mesa: remove gl_renderbuffer:RowStride field
[mesa.git] / src / mesa / swrast / s_texture.c
2012-01-24 Brian Paulmesa: remove gl_renderbuffer:RowStride field
2012-01-24 Brian Paulswrast: stop using Put/GetRow/Values() in swrast code
2012-01-24 Brian Paulmesa: use gl_renderbuffer::Map for all depth/stencil...
2012-01-24 Brian Paulswrast: s/Data/Map/ in swrast_texture_image
2012-01-12 Brian Paulmesa: remove _mesa_ffs(), implement ffs() for non-GNU...
2011-12-26 Brian Paulswrast: assert _swrast_map_teximage() x, y is multiple...
2011-12-26 Brian Paulswrast: replace assertion with conditional in _swrast_m...
2011-11-11 Brian Paulswrast: remove bogus assertion
2011-10-31 Brian Paulswrast: implement GL_ARB_texture_storage
2011-10-25 Brian Paulswrast: use _mesa_ffs() instead of ffs()
2011-10-23 Brian Paulmesa: add swrast_texture_image::Buffer
2011-10-23 Brian Paulmesa: move gl_texture_image::Data, RowStride, ImageOffs...
2011-10-03 Eric Anholtswrast: When asked to map a slice of a 1D array, give...
2011-09-22 Brian Paulmesa: remove support for GL_APPLE_client_storage extension
2011-09-22 Brian Paulmesa: move gl_texture_image::Width/Height/DepthScale...
2011-09-22 Brian Paulmesa: move gl_texture_image::_IsPowerOfTwo into swrast
2011-09-17 Brian Paulswrast: add Alloc/FreeTextureImageBuffer() driver functions
2011-09-17 Brian Paulswrast: introduce new swrast_texture_image struct
2011-08-29 Brian Paulswrast: Add implementation of MapTextureImage/UnmapText...
2005-09-15 Brian PaulSplit the s_texture.c file into two new files:
2005-09-06 Brian Paulminor clean-up of texture_combine()
2005-09-06 Brian Pauldon't use DEFARRAY/CHECKARRAY stuff
2005-08-25 Brian Paulalso check for texture border in sample_linear_2d()
2005-06-30 Brian PaulRedo all the GL_LINEAR interpolation code in terms...
2004-12-02 Alan HourihaneFix some warnings
2004-09-13 Brian Paultweak texcoord for sampling texture rectangles (Dave...
2004-08-25 Brian PaulSilence gcc 3.4 warnings on ReactOS. Mostly unused...
2004-06-11 Brian Paulfix minor typo in comment
2004-06-02 Brian PaulCheck for NULL texture object when choosing texture...
2004-05-12 Brian PaulAdded big-endian texture formats.
2004-05-06 Brian Paulfix rectangle texture clamping and border-related code
2004-02-28 Brian Paulmove _swrast_texture_table_lookup() to _mesa_lookup_rgb...
2004-02-28 Brian Paulreplace color table FloatTable boolean with Type enum
2004-02-06 Ian RomanickRefactor "class" texture environments to be implemented...
2004-02-02 Daniel Borcafixed a bug in GL_NEAREST sampler
2004-01-27 Keith WhitwellConsolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
2004-01-23 Brian PaulInitial support for floating point and signed texture...
2003-10-11 Brian Pauldon't use color table's format to determine texture...
2003-09-02 Ian RomanickAdded support for EXT_texture_mirror_clamp and the...
2003-08-29 Brian Pauls/GLuint/GLint/
2003-08-28 Brian PaulMove clamping of texture LOD bias to texture applicatio...
2003-08-28 Brian PaulAdded OpenGL 1.4's per-texture LOD bias.
2003-07-24 Brian Paulif texture color table is enabled, use the color table...
2003-07-23 Brian Paulfix GL_SGI_texture_colortable bugs
2003-07-03 Brian PaulImplemented GL_ARB_texture_non_power_of_two (except...
2003-04-14 Brian Paulfix depth texture tex env bug (#719903)
2003-03-04 Brian Paulfix GLchan=GLfloat problems
2003-03-01 Brian PaulKilled mmath.[ch]. Moved low-level functions/assembly...
2003-02-27 Karl Schultzfix compilation warnings on Windows
2003-02-23 Brian PaulMove span stuff from swrast.h to s_context.h (it's...
2003-02-06 Brian Paulreplace | with & (Laurent Desnogues)
2003-01-26 Brian PaulMake GL_SGI_texture_color_table work per-texture unit.
2003-01-21 Brian PaulGL_SGI_texture_color_table extension (Eric Plante)
2003-01-21 Brian PaulGL_ATI_texture_env_combine3 extension
2002-11-12 Brian Paulapply scale factor before clapping for DOT3
2002-10-28 Karl SchultzAdd casts to quiet compiler warnings.
2002-10-24 Brian PaulHeader file clean-up:
2002-10-21 Brian PaulGL_ATI_texture_mirror_once extension (Ian Romanick)
2002-10-18 Karl SchultzAdd casts to quiet compiler warnings.
2002-10-18 Brian Paulfix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)
2002-10-04 Karl Schultzremove const storage class specifier for the decl of...
2002-10-04 Brian PaulChanged a number of context fields from GLchan to GLflo...
2002-09-23 Brian Paulmerge gl_texture_image RowStride from DRI 4.0.4
2002-09-21 Brian Paulupdates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_st...
2002-08-07 Brian Paulstruct sw_span is again allocated on the stack, but...
2002-06-26 Brian Paulfix CHAN_TYPE==GL_FLOAT compile problem
2002-06-15 Brian PaulImplemented GL_NV_texture_rectangle extension.
2002-05-02 Brian PaulImplemented GL_ARB_texture_env_crossbar.
2002-04-19 Brian Paulcasts to fix GLint/GLuint mismatches
2002-04-12 Brian Paulfixes for corrected GL_DOT3_RGB[A]_EXT token values
2002-04-12 Brian PaulKlaus Niederkrueger's latest changes: use INIT_SPAN...
2002-04-04 Brian PaulTexture combine alpha subtraction was wrong. Fixed...
2002-03-23 Brian PaulTest implementation of proposed GL_EXT_shadow_funcs...
2002-03-16 Brian PaulNew mipmap lambda calculation. Previously, trilinear...
2002-03-08 Brian Paulnew assertions, use INLINE macro (Klaus Niederkrueger)
2002-02-17 Brian PaulUpdated 1D/3D/cube mipmapping code to work like the...
2002-02-17 Brian PaulLots of improvements in the 2D texture sampling code...
2002-02-16 Brian Paulremoved dead code
2002-02-15 Brian PaulFinished up GL_ARB_depth_texture and GL_ARB_shadow.
2002-02-15 Brian Pauluniformly pass texcoords as GLfloat [4]
2002-02-02 Brian PaulConverted line drawing over to new span code, pb no...
2002-01-28 Brian PaulStill more texture/span simplification and clean-up.
2002-01-28 Brian PaulMore span clean-up, mostly texture-related.
2002-01-27 Brian PaulLOTS of changes, building upon Klaus's work.
2002-01-10 Brian PaulKlaus's latest patches: change texcoord[3] to texcoord...
2001-12-17 Brian Paulfirst checkpoint commit of Klaus's new span code (struc...
2001-12-04 Brian Paulprototype implementation of GL_ARB_depth_texture, GL_AR...
2001-11-19 Brian PaulMore span rendering optimizations from Klaus Niederkrueger
2001-10-17 Brian Paulwarning fixes (Karl Schultz)
2001-10-17 Brian Pauladded GL_ARB_texture_mirrored_repeat
2001-09-19 Karl Schultzsilence compiler warnings (last batch for src)
2001-08-14 Brian PaulFixes for 32-bit GLchans: smooth/flat/textured triangle...
2001-08-07 Brian Paulremoved some now bogus assertions (due to Klaus's lates...
2001-08-07 Brian Pauloptimization to sample_lambda_2d() (Klaus Niederkrueger)
2001-07-18 Brian Pauldo some 16-bit GLchan computations in floating point...
2001-07-14 Brian Paulmore work on float colors (still not finished)
2001-07-13 Brian Paulassorted changes for supporting GLfloat color channels...
2001-06-01 Brian Paulapplied Klaus Niederkrueger's CHAN_BITS==32 patch
2001-05-30 Brian PaulGLubyte -> GLchan fix
2001-05-16 Brian Pauluse DEFARRAY, etc macros to work around 32k data limit...
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