006-08-01 |
Michal Krol | Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. |
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2006-04-26 |
Brian Paul | fix an assertion |
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2006-04-14 |
Brian Paul | Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTex... |
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2006-04-11 |
Michal Krol | More GLSL code: |
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2006-03-21 |
Michal Krol | GLSL fixes: |
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2006-03-03 |
Roland Scheidegger | Fix bogus span mask in s_atifragshader.c leading to... |
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2006-02-28 |
Brian Paul | check if active fragment shader for deferred texturing... |
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2006-02-15 |
Michal Krol | Add arbshader stage. |
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2005-12-01 |
Brian Paul | get depthBits from the current drawbuffer |
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2005-11-12 |
Brian Paul | Added OSMesaColorClamp(), bug 4917 |
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2005-10-31 |
Brian Paul | check swrast->_FogEnabled instead of ctx->Fog.Enabled |
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2005-10-24 |
Brian Paul | fragment program writing to result.depth.z was broken |
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2005-09-30 |
Brian Paul | added _swrast_get_row() |
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2005-09-29 |
Brian Paul | added _swrast_put_row() |
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2005-09-21 |
Brian Paul | replace GLdepth with GLuint and remove GLdepth |
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2005-09-20 |
Brian Paul | Change zLeft and zval to GLuint. Seems to fix 32-bit... |
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2005-09-16 |
Brian Paul | Fix potential segfault when trying to read pixels outsi... |
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2005-09-15 |
Brian Paul | Replace GLuint with GLbitfield where appropriate. ... |
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2005-09-15 |
Brian Paul | Update includes post-splitting of s_texture.c |
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2005-09-03 |
Brian Paul | Remove last remnants of pre-renderbuffer code. |
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2005-09-02 |
Roland Scheidegger | ATI_fragment_shader fixes: fix bug in passTexCoord... |
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2005-08-27 |
Brian Paul | Rearrange the code related to GL_ARB_occlusion_object... |
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2005-08-25 |
Brian Paul | removed GL_HP_occlusion_test extension |
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2005-07-18 |
Brian Paul | s/clippping/clipping/ |
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2005-07-01 |
Brian Paul | Remove NEW_RENDERBUFFER stuff. |
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2005-06-21 |
Brian Paul | check for NULL swrast->Driver.SetBuffer before calling it |
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2005-06-10 |
Brian Paul | be sure we have span texcoords before calling _swrast_t... |
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2005-06-04 |
Brian Paul | set OLD_RENDERBUFFER=0, need to clean up a few more... |
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2005-06-04 |
Brian Paul | remove old span code |
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2005-05-11 |
Keith Whitwell | Don't let FragmentProgram._Active influence choice... |
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2005-05-04 |
Brian Paul | Major check-in of changes for GL_EXT_framebuffer_object... |
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2005-05-04 |
Keith Whitwell | Add a facility to route all rasterization through a... |
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2005-04-26 |
Brian Paul | added interpolate_fog() |
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2004-12-19 |
Dave Airlie | Implement software ATI_fragment_shader |
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2004-12-18 |
Brian Paul | Consolidate _swrast_write_texture_span() into _swrast_w... |
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2004-10-13 |
Brian Paul | Fix minor fog / fragment program state bug. |
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2004-10-02 |
Brian Paul | added support for GL_ARB_draw_buffers |
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2004-08-25 |
Brian Paul | Silence gcc 3.4 warnings on ReactOS. Mostly unused... |
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2004-06-24 |
Brian Paul | fix HP occlusion testing when using generic span path |
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2004-04-23 |
Brian Paul | Added ctx->Vertex/FragmentProgram._Enable flags. Set... |
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2004-04-23 |
Brian Paul | remove some errant code from previous check-in |
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2004-04-19 |
Brian Paul | do texcoord projective division in _swrast_span_default... |
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2004-04-18 |
Brian Paul | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. |
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2004-03-24 |
Brian Paul | use Driver.WriteMonoRGBAPixels() when possible (Dan... |
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2004-03-21 |
Brian Paul | Implemented support for software-based AUX color buffers. |
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2004-03-03 |
Brian Paul | s/_swrast_exec_nv_fragment_program/_swrast_exec_fragmen... |
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2004-02-17 |
Brian Paul | A bit of an overhaul of the fog code. |
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2004-01-27 |
Keith Whitwell | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image... |
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2003-12-09 |
Brian Paul | Update NEED_SECONDARY_COLOR macro to test if either... |
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2003-11-25 |
Brian Paul | current raster color index should be GLfloat |
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2003-11-12 |
Brian Paul | Ville Syrjala's logic op patch |
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2003-08-31 |
Brian Paul | always assign texcoord[i][3] to silence valgrind |
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2003-06-13 |
Brian Paul | Implemented GL_ARB_occlusion_query (not 100% finalized). |
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2003-04-21 |
Brian Paul | Implemented GL_EXT_depth_bounds_test. |
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2003-04-08 |
Brian Paul | Added ctx->Texture._EnabledCoordUnits bitfield. |
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2003-03-25 |
Brian Paul | replace _mesa_ prefix with _swrast_, remove s_histogram... |
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2003-03-16 |
Brian Paul | Store partial derivative values in sw_span structure. |
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2003-03-15 |
Brian Paul | Fix up some fragment program texture enable issues. |
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2003-03-04 |
Brian Paul | added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof) |
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2003-03-01 |
Brian Paul | Killed mmath.[ch]. Moved low-level functions/assembly... |
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2003-02-27 |
Brian Paul | fix float color interpolation (bug 694461) |
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2003-01-14 |
Brian Paul | First batch of code for GL_NV_fragment_program. |
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2002-11-26 |
Brian Paul | added missing call to _mesa_write_mono_alpha_span() |
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2002-11-09 |
Brian Paul | fix float->int Z calculation in _mesa_span_default_z() |
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2002-10-30 |
Brian Paul | s/BZERO/_mesa_bzero/ |
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2002-10-24 |
Brian Paul | Header file clean-up: |
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2002-10-11 |
Brian Paul | Another round of glRead/DrawBuffer() clean-ups and... |
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2002-10-02 |
Brian Paul | finished up GL_EXT_stencil_two_side |
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2002-09-06 |
Brian Paul | GL_EXT_stencil_two_side extension, not 100% complete... |
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2002-08-07 |
Brian Paul | struct sw_span is again allocated on the stack, but... |
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2002-07-09 |
Brian Paul | Overhaul of glRead/DrawBuffer() code. Now, swrast... |
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2002-06-15 |
Brian Paul | Implemented GL_NV_texture_rectangle extension. |
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2002-06-15 |
Brian Paul | Added ctx parameter to _mesa_debug() |
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2002-05-02 |
Brian Paul | Implemented GL_ARB_texture_env_crossbar. |
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2002-04-20 |
Brian Paul | fixed Width/Height cut&paste typo |
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2002-04-19 |
Brian Paul | removed a stray debug printf |
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