glsl: Handle continuation characters in preprocessor.
[mesa.git] / src / mesa / swrast / s_span.c
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-07 Brianfix deferredTexture bug
2007-02-25 Nian WuMerge git://proxy01.pd.intel.com:9419/git/mesa/mesa...
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-02 Brianunroll inner loop of interpolate_varying()
2007-02-02 Briansimplify interpolate_texcoords()
2007-02-02 BrianReplace color, z, w, texture interpolants with new...
2007-02-02 BrianNew span attrStart/attrStepX/attrStepY fields to replac...
2007-02-02 Keith WhitwellMerge branch 'vbo-0.2'
2007-02-01 Briancomments
2007-02-01 BrianNew SWspanarrays attribs[] array.
2007-01-25 Brianasst fixes, tranpose span->varying array indexes
2007-01-23 Brianfixes for C++ warnings/errors
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-12-15 Brianvarying var changes
2006-12-15 BrianRenamed s_nvfragprog.[ch] to s_fragprog.[ch]
2006-12-14 BrianRemove include of s_arbshader.h
2006-12-13 BrianCheckpoint for GLSL compiler changes.
2006-11-02 Alan Hourihanemerge current trunk into vbo branch
2006-11-01 Brian Paulfix some bugs in interpolate_specular()
2006-10-22 Brian PaulColor clamping fixes.
2006-10-21 Brian Paulfix another logic error in computing deferredTexture
2006-10-21 Brian PaulFor deferredTexture, need to check if the fragment...
2006-10-21 Brian Paulmove interpolate_varying() call
2006-10-21 Brian PaulMove interpolate_texcoords() and interpolate_varying...
2006-10-19 Brian PaulConsolidate some code into shade_texture_span().
2006-10-19 Brian Paulfix problem when CHAN_BITS == 32 (bug 8704), remove...
2006-10-18 Brian Pauladded clamp_colors(), updated assertions
2006-10-17 Brian PaulAlways convert colors to float before running a fragmen...
2006-10-17 Brian PaulSeperate interpolate_colors() and interpolate_specular().
2006-10-17 Brian Paulapply_aa_coverage() for ubyte/ushort/float
2006-10-17 Brian PaulFix CHAN_BITS=32 issues.
2006-10-12 Brian PaulLots of changes to support runtime renderbuffer depths.
2006-10-11 Brian Pauluse _mesa_convert_colors(), update some assertions
2006-10-06 Brian Pauldeal with union/aliasing in convert_color_type()
2006-10-01 Brian PaulNew SWspan and SWspanarrays typedefs.
2006-09-29 Brian Paulmore changes for runtime renderbuffer depths
2006-09-25 Brian PaulInitial work for supporting different renderbuffer...
2006-09-24 Brian PaulChange logicop, blend, masking functions to use the...
2006-09-24 Brian PaulRoll the multi_write_rgba_span() code into _swrast_writ...
2006-09-22 Keith WhitwellUse _Enabled rather than _Active when checking for...
2006-08-01 Michal KrolClean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-04-26 Brian Paulfix an assertion
2006-04-14 Brian PaulReplace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTex...
2006-04-11 Michal KrolMore GLSL code:
2006-03-21 Michal KrolGLSL fixes:
2006-03-03 Roland ScheideggerFix bogus span mask in s_atifragshader.c leading to...
2006-02-28 Brian Paulcheck if active fragment shader for deferred texturing...
2006-02-15 Michal KrolAdd arbshader stage.
2005-12-01 Brian Paulget depthBits from the current drawbuffer
2005-11-12 Brian PaulAdded OSMesaColorClamp(), bug 4917
2005-10-31 Brian Paulcheck swrast->_FogEnabled instead of ctx->Fog.Enabled
2005-10-24 Brian Paulfragment program writing to result.depth.z was broken
2005-09-30 Brian Pauladded _swrast_get_row()
2005-09-29 Brian Pauladded _swrast_put_row()
2005-09-21 Brian Paulreplace GLdepth with GLuint and remove GLdepth
2005-09-20 Brian PaulChange zLeft and zval to GLuint. Seems to fix 32-bit...
2005-09-16 Brian PaulFix potential segfault when trying to read pixels outsi...
2005-09-15 Brian PaulReplace GLuint with GLbitfield where appropriate. ...
2005-09-15 Brian PaulUpdate includes post-splitting of s_texture.c
2005-09-03 Brian PaulRemove last remnants of pre-renderbuffer code.
2005-09-02 Roland ScheideggerATI_fragment_shader fixes: fix bug in passTexCoord...
2005-08-27 Brian PaulRearrange the code related to GL_ARB_occlusion_object...
2005-08-25 Brian Paulremoved GL_HP_occlusion_test extension
2005-07-18 Brian Pauls/clippping/clipping/
2005-07-01 Brian PaulRemove NEW_RENDERBUFFER stuff.
2005-06-21 Brian Paulcheck for NULL swrast->Driver.SetBuffer before calling it
2005-06-10 Brian Paulbe sure we have span texcoords before calling _swrast_t...
2005-06-04 Brian Paulset OLD_RENDERBUFFER=0, need to clean up a few more...
2005-06-04 Brian Paulremove old span code
2005-05-11 Keith WhitwellDon't let FragmentProgram._Active influence choice...
2005-05-04 Brian PaulMajor check-in of changes for GL_EXT_framebuffer_object...
2005-05-04 Keith WhitwellAdd a facility to route all rasterization through a...
2005-04-26 Brian Pauladded interpolate_fog()
2004-12-19 Dave AirlieImplement software ATI_fragment_shader
2004-12-18 Brian PaulConsolidate _swrast_write_texture_span() into _swrast_w...
2004-10-13 Brian PaulFix minor fog / fragment program state bug.
2004-10-02 Brian Pauladded support for GL_ARB_draw_buffers
2004-08-25 Brian PaulSilence gcc 3.4 warnings on ReactOS. Mostly unused...
2004-06-24 Brian Paulfix HP occlusion testing when using generic span path
2004-04-23 Brian PaulAdded ctx->Vertex/FragmentProgram._Enable flags. Set...
2004-04-23 Brian Paulremove some errant code from previous check-in
2004-04-19 Brian Pauldo texcoord projective division in _swrast_span_default...
2004-04-18 Brian PaulAudit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
2004-03-24 Brian Pauluse Driver.WriteMonoRGBAPixels() when possible (Dan...
2004-03-21 Brian PaulImplemented support for software-based AUX color buffers.
2004-03-03 Brian Pauls/_swrast_exec_nv_fragment_program/_swrast_exec_fragmen...
2004-02-17 Brian PaulA bit of an overhaul of the fog code.
2004-01-27 Keith WhitwellConsolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
2003-12-09 Brian PaulUpdate NEED_SECONDARY_COLOR macro to test if either...
2003-11-25 Brian Paulcurrent raster color index should be GLfloat
2003-11-12 Brian PaulVille Syrjala's logic op patch
2003-08-31 Brian Paulalways assign texcoord[i][3] to silence valgrind
2003-06-13 Brian PaulImplemented GL_ARB_occlusion_query (not 100% finalized).
2003-04-21 Brian PaulImplemented GL_EXT_depth_bounds_test.
2003-04-08 Brian PaulAdded ctx->Texture._EnabledCoordUnits bitfield.
2003-03-25 Brian Paulreplace _mesa_ prefix with _swrast_, remove s_histogram...
2003-03-16 Brian PaulStore partial derivative values in sw_span structure.
2003-03-15 Brian PaulFix up some fragment program texture enable issues.
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